Russian Bias in 2026?

That’s exactly why I’m cautious about the data, and am being patient.
Either way, it’s a subject unrelated to Russian bias cause it’s just one of many situations that have occurred across many tech trees.

not sure if this relates to what you’re saying but Su39 (along with the Su25T) and the Ka50 gives 11.3 Russia extremely good CAS options. With no good spaa being present at this BR, it completely wrecks havoc in <=11.3 BR games.

The TOR is probably the only counter however, it only works it very specific cases.


The B3 being moved down to 11.3 also helps a lot and gives Russia a viable contender to the IPM1.

Abrams are some of the most busted vehicles I’ve ever played lol


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That might very well be true but they existed before the BMPT and russian 11.3 was never as strong as it is rn so its highly unlikely that the performance increase is not due to the BMPTs

Once again you all fail to realize that the real Russian bias is simply the friends we made along the way.

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I think the best way to look at countries’ MBTs is to look at said country’s firearms. The Abrams is like the AR-15, everything you want exactly where you want it. To the average person, you can do decently, to the skilled person, it becomes insanely lethal and efficient. Now if you look at Russia’s MBTs, they function like the AK series. Low tolerances, they get the job done and can be effectively used by pretty much anyone. They lose out on the skill ceiling due to their simplicity.

Weird analogy but the design philosophy is present in every country to suit their specific needs. The US prioritized experience, Russia prioritized ease of use. When you apply this in game, it makes sense why the Abrams and Leopard are seen as the best tanks, because they support a higher ceiling.

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Single DIRCM heli ruined and wrecked another match on Norh Holland. Against German SPAAs its just I win button of epic proportions. Its not possible to shot them down.

I was thinking about this, and I can’t say I can completely agree with your statement.
I understand where you’re coming from, but the thing is: the BMPT’s armament isn’t bad at 11.3 like the M4 Jumbo’s is at 5.7. Jumbos struggle to penetrate many adversaries at the bracket it fights in, having to flank most tanks to secure a kill. The BMPT’s armament, on the other hand, is suitable for disabling and taking out most tanks it will encounter even frontally, while visually and audibly suppressing them against fighting back.
This is, of course, my own opinion, and I will say that I don’t have any play time in my own Jumbo as of yet (which I should get to sooner than later, I’ve heard it’s quite fun) nor do I have a BMPT to operate, but I’ve going off of my experience against both vehicles.

Just had 11.7 GRB matches yesterday…totally the same
Dumb players rush BMPT, CAS as usual
Spawn camp counts: 7/10 matches
One-death leave: 8/10
IGN rating: 10/10
PC Gamer rating: 10/10

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Tbf at 11.7 you have all the tools, to deal with BMPT and CAS (only France and Israel are in disadvantage).

That is team/premium players problem

the same as the one above…

If it was 10.3/10.7 (heavy uptier) a can sympathise with you… but for 11.7, sorry but its a players (not particulary your foult) problem.

10-4! Roger that 👈(゚ヮ゚👈)

yeah, its much worse.

Just questioning about context, worse as in it’s more powerful or weaker?

weaker*

I don’t think I understand, could you give an example? From my knowledge, the Jumbo’s armament in a full up-tier is incredibly weak being unable to affect many of the common tanks it sees, such as the IS-1 or IS-2. In comparison, the BMPT’s armaments stays largely the same in performance in a full up-tier and can still frontally disable and destroy enemy MBTs of all kinds.

Not a part of this argument, but the Jumbo’s armour becomes far less of a crutch when up against IS-2s and Tiger IIs, meanwhile the BMPT’s armour is still highly viable against munitions found at the highest bracket.

And the BMPT autocannons cant pen many of common tanks at all even in full downtier. And the ATGMs are far worse than such on BMP-2M for example, leaving them also not for the rank. Tho they are as vible as Jumbo`s.

Tho now that you said it, BMPT basically is a jumbo equivalent - tho the cannons are far less viable and the armor has bigger weakspots.

Would totally agree, it is normal for some vehicles to be misjudged and unbalanced at their introduction, but that happens often in a lot of games not just War Thunder, and the Battle rating system does not make it easy for the devs to balance stuff, cz its not a HP-bar based game, so the devs must respect the actuall data availiable and not reduce the damage unrealistically to nerf something over powered, poeoppe often forget how hard it is to balance a vehicle, especially if nothing already in game, can be compared to such a thing like the BMPT terminator


20 10.7 GRB games played in a row. 6 victories, among them 2 were along with Russia.

=> 14 + 2 = 16 victories out of 20 for Russia = 80% winrate.

Every game will be posted from now on, with the russian % winrate overhaul.

When I see “45%” winrate for 10.7 GRB Russia, I laugh inside.

Maybe after I post 1500 games in a row, people will start taking me seriously. We’ll see.

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Played France 11.0 recently a lot and had like over 60% win rate. Switched to cursed Germany 10.7 and had for two days the win rate below 30% xd Now I managed to get close to the 50% but at what cost… I noticed that Russia lose most of the time when their team in 1/2 are one tank Arena players. When you met a team with good lineups and it’s a city map there is no hope. Without Arena they would have that 80% win rate all the time.

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shhh, just look that open vietnamese map.
Something smells 1 death leaver.