I’ve seen fuel tanks eating rounds/spall a lot of times, but they never did it without taking damage of their own.
Game just failed to register that the round has gone through anything until it hit the fuel tank on the other side of the tank.
I’ve seen fuel tanks eating rounds/spall a lot of times, but they never did it without taking damage of their own.
Game just failed to register that the round has gone through anything until it hit the fuel tank on the other side of the tank.
Yeah could also be the hit replay or server being buggy, my comment was also aimed at ihatecas‘ video where the stupidity of the fuel tanks is super apparent
18 10.7 GRB games played. 7 wins, among them 2 wins were alongwith Russia out of 4 games I played with them. So 5 wins for NATO, against Russia, total.
Russia got 11 + 2 = 13 wins out of 18 games = 72.22% winrate for Russia.
This BR is literally unplayable as NATO. We do NOT want new vehicles, new maps, new graphics or whatever. We want, in the first place, a balanced game with equal chance to win or loose whichever side you chose.
They’re gonna end up with only mixed battles Russia vs Russia at some point, because there is literally no point playing NATO at top tier rn.
EDIT : special love for that game finished in exactly 37 seconds after starting, with 8-12 russian vehicles spawncamping us. Also, special love for that game where, Russia side, top 3 players (15/11/9 kills) had 2 t-series + 1 leo, with players lvl 73, 66 and 83. On our side, top 3 players had 13/10/9 kills, and were all lvl 100. Meaning if you play a leo or t-serie, you have the absolute META, and can easily reach lvl 100 players performance without sweating.
Game is not balanced, do something about that first, instead of releasing another 16th bushmaster IFV.
Well they would have to do something about people like you who are either gone or pretty much useless after a single death.
But the only way to fix that issue is either making random vehicles fully spaded (should already be done to begin with) or ban anyone from joining a ground RB game with only 1 ground vehicle of a certain BR range in their lineup.
That would require them to sell premium lineups so people can pay and play like they do rn but with single premium
I know the drill, NATO side is full of 1 death leavers while Russia is not (Russia best in the world)/all the losses are my fault and mine only, while 15 other players play the game each game as well.
Not gonna argue with you on that one, I’ll just keep posting the same type of screenshots everyday again and again, until they do something about it (which they probably won’t).
(And if I have the patience, because I do not enjoy 1 bit playing for hours just to get losses after losses).
The mice cried and pricked themselves, but continued to eat the cactus.
You can keep posting those screenshots, but we all know how little they mean now since you are part of the 1 death leaver group.
So you put your teammates in a disadvantage but you expect them to carry you regardless.
I never said it’s all your fault, but you are still part of the problem.
The only reason I do not uninstall this instant is because I paid good money on this game (I regret).
Sunken cost fallacy or whatever its called. Btw instead of uninstalling game you can just go to lower brs and enjoy game. There are plenty of 10.0 and lower lineups with cool vehicles.
Man I already said it, I’m a french main, my France lineup is near 10 vehicles, and I got multiple nukes with the nation throughout 11.0-13.0. And the winrates in favor of Russia at those BRs are exactly the same than 10.7, I even showed it before grinding the US.
Stop using the 1 death leaver excuse, it’s getting old and is demonstrated not proving anything.
The problem is : this game is unbalanced and heavily bias towards Russia and eastern vehicles in general. How many times multiple people have to say it.
As soon as I get both the 9.7 US ground vehicles I seek + the 9.7 US heli as well, I’m gone from 10.3-13.0 and never return. I won’t even wait getting a 9.7 jet as well.
I paid way too much money to get both the a10 and 11.7 heli whatever it’s named back in the days (way back, when there was still hope on my part about the game being balanced for both NATO and Russia side). Oh well, sad but probably won’t use them anymore, at least until the game’s finaly balanced
For the record :
What is that, 75% winrate average over hundreds of game ?
There is a serious bias issue
Yet I was able to get a 50+% winrate against Russia at 12.7-13.0 perfectly easy. Hell it would have been even higher if my team hadn’t thrown a couple of games.
Honestly, for 70 bucks a premium should have a permanent backup
yea please keep posting all the battles, i myself thought often about that but my time is too limited. Its clearly obvious now.
How is your lack of performance against russian teams supposed to prove there’s a bias
I’m not saying there’s no bias, because there is, but your argument is faulty at best.
same
but i d like to vomit each day playing for few hours and leave frustrated…
Well you can do it yourself… play top tier usa and look how many times russians are teamed up with germans and how the games end for you ;)
majority of my games as US vs ru&ger even when i try my best and somehow end up with 8 kills my team is obliterated there is 4 to 8 of us left while the enemy team only has 3 dudes that went to hanger and the other are full on rushing our spawns…
the same aplys to all other nations aswell with proper armor. thing is the RNG is coded in favor of russians. how often i do pen and see the hitcam hitting the ammo or autoloader or vertical/orizental drive and its doesnt have an effect. It is what it is. See the screenshot of all the matches he does and his good explanation: The nerfs on nato side and the pushes on russia sides result in a higher w/l ratio. period. we can argue about any small detail of every tank and it doesnt chnage anything: the coding isnt fair. I wont go political here but it would makes sense if we look in the real world what the situation is right now and the potential participiants in a war need to get motivated and need to have a high morale. They wouldnt accuratly simulate the strenghts and weaknes as they are if it means russia need to do harder. Also the map design is in thier favor. thier tanks are small, good armor and mobility. I cant hear the argument “but we have not reverse speed”. Simply they dont need it because the playstyle is exactly adapted to those benefits, press W, get close in cover on the exergarated amount of hills and gaps and line of sight obscured map that prevents in most cases beeing flanked and aproach head on and win a 1 on 1 buy simply shoot anywhere and do damage while the oponent mostly fail to aim on the tiny weak spots and if he managed it the RNG kicks in in many cases. I observe exactly this over and over.