Russian Bias in 2026?

Just questioning about context, worse as in it’s more powerful or weaker?

weaker*

I don’t think I understand, could you give an example? From my knowledge, the Jumbo’s armament in a full up-tier is incredibly weak being unable to affect many of the common tanks it sees, such as the IS-1 or IS-2. In comparison, the BMPT’s armaments stays largely the same in performance in a full up-tier and can still frontally disable and destroy enemy MBTs of all kinds.

Not a part of this argument, but the Jumbo’s armour becomes far less of a crutch when up against IS-2s and Tiger IIs, meanwhile the BMPT’s armour is still highly viable against munitions found at the highest bracket.

And the BMPT autocannons cant pen many of common tanks at all even in full downtier. And the ATGMs are far worse than such on BMP-2M for example, leaving them also not for the rank. Tho they are as vible as Jumbo`s.

Tho now that you said it, BMPT basically is a jumbo equivalent - tho the cannons are far less viable and the armor has bigger weakspots.

Would totally agree, it is normal for some vehicles to be misjudged and unbalanced at their introduction, but that happens often in a lot of games not just War Thunder, and the Battle rating system does not make it easy for the devs to balance stuff, cz its not a HP-bar based game, so the devs must respect the actuall data availiable and not reduce the damage unrealistically to nerf something over powered, poeoppe often forget how hard it is to balance a vehicle, especially if nothing already in game, can be compared to such a thing like the BMPT terminator


20 10.7 GRB games played in a row. 6 victories, among them 2 were along with Russia.

=> 14 + 2 = 16 victories out of 20 for Russia = 80% winrate.

Every game will be posted from now on, with the russian % winrate overhaul.

When I see “45%” winrate for 10.7 GRB Russia, I laugh inside.

Maybe after I post 1500 games in a row, people will start taking me seriously. We’ll see.

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Played France 11.0 recently a lot and had like over 60% win rate. Switched to cursed Germany 10.7 and had for two days the win rate below 30% xd Now I managed to get close to the 50% but at what cost… I noticed that Russia lose most of the time when their team in 1/2 are one tank Arena players. When you met a team with good lineups and it’s a city map there is no hope. Without Arena they would have that 80% win rate all the time.

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shhh, just look that open vietnamese map.
Something smells 1 death leaver.

I’ve been posting threads showing 70-90% russian winrate between 10.7-13.0 GRB for a while now.

Posts always get flagged, and I get chat banned ingame and on forum as well.

Can’t say it, can’t say Russia has it easy. Otherwise you get censored.

Waiting for that post to be flagged.

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Except you have been repeatedly disproven even with your own statistics.

Have you tried being civil?

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I have an idea. How about you get yourself USSR 10.7 lineup and post how you win 15/20 matches each day? Maybe then you`ll be able to do more than 1 critical hit per game!

Who keeps these Russian bias yearly things alive,

And how as a player base have we not concluded the gaijin is just doing things by typing random ideas or numbers on a type writer and giving it to there programmers.

Like I am more than glad to admit there’s definitely some things that benefit Russian vehicles and that not because of bias but because every other nation also has an aspect were they are unnecessarily benefited as well.

like how do we forget rafale for an entire year, f15E for about a month, f15A/j for about a couple months after the Gripen nerfs two years ago. or even the AMRAAM’s being the only fox 3 missile on a competent plane before the others got fixed or better airframes.

Becouse since 2015 and a specially after 2022, its more fashionable to blame Russia, for everything…

surely we can petition to blame the French instead then, it be kinda funny.

Here my record with many beliefs to be one of the worst mbt in the game which is Abrams, useless tank dogwater turret ring heavily nerfed tank etc



You can see every time I went online they won more games than lost bro, like 70% of the game fighting russians you still win, if you could kill 2-3 ruskies with every spawn then chances are you will have more wins than loses. Only issues is SU-30MK (whatever t f they called) with their KH-38, one passes average 3-4 kills, and I don’t have the multi-vehicles SPAA only M247 which surpringly enough drops all the ground huggers.

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And looking those time stamps from both screenshots screams 1 death leaver on most of games, and yet again to blame russian bias.
Unofortunately on sales games are more decided on witch team has less 1 death leavers in prems, no matter what nation.

During Fuji sales, win% dropped like a brokers in wall street if you had japan on team.

And top tier USSR is only relied by cas, not the tanks, if enemy team got EF/Rafale in air first usually it ends up badly to soviet team. EF’s just farms mi28’s like nothing with brimstones. and both denyes su30’s from flying quite effectively.

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Thats basically it, agreed

Not sure about this. Mind the turret basket mechanic for western MBTs and the reload buff for russian autoloaders. But ru air is absolutely killer…thats right. LMUR and KH-38 killstreaks decide matches quite often.

Yeah, 6.4s-7s loading time.
Compared to 4-6s reload depending on other MBT’s.
Yes, it is 6.4s when using 3bm60 in t80
But yes, that turret basket is very questionable, could be made more like if hit you got reduced speed on it.
And lets not even mention abrams armor/turret ring


Yeah man, lets add the only spaa that can counter the new helis to Russia (assuming they didn’t fix LDIRCM)