Re-add the Maus or remove every hard to balance vehicle in the game

Also this utter BS which makes it clear the maus removal was a cash grab.

In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited

As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.

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I personally don’t see how this leads into it being a cash grab since if they wanted to do that they could have said it would never return to artificially bump sales, compared to now where people basically know for granted that it returns annually and is unlockable if you have met a reasonable prerequisite in the German tech tree similar to what you would have needed had it still been in the tech tree (rank V unlocked).

Neither of those vehicles are in the tech tree lol

What is your argument here?

Your main complaint is the MAUS wasn’t removed for balancing reasons but instead as a part of FOMO.

When it was originally removed, it was for balancing reasons.

As it presently stands it’s a yearly anniversary reward which keeps it as a rare vehicle.

I don’t see the issue with this.

Its how predatory marketing works. You should try it some time it makes money easily off of simple people.
Some people who might have just reached rank 5 after the maus disapeared again for a year, will then have to wait an entire year after reaching rank 5 to then research the maus.
This causes frustration and a sense of false urgency with some people causing them to feel like they need to spend GE to boost research to get it immediately.

Its the same kinda mentality that takes place during any event or other opportunity.

As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.

Quoted from gaijin themselves as to why the maus will be removed:
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited.

As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.

As ive said multiple times in this reply section balance was only one of the reasons.

If your point of contention is the introduction of FOMO, then why not state that in your title?

As for the MAUS, it’s the least negative FOMO in the game. It’s a player reward for being present for the anniversary of the game.

I fail to see the issue with that.

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Ah yes, the free vehicle is a cash grab. Makes perfect sense.

Every single part of its removal is an issue.

That would mean your main point of contention is access to the MAUS.

Do you want it as part of the tech tree?

It could have caused it in the initial year yes but at this point unless you’re extremely new and also do no community/post research at all (something I think you should do if you want to save money and time so if you don’t that’s up to you) and think it’s never going to return that’s the only time I see it working like that, as literally everyone else knows it will come back in that format next year and aren’t in a rush to get it ‘this year’ as much as they would be if it was going to leave forever.

Thats where it was for nearly the entirity of war thunders existence. And where it belongs.

To be honest, the maus should stay as it is now or not return at all. Yes it’s a cool looking machine, i 100% agree with that, however adding it back would probably either result in the classic vehicle spam or unbalanced teams during games.

For example, when you face fast moving light/ medium tanks with rockets/heat rounds or the newer types of fin stabilised ap. That also might have acces to scout drones, thermal vision, armour upgrades or other similair “modern” modifications. And you’re team exist of 50% slow moving ww2 era giants (or even more). You’re already the under dog in this situation. Because by the time the maus would enter the field (2 to 3 buisness days later), the enemy would already have moved up far enough to have taken controll of most if not all capture points. If they move up towards friendly spawn, the match can turn into a short spawncamping match real quick. Just like it did last year when they brought it back.

The way it plays now is a bit more balanced in therms of gameplay.

At the moment you’ll come across your average 1 to 2 maus tanks every few games, supported by the rest of a diverse built team (wich imo is more enjoyable).
In the current state teams can verse eachother and battle out a match without having a big disadventage (slow mover wise).
By the time the 1 or 2 heavies roll onto the field now, the match will have evolved into a dynamic field where 1 team might have 1 cap and holds it and the other has 2 under controll. In this state the maus can try to either hold a point or look scary enough to push the next point breaking the bottleneck (remember you’re still a ww2 era versing more modern machines that can pen you with ease so don’t expect that you’re invunerable by any means)

So yea, you would be probably able to get like 6 kills in a good match if you’re lucky and patient enough. But don’t expect it to work like this most of the time. Plenty of times you get 1 shottet, blown to bits by rockets or eat shit when a helicopter comes around the cornes. With the occasional being surrounded because they took you tracks or barrels again.

Playing a heavy slow mover is a strange kind of playing style you’ll have to grow into and not fit for every player in game.

With that being said, i’d personally like for it to stay gone (like the panther 2, tiger 10,5 and flakpanzer 341) or very hard to optain by an non sellable event (so not make it obtainable by purchasing it). And defentily not see it as a soviet premium either.

I’m already not a fan of the copy paste culture in this game.

Hope everybody has a great weekend!

At least according to thunderskill the maus is sitting at a 6.0 k/d. That would indicate the average experience of some players is getting 6 kills per life and not getting one shot. The maus is an amzing tank.

The lets remove every single vehicle that gets spammed out and causes unbalanced teams.
I dont see the logic in your argument, just because a vehicle is popular doesnt mean it should be or stay removed.

So is it about your enjoyment? What about the enjoyment of others? Others who might want the maus at any time?

Thats kinda what in game Maus is. You can say same about premium Tiger 2 which im pretty sure might be fictional. Same about Kugelblitz.

That would be an issue, same as making Obj.279 (or Obj 277%278 if added) or IS7(or 1946 version if added) a TT. It would be overspammed, just as any (almost any) prototype vehicle that is present in War thunder.

You speak as if non prototype vehicles dont get overspammed.

Which they most certainly do.

What is your argument?

Thunderskill is not something you should use. Those numbers are far from the truth.

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Hence why i said at least according to. As in thats what theyre claiming.

But to give some credence to my point on that i personally have a nearly 3.0 k/d with the maus, If im correct. And im at most an average player.

If i can have those stats then better players can most certainly have 4.0+ k/ds

Edit, a 2.7 k/d.