Quitters / 1Death Leavers need to be dealt with

Personally it’s simple:

-the whole team will die on the same point
-allies who play without screens
-allies who release a WW2 tank in top tier to troll
-guys spam the MG at spawn and when approaching heading points

= I leave after the first death

Those are reasons for ZERO-death leaving, not one death leaving. Which is a whole different, and much less impactful, issue. Mainly because you almost always get replaced by some other player when you leave before a match even starts.

How about just giving us the ability to use a backup for any vehicle within the spawn screen instead of have vehicle specific backups that must be activated prior to the battle…Essentially make them all universal for all ranks and useable any time.

I think its a mix, there are times when I saw screw it and play to my first death and bail but to your point there are times when I see a bad map, bad mode, bad comp and just say nope and go load up cyberpunk

I don’t think anything about still having backups but them being slightly more flexible etc. is a sufficient solution to this issue, because if you actually relied on them every single time you died, you’d have nowhere near enough of them.

Thats true but how many do people “need” I have hundreds of backusp just from warbond store doing battlepasses that will probably never be fully used

You have hundreds BECAUSE you’re not using them all the time. If you used them in every single match where you died once, well… I don’t know because you seem to be hiding who you are on a smurf forum account for some reason (? lol?). But using my own numbers instead: 112 battles last week, let’s say I died in 70 of them at least once, so I could burn through “hundreds” of backups in a month if I used them every time that happened.

I dont personally ever use a backup because I have lineups but my point is, how many would someone “need”

I assume people would use them for a time until they unlocked some other tanks. I rarely play my premiums to be honest.

I just told you: If I used them every time I died once, as a replacement for ever 1 death leaving, and I was a person who qualified for one or more of the reasons above to 1 death leave, then I’d go through hundreds a month.

I assume people would use them for a time until they unlocked some other tanks.

Which could be a year if you started out with a high tier premium. And which doesn’t ever apply if you just wanted to have fun in a specific tank.

True but does anyone ever really do that? I think people enjoy various tanks and multiple BRs and really just use a premium to push through some tank hurdles. A lot of tanks can be unlocked in less than 20 battles until you get to like Rank VI ans VII of course but my point is, you dont need that many battles ot unlock tanks. You make a valid point if someone wants to skip up to 11.7 but I cant imagine that as a realist scenario

It is what you were suggesting as a solution, when you said “How about just giving us the ability to use a backup for any vehicle within the spawn screen instead of have vehicle specific backups that must be activated prior to the battle…”

The fact that now you seem to view it as “something nobody would ever do” means we agree, then, I guess, that this was not a great proposed solution.

Maybe there isnt a single solution as it’s been an issue for years, but I think we can agree the as a means of using backups, its better than what is currently in place.

You sir only believe that. Most do view this as a competitive game. Hence why there are also Squadron battles cause it’s competitive. Same with leaderboards. I do like the backup idea.

It’s only won or lost in the first 10mins because everyone bails. If they stuck around your games would last a bit longer.

Thats not true, even in lower BRs matches tend to only last about 10-15minutes with matches generally decided before then as the tream stares at the spawn waiting for tickets to expire. My average game time is about 10 minutes total per match and there have been matches in which I have had 3 kills and 2 deaths within the first 4 minutes, left and was crew locked in my other vehicles…

What I meant by that is that the average player does not treat it is a very competetive game. If they did, teamplay would be way more common.

Both true and untrue. I’ve had matches where I thought it was lost, but we won, and other times my team just can’t do anything meaningful and we lose. 1DL does 100% affect this so much more.

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Well, when you have 3 caps, you recover, cap and hold one of them against 5 enemies while 90% of your team struggles to even recover one of the 3 and you die to OP CAS, I’d say that’s a pretty clear indication of how the match’s gonna go. I wouldn’t blame anyone for leaving at that point. I usually don’t and I have had some nice surprises where the team suddenly decides to put their shit together and we end up winning, but on those matches you can see some indication at some point that at least some players are trying. It’s not the case for 80% of my matches however. I blame the horrible match making system and the garbage, f*cking stupid map designers for that however.

Even if my team spawned 5 times each I would still leave after 1. You will see why

Sure, give me more rewards for staying in the match and I’ll stay.
Punish me for leaving when I don’t want to respawn anymore and I’ll stop playing.

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Absolutely not.

Sure… Some of your stuff is valid… But im not going to held into a match, that is a waste of time.

I die a lot less than the average player (they will be on 2 or 3 deaths and have left, while im still 0-1 death, usually) but im still going to hit Tab when i die and make a decision on whether or not im spawning back in.

Most of the games i 1 death leave, i look at the scoreboard (im usually top 5, and have the most kills, etc) and i see that half my team has left, and/or they are doing nothing, after ive had to 4 v 1, and got shot at from multiple angles on the map. Im not going to spawn back in when my “team” has shown me they are awful and doing nothing.

  • Sure you Do have a point of it would be nice if people werent trash at the game and actually supported their team… but the issue is people being bad at the game and then rage/1 death leaving, and there isnt really a way to regulate that. So the Fix is for them to be better players, and better people… which… good luck with that. People are mostly trash.
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You F****** hypocrite ,moaning at me for my post then you come out with this ?