Remove auto ticket bleed inmediately

Remove auto ticket bleed inmediately, it is basically the most ENRAGING thing this game has for me. Nothing better than carrying a game and killing anyone who could potentially drain the tickets just to effing lose because the blue tickets be gone while you’re ACTIVELY dogfighting the last guy/s. This game mechanic blows, period. Literally something you can’t control at all, you can literally kill the last guy but because whenever the last person is removed both teams drain the same amount of tickets, the one with enough tickets to survive the first drop wins even if they lost all the teammates.

I’ve literally lost three four kill matches in a row because of this wonderful game mechanic. And for sure I am not the only one who has this opinion. Not being a fighter jock, but pretty much if you try to drain tickets by yourself you won’t do anything because the algorithm has already predestined who wins and who loses. I assure you every one else of both teams can fly around doing nothing and earning no points at all and the game will play itself til someone runs out of tickets.

Remove this stink of a mechanic, please, this is not “player vs environment”. Get rid of the AI planes groundpounding or crashing into the ground (which funnily enough if your team has the yak38s or mig15/17s you’re 100 percent doomed, these will crash the moment they try to pitch up after diving due to either speed compression or loss thereof)

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This is how many missions are designed.

Then what would be the point of cap points?

It should atleast be lessened compared to what it is now. It feels incredibly bad to lose a match just because some ground targets were destroyed at the start of the match.

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this is an AIR RB thread.

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ust because some ground targets were destroyed at the start of the match.

by the AI in the middle of the map no less!

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doesn’t play the objective
loses

wow

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Have you tried playing the objective? you focused so much on your epic fighter kills and forgot there’s a whole game out there, no wonder your tickets bled out

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You don’t seem to know what you’re talking about, doing objectives (killing AI and bombing bases) does have an effect on who wins the ticket dispute, you’re also being too emotional over a game

it really doesn’t and it has been proven over and over. AI aircraft are removing tickets here and there, and some aircraft have better suited armament for this, and some other aircraft have better performance. FW190F’s, Yak38s and MiG15/17s have horrible air to ground cannons, whereas A4E, Me410 and Su-6 have great guns for ground attack. Having MiG17s in your team while the enemy’s ai are Skyhawk already seals your fate even if you ground pound, because the migs will just fly around while the a-4s will eviscerate a pillbox every ten seconds (where you take around 20 to do the same unless you have more teammates)
I know very well what I’m talking about because i’ve been playing air RB since i downloaded the game in 2018 and double the amount of air battles you played since 2015.

So not only you are not reading at all what I say because you’re hungry for an argument, but you also have zero idea of what you’re talking about and pretend like ground pounding is the only thing that drains tickets.
Killing the entire enemy team drains all tickets at once.

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Clearly didn’t work out for you, otherwise you wouldn’t be here complaining

  1. Despite some maps have actually major design flaws and sometimes whole groups of ai planes (usually your own) decide to commit collective suicide by crashing into mountains, i strongly disagree with your “no control at all” claim - on most maps you can influence the outcome with strategic game play, at least at prop BRs.

  2. So assuming having a map without design flaws, smart players can decide tight matches with small but decisive actions - therefore ai planes add just another layer of complexity, and complexity is generally a good thing as Air RB was “dumbed” down in the last 3-5 years.

  3. Btw - an actual “auto ticket bleed” means that the tickets for both teams drop in parallel (with the same ticket bleed) at certain time intervals - without any ai or player interaction. This is rather rare and imho limited just to very old maps.

  4. You can influence the “standard” ticket bleed by killing enemy ai planes at the right point in time. In my last match i played 1 vs 2 (my last friendly was a Ki-49) for the last 15 minutes - against 2 good pilots which played very well as a team and covered each other perfectly. So instead of “overcommitting” i kept them busy, waited until they went for an ammo refill (they had 3 kills each) and killed 3 enemy ai planes and 1 ground unit to increase my ticket lead. The 2 enemies wasted too much time covering each other whilst rearming and in the meantime my own ai planes reduced their tickets further. The ticket lead became that large that all i had to do was to be a constant threat above their heads for the last 6 minutes and wait for the 25 minute timer.

  5. A last word: You are fully aware of how this game works, if it some issues favours you, everything is fine - if the enemy use the ticket mechanics to their advantages, everything is bad. This thread reminds me on a similar thread: You complained about losing by tickets due to a 50mm Me 262 killing pillboxes on Poland - whilst you killed 11 pillboxes for ticket win on the same map as you turned a massive ticket disadvantage to a ticket win the day before. My reply as a link.

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i dislike ticket bleed for both of us if it’s automatic, even if I win on tickets, because I might be dogfighting some guy or wanting to find them just for the enemy tickets to dip off. It’s not fun. It just shortens the game more than the already short 25 minute timer.

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You can’t run away for 30 minutes can you gg

I don’t run, mostly because I main energy dogfighters like the cl13b, the yak3 and the f-16, not rocketships like the f2g, the f104 and the f-15.

Ok so to not loose I’ll just fly to 15,000 m and do laps behind my airfield for 20 minutes until the match timer ends, totally fair.

Attackers ending a game in 3-5 minutes is stupid, but so is every game lasting 30 minutes.

Frag the enemy AI aircraft…

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it doesn’t always remove tickets.