Remove QN506 from 9_2 Sim battles

The problem is that you have no access to RWR, and the M247 shells are without tracer; how are you going to evade something you have no idea is even there in the first place?

So…? Both M247 and VEAK 40 has proximity fuze too.

The Red team do not have higher win rate; you appear to be confused about who has a higher win rate at this stage.

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By taking cover and flying low.
Something you can’t do with a FnF tracking you up in the sky.

And? WZ305 is capable of doing the same as M247 and VEAK 40, is just more difficult to use, and so skill-based.

Say it to the guy with the 80% win rate in 143 games.

By the way you are ignoring the main point of the topic:

I am going to be blunt here: you will have no idea M247 is even there in the first place, and you are taking cover from something you have absolutely no idea where it is, or whether it is even within the match?

One player means nothing to the entire player base; until you can provide a solid statistic demonstrating that the Red team has a greater overall win rate, that one example is simply an outlier in my opinion. Please stop using that one example as evidence, because I have friends who have around 90% win rates in almost all vehicles on the Blue team, so by your logic, everything on the Blue team should be increased in the BR bracket.

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Skilled helicopter players don’t fly straight and steady into the battlefield; they usually always move around, so it’s easier that the first shot of a M247 will miss, and, by hearing the indistinct sound of the shells, you have the time to acknowledge his presence and then “take cover and fly low.”
Something you can’t do with the QN506 FnF.

I use this example because an 80% win rate with more than 100 games looks a lot to me.
But ok, then, let’s not talk about win rate; let’s talk about skill.
WZ305 is very skill-based; I recognize that it is harder to use because of the lack of radar, but it is fair considering the helicopters it will face. I think that players just need to practice how to use it.
This lack of skill or general vehicle performance, doesn’t justify the presence of the QN506, which basically deletes every helicopter in the range of 8 km in complete security, with literally no skill needed.

I think that a better, balanced AA on the red side is a good compromise to resolve this issue, but I don’t know if it even exists at this point.

I see you’re trying to avoid the subject, but do you think everyone in the game has this vehicle? You have been trying to remove QN506, but unfortunately you can’t. There is a reality of this vehicle, and according to the rules of the game, vehicles without reality can be deleted, unless you can prove that it is not realistic, otherwise I have reason to suspect that you are trying to regain a high winning rate experience. If you agree to remove QN506, if you can, Please add two or three more air defense vehicles to our Chinese vehicle, or ask gaijin to return the gaijin coins we bought the vehicle

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Listen, it is impossible to remove QN506, please check the issues, almost a lot of Chinese vehicles have not been collected, will gaijin give us a good environment for Chinese vehicles?

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One single average player spawning this vehicule in 9_2 is enough to delete a whole opposing vehicule type.

I think you misunderstanding the point of this thread, right now you can play QN506 on 3 out of 5 different high tier sim rotations. The point of this thread is to remove QN506 from 9_2 rotation which the lowest level QN506 can be used. By doing so, QN506 will still be playable, just on 10_2 and 11_2 where its missile belong.

If you remove it from 9_2 it will become Bo 105 and UH-1 farmfest again on red team. Like before QN was added,single Bo 105 deleted the 6 players reds had and they had no chance to defend themself from it, cause hiding low behind trees and just popping to fire missle and then hiding again means you cannot find it and radars are unreliable on low alt targets.

Which in the end will lead to huge ques on blue side and none playing red to get farmed, kinda like same situation in the sim with Strv 103 against T-54s where noone want to play red side to get bullied by cheese wedge and VIDAR.

Listen, this vehicle is defined as a command vehicle, and from what I’ve seen on our side, this vehicle can be used to hit helicopters, and the QN506 if you restore spare ammo and patrol eggs, kid, I won’t object to him going to 11.0, okay? The QN506’s gaijin doesn’t restore ammo, there’s no way to improve the matchmaking, unless you get gaijin to give you spare ammo, I wouldn’t object to 10.7. Oh-hum

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Not my fault if you don’t want to use tools which require flying skills.

BTW new missile physics made those weapons very hard to control at long range. So i think your points are slightly outdated, since if a Bo-105 wants to kill a moving target, it will have to get much closer to track it accurately, hence being much more exposed to spaa/he-vt shells.

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High tier Ground Simulator mode don’t use BR system please make sure you are talking about something you know.

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Your gunship Mi-24 gets killed by York and VEAK without even getting anywhere close to enemy heli. Also jets will die to the same SPAA as the Mi-24. On top of that its near impossible to find heli between trees while flying around, even when flying low.

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Heli = annoing
∴ Anti heli = cool

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I can garanty it’s almost impossible for a top tree flying helicopter to get 6 kills easily, except if red players stay static on an open area, FOV goes both ways, low flight means trees obstructing your sight and missile control loss, i use myself the swedish bo-105 mainly to get the next heli, and i can tell you, flying high at 2/2.5 km from my target, i get, at best, 4 kills for 8 missiles used.

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4 kills for 8 missles is still 80% of the team, as most matches you get are 6v6. If that isnt enough for you then i dont know what is. You have 2+ K/D in that swedish Bo 105 aswell. You basically wiped 80% of enemy team,land on helipad,30 sec rearm, wipe 80% of enemy team again, and they are left with single spawn left.

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No it’s 4 kills at best, no way i make 4 kills in a single flight 6v6, you must be playing in SA servers to get such low numbers. I’m getting at worst 10v10. In a 6v6 it is much harder to find players on a map, except when they just go straight open terrain

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I have all servers except SA turned on. Due to me being in EU. The only time i dont get 6v6 is in top tier bracket. But like the one with Strv 103 and VIDAR vs T-54s is constant 6v6 after 10 min que.

i think you’re talking about 8_2_2 rotation which is with 8_2 underpopulated yes so you can get 6v6, this thread is about 9_2 which has more players.

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Funny how I must dedicate entire games only to flank and hunt down Z-19 players (like yourself, as I can see) at 10/3 with my NATO heli, but I never get shot down by a Tunguska.
You don’t need to fly over the battlefield to flank a helicopter; you don’t know how simple positioning works, so please don’t talk about something you are not skilled enough at.

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Doesnt matter, it is facts.