I fail to see how someone who gets significantly more kills than deaths and enough score to spawn a nuke is a skilled player
Of course you wouldn’t since you average around a 0.5K/D in Ground Realistic Battles. You don’t know what being skilled looks like so it is understandable.
We all hope that one day you are able to overcome your skill issue and move past your naïve statements.
good, if they are team killers of ANY kind, they should quit or be removed from the game (the ONLY time ive team killed is accidental or like 3 times out of 30,000+ games where some guy Blatantly bombed me, with no one else around, so i would retaliate)
Removing friendly fire entirely. This will solve the teamkilling issue entirely, but it is drastic. I have seen some propose the damage being reflected back towards the killer, but that is abusable.
Adding severe and increasing SL punishments to the killer, and added compensation to the victim. I think 100k-200k SL for the first offence, and increasing by 100k each time will be fair. Repeat teamkillers of regular planes also could be subject to these penalties. A fair compensation will to the victim could be a few days of premium time, or a large SL and RP reward. Repeat team killers (of nukes and regular players) should be permabanned, and the auto ban system should be stricter than it is now.
Where they remove friendly fire Except from bombs and artillery (and even those can be lessened for friendlies), but yeah… friendly fire should NOT be on, or a thing…
huh just thought like all the other massive bombs it would be considered team killing. Like how dropping the 12,000lb bomb will kill both friendly and enemy even if you didn’t mean to. The nuke just does not seem like it is not team killing.