Proposal: Introduce Helicopters to Air Simulation Mode for More Tactical Variety

You already have this… it’s called ground sim.

Tomorrow is 9_2, do yourself a favour and fly your Japanese + Italian Huey for 20 games and tell us how it went.

This isn’t about ground sim, yes we can play helicopters in there but we are talking about adding helicopters to air sim.

Bring back the old PVP!
But with BR brackets, what messed up that gamemode what Aluettes, Hueys and such facing the Vipers, Apaches, KA-50s and KA-52s with missiles you had a extremly hard time dodging from a long range.
MGing KA50s with up close was stupidly fun though

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you dont have a single sim game flying a helicopter…

For what it’s worth I would like to see helicopters in sim… but just throwing them in is a BAD IDEA.

Take it from someone with OVER 2,500 TY-90 kills… The Z-19E will ruin the game!

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Until they fix the radar mechanics when targeting helicopters it will never work. Even then, helicopters don’t really add anything to sim and really just need their own game mode that doesn’t suck. They’re either food, or op SAM wanabees.

I would love that too. Air Sim battles would benefit from helicopters. And us, helicopter fans, would have big maps to fly around and engage those convoys.

Better yet - you could add troop/cargo transport missions for Mi-8s and Hueys (and the reasoning to add bigger helos to begin with).

It’s crazy to me that after so much time passed since helos were added and we still only have PvE arcade mode or ‘insta-death’ ground sim.

Allow us to enjoy your somewhat accurate and actually feel-good helicopter flight model, Gaijin.

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Hell no, helis carrying TY-90s, AIM-9L/M, Vikhr and such would be cancer.

Yeah this would be great for the Hueys, MH-60’s,Mi-4, Mi-8’s, Mi-24’s/35. It would give them something unique top do and open the door for more helicopters like the CH-47, UH-1Y Venom, V-22 and many more.

That could even open the door for troop/cargo planes to be added in similar support roles, perhaps capture zones that would require a C-47, C-130, A440M to drop paratroopers over the object to capture it.

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Helis would be awsome, thay would bring new taktic to the game and hole new spectrum of a gameplay, but thay should have the same controls as planes. It is still sim. At leas we can always put then out.

I’ve said the same about player controlled ships in air sim but i think this is a good idea but to me an even better idea is them creating a whole new game mode with even bigger maps and more players say 32 vs 32 (which will never happen) and it would be enduring confrontation sim battles,not air not naval but all of them lol allow a certain amount of player spawns in these different types of vehicles say for instance 4 player controlled helicopter per team 8 player controlled ships per team and 20 player controlled fixed wing aircraft,it’s a wonderful thought lmao

If your tactic in sim is to hover over the helipad you deserve to die quickly…

First you hunt the other helicopters, then planes (if you can), then hit the spaa from an unexpected location, try to cap on the rare map where it is viable or just decap, scout for your team, kill tanks, rearm, repeat.

I regularly do all these in ground sim in all three heli rotations and live the entire match, often getting the most points.

If I die in the first few minutes it’s my usually fault…

‘insta-death’ is a skill issue.

Think this is how heli’s should be played in RB? atleast to a point of making people hate them less?

Its not worth playing a helicopter in RB… unless you want to just be a flying chinese SPAA for battle tasks…

You die far too quickly for it to be worth the spawn…

Gajiin don’t have a clue about helicopters, so there is no solution…They’re perceived to be totally OP and facts won’t change that… just another addition to the game with no real consideration :(

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I for one would really like this, add some Heli spawn bases scattered more centric to the map rather than on the ends and it could be very fun.

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I have already made a suggestion post regarding the addition of adding helicopters to SB EC. They do not belong in SB EC until they fix sim. The objectives need re worked, there’s still no dopplar shift, the airfield defense is absolute garbage, the BRs for Heli’s in sim mode would also need to be re-done, so a BR decompression for Heli’s to match Vietnam era with Vietnam and modern with modern era. Just to name a few of the bigger problem’s.

Until these are addressed by Gaijin and sim is improved over all, helicopters do not need to be added to SB EC.

Players have no idea what they are asking for in the current state of sim.

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I would love to se helis in air sim, they just need new BRs, uh1 should be right aboht where the phantom is, the mi8 should be where the mig 21 is… and so on.
So it would be pretty safe to make it +2BR for every heli.

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Well I dont see it that way because helicopters can be really sneeky, flyng low and kinda unseeable by the radar at that br. Helicopter werent made to fight planes, thay would focuse on ground troops and maby bases.
Helicopters wouldnt be in danger while staying in thayer actual br.

My concern is that they’d be useless or they’d accidentally make the gameplay even worse for jets.

If you make them take off from a fighter airfield it’d take forever to get to any kind of battle zone where they could be effective and odds are they’d get smacked out of the sky by any fighter looking for some easy RP.

The solution would be to move the helicopter bases closer to the centre of the map but then you make the air experience miserable as a massive chunk of the map is now covered by air defences from both teams. As it stands the minibases can spawn within range of airfield missile defences, now imagine you have three more mini airfields to somehow navigate around before hitting your target without being shot down.

If you don’t have airfield defences for the choppers then you’re getting runway r*ped all day.

Thay couldnt fly high, but when thay fly low, can always rest on the ground, and are really hard to detect by radar, helicopters would be almost inisible from fast and high flying plane. Helicopers wouldnt have threaten by ennemy planes. Thay would fly long to the battlezone, but thay have enught fule.

The problem is that players will be actively looking for them if they know they’re around. As soon as a MiG pilot sees “Tank destroyed by Apache” on the kill feed he’s heading straight for the battle area looking for you.