How is your lack of performance against russian teams supposed to prove there’s a bias
I’m not saying there’s no bias, because there is, but your argument is faulty at best.
same
but i d like to vomit each day playing for few hours and leave frustrated…
Well you can do it yourself… play top tier usa and look how many times russians are teamed up with germans and how the games end for you ;)
majority of my games as US vs ru&ger even when i try my best and somehow end up with 8 kills my team is obliterated there is 4 to 8 of us left while the enemy team only has 3 dudes that went to hanger and the other are full on rushing our spawns…
the same aplys to all other nations aswell with proper armor. thing is the RNG is coded in favor of russians. how often i do pen and see the hitcam hitting the ammo or autoloader or vertical/orizental drive and its doesnt have an effect. It is what it is. See the screenshot of all the matches he does and his good explanation: The nerfs on nato side and the pushes on russia sides result in a higher w/l ratio. period. we can argue about any small detail of every tank and it doesnt chnage anything: the coding isnt fair. I wont go political here but it would makes sense if we look in the real world what the situation is right now and the potential participiants in a war need to get motivated and need to have a high morale. They wouldnt accuratly simulate the strenghts and weaknes as they are if it means russia need to do harder. Also the map design is in thier favor. thier tanks are small, good armor and mobility. I cant hear the argument “but we have not reverse speed”. Simply they dont need it because the playstyle is exactly adapted to those benefits, press W, get close in cover on the exergarated amount of hills and gaps and line of sight obscured map that prevents in most cases beeing flanked and aproach head on and win a 1 on 1 buy simply shoot anywhere and do damage while the oponent mostly fail to aim on the tiny weak spots and if he managed it the RNG kicks in in many cases. I observe exactly this over and over.
I will, regularly
Just to prove the obvious pattern
It’s not my personnal lack of performance, it’s the lack of performance of 15 NATO players over hundreds of games (in a row) (at the same top tier BRs)
It says something. The bias is strong
Exactly, thank you for pointing all these out
Well you can do it yourself… play top tier usa and look how many times russians are teamed up with germans and how the games end for you ;)
majority of my games as US vs ru&ger even when i try my best and somehow end up with 8 kills my team is obliterated there is 4 to 8 of us left while the enemy team only has 3 dudes that went to hanger and the other are full on rushing our spawns…
Exactly
The chances to win are ridiculous… something needs to be done to balance things!
reality is whatever I want it to, the user.
What a surprise, the guy spamming his moronic bias threads is bad at the game and a us main, the jokes write themselves when it comes to the playerbase.
If you’re inplying that russian tanks should recieve turret baskets, please search more than 5 seconds… They don’t have turret baskets
Who would’ve seen it coming…
Its endlessly entertaining to see this trainwreck of a thread slowly unroll itself over literal years at this point. Russian bias was a meme all the way back in TWENTY FUCKING FOURTEEN, and these dweebs are still going, insane.
The best is when they genuinely start drinking their own kool aid claiming that soviet vehicles suck blablabla when in reality warsaw pact had nato by the balls all the way to the mid 70’s when the West got its shit together and started pumping out good stuff.
not a single good tank untill the Leo-2 and abrams…
Idk about that one, the leopard was already a very good tank and pretty much the blueprint on what western tanks would and should be.
honestly it doesnt matter whats better in RL. this is a competive game and they screw realism here and there when it favors them, russia. like the new autoload time on the Ts and other stuff. If you as a developer want people to play your game and have fun in it then its thier duty to balance it other wise they doing a bad job. Insteat overpowering the allready very well suitet tree of russia by adding another Cancer SPAA with 48 missles they should elevate other nations so theyre on par to be competetive. Beeing cannon fodder for entertainment reasons of russian players is far away from having fun in a computer game. And i dont even talk about the RNG Coding towards russian tanks…
That’ll make them players even more braindead since they have free second spawn.
@Projectil
Dude, this isn’t the World of Tanks forums.
You can’t be speaking about World of Tanks features in War Thunder.
There is no such thing as “in favor of Russians” in War Thunder, let alone RNG.
There is no RNG when it comes to penetration, it’s all deterministic.
Winrate cannot be impacted by modeling vehicles correctly. Win rate is a team skill metric, and citing win rate is stating Russian bias does not exist.
So thanks for admitting there’s no Russian bias by citing win rate.
48 sub-par missiles isn’t a notable thing for dealing with CAS itself; they are an anti-munitions weapon.
Again, for the 156451th time : what’s the CORRELATION between personnal performance and the fact you loose 80% of your games when you play +10.7 GRB NATO against Russia in this game ?
All NATO players are bad, no exception ? Russian players = best players in the world ? What is this low iq reasoning
Why bother grinding anything except Russia ? Just grind BMPT and run over NATO players, 14-0 easy xddddddd (real situation in this game)
Ngl I got another 7 games in a row lost against Russia : I snapped, quit and played something else.
I find it hard to digest paying tremendous amount of money + grinding weak NATO trees for hundreds of hours just to get deleted by assumed bias at top tier.
Future of this game = doomed. But they doomed it themselves. Prepare for Russia vs Russia only, at least at 10.7 GRB, at this rate
EDIT : damn the screenshot doesn’t show the UI somehow. The score was : 10 points vs 56 points, in favor of RUSSIA of course.
Ah yes, the perfectly reliable and consistent strategy of relying on/hoping that the enemy player is a bad player.
Yeah no thanks, I’d rather play NATO tanks where I can rely on my tanks strengths and my own knowledge/skill.
Along with a CAS (heli + plane)… but sadly this will never happen.
