Removing friendly fire entirely. This will solve the teamkilling issue entirely, but it is drastic. I have seen some propose the damage being reflected back towards the killer, but that is abusable.
Adding severe and increasing SL punishments to the killer, and added compensation to the victim. I think 100k-200k SL for the first offence, and increasing by 100k each time will be fair. Repeat teamkillers of regular planes also could be subject to these penalties. A fair compensation will to the victim could be a few days of premium time, or a large SL and RP reward. Repeat team killers (of nukes and regular players) should be permabanned, and the auto ban system should be stricter than it is now.
Where they remove friendly fire Except from bombs and artillery (and even those can be lessened for friendlies), but yeah… friendly fire should NOT be on, or a thing…
huh just thought like all the other massive bombs it would be considered team killing. Like how dropping the 12,000lb bomb will kill both friendly and enemy even if you didn’t mean to. The nuke just does not seem like it is not team killing.
Dude,… re-read thread… go read the entirety of my posts,…
You can’t have a compensation made out of Golden Eagle, because of potential abuses, and stupidity of Economical plan for Gaijin.
The proposed idea of 1000GE is dogS…t, since you take from one(which never had the GE at first place), to give to another (so you’re granting 1000GE free, from nowhere)
This proposition itself is the same as killing the game within months.
And so no players in 2 months,…
Whoever never TKed with an AAM doesn’t exist, even with 9L or 9M,…
Even happenned to me to TK an ally while firing guns to an ennemy,… the ally was chasing another guy and happenned to be crossing 1.6km away from me, while my target was at 0.6km