There was a chance of Russian bias when Mig-23MLD was put into the game until F-4J was added, as that was the LAST time Soviets had an OP aircraft that other tech trees couldn’t compete with.
That was over 4 years ago now, and ever since F-4J almost no tech tree has been OP.
Even when AIM-120 F-15s released, Israel, USA, and Japan were all OP, but they also could face each other.
Soviets have never been OP on ground, and the helicopter nonsense was fixed when 10km SPAA was added for most tech trees.
I’d rather not jump into an actual match, but it takes other helicopters a significant amount of time to engage even a single target. The Battlehawk can do up to 16 at once without a line of sight during the missile’s flight path.
I’ve never had issues with the speed of the cannon. And there’s no objective best IFV when you have the Namer and Freccia which are great at separate tasks.
2S38 isn’t OP; when I almost got a nuke when it was 9.7? Sure, arguable. Today at 10.3 to where it no longer sees even 9.0s? It’s fine.
Most of the time it’s a free frag anyway.
T-80UD is just a T-72B that’s slightly faster accelerating in the forward direction.
Honestly Namer only has hull armor over it’s contemporaries, which isn’t that special considering how easy you’re to disable by shooting the turret. It’s also chunky and slow which is not something you’d expect from a “light” vehicle.
Personally that cannon shoots way too slow for the environment, as you’ll meet tanks that have amazing gun handling and agility, so you might not shoot enough rounds to kill things in time. Freccia has more than double fire rate.
While true, the armor isn’t even that great due to Gaijin’s stupidity. 105mm shells from even 8.0 and above pose a threat due to the poor modeling and modifiers of the tank. What it really shines at is having the ability to sit hull down and be nearly invincible.
And I’ll repeat that I don’t think the Bushmaster II is unusable with its speed. Sure, it’s not fast, but that rate of fire helps you aim proper shots and not burn through ammunition instantly.
Plus, the second Namer has a Trophy system (although it’s bugged and hasn’t worked properly for awhile now).
It is very Overpowered for a 10.3 and it got buffed in this patch. It and the BMP-2M should not be a lower BR than the Namer.
Kontakt-5 should not be anywhere below 11.0. Mobility and Thermals aren’t much of importance when shells often don’t penetrate even your side armor. 9.3 tanks should not have to fight that thing.
If you take appart fnf missiles, Ka52 can do anything better and faster than all other helicopters and has a better damage model.
some CV9040 series should have air target racking (UTAAS, but it is hard to implement) and lacks lws ,anyway, everything CV9040´s can do (unless BILL and spikes) it is donne better by the 2s38.
I´ll give you that.
No, Rafale is by far a better airframe and Hammers are really good, But kh38´s are better at speed and explosive charge, and those where added a year ago, before rafale and even before Fox3+s, They have only added better kh38 slingers then.
Yes it is, it is the pantsir, it has a missile with 40% more range that VT1 and guns.
No it isn´t like that, before the strv´s and leo 2a7 the best mbt was BVM. Rn T series tanks still having that weird damage model that gives them an advantage in the reaction and action time, due to having the smallest weakpoints, that is why mbt´s are top 3.
@_Pool
You do realize that Ka-52 is as fragile as any other helicopter right?
The only CV9040 fitted with the fire control system capable of IR-tracking was the SPAA variant we have in-game. The rest don’t have that.
The T-80BVM was never the best MBT. It was used by skilled players, that’s all. T-80BVM does not have anywhere close to small weakspots. The entire turret of BVM is a weakspot, just shoot around the poorly placed ERA.
Armor definitely isn’t what it should be. I’ve been killed from the front by 30mm autocannons, so I’d say in the current state is definitely a net negative.
Yeah that’s a benefit but the problem lies when you see how your ammo belts can get easily shot out, thus rendering you useless. You’ll still be alive, but with 0 darts and 0 Spikes, which is a J-out moment in plenty of cases.
Shame it can’t protect against darts, but it’s useful when baiting out ATGMs from helicopters.
I don’t think Namers should be higher than Freccia or Spike Puma, so putting them down to 10.3/10.7 respectively would be fine imo.
It also reloads faster than T-72B so it can go to 10.7. But I think 11.0 would be a bit too much for 80UD.
Still very chonky and it took a lot of time for the missile to arrive (a lot of time for the target to move in a real match or to shoot down the missiles), it is a great helicopter, probably top 2, the chonkines and the speed of spikes still there.
Yeah, my bad, I refer about proxy HE shells.
Maybe but if you take on count what an Ifv can do, the only thing that comes close to the efectivnes of 2s38 is the hstvl.
US helis are pretty good in PVP. I personally enjoy the unguided rockets playstyle personally because it brings the most fun for me. But for general top tier gameplay the best goes to the AH-1Z and followed by the AH-64D. None of that matters though because the best heli in the tree is the AH-6M Littlebird.
And no…the Israel AH-60 is not even top 3 for PVP. You try flying like in that test drive and you wont make it far I assure you in GRB . For PVP aspects and only PVP the KA-50/52 are in my opinion the best of all trees due to their ability to fight other helis with their missiles much more reliably than anything the US has to offer and because of their extremely potent and very accurate gun that you can spawn with amazing rounds for at the start. Its also one of if not most durable helis in game without debate.
You´re right, my bad, yet, when the bvm was added became the best or top 2 mbt due the wierd damage model that still a thing today (it was even worse due the autoloader thing) That is why I say that today T90m or bvm still at top 3.
Yeah, easy kill TO ANY TOP TIER JET" aa couldn´t do anything against it, and if there was a pantsir covering their skies it was more anoying, even if it gets killed it can just spam 4 kh38s and get 3-4 free kills in an open map, from there they had just put more effective planes that can carry it.
Yes, you can do similar things outside aa range with mavericks or guided bombs, but the speed and the explosive charge is what makes the difference.