The only planes with mouse controls (and not Mouse Joystick - an important distinction) in sim are bombers with their gunner view.
Which should have some changes implemented to make it more reasonable, as it can be used to IFF enemy targets before the blue marker shows up. This is a big advantage when both sides are flying B25s (China for the win! Yay copy paste) and you cannot identify from silhouette alone and MUST fly in close before opening fire.
The B-25 you’re facechecking knows you’re an enemy without even seeing your camo and only just frontal /low aspect silhouette from easily 2 kilometers out, and the stabilized mouse aim means they can open fire while your shaky joystick (either real or virtual) means getting an accurate shot off at such a range, especially at high aspect, will be much harder.
Also when a wing is severed or the bomber is otherwise spinning to its death, it should experience significantly higher dispersion. I’ve had cases where I made a successful attack run without ever getting hit, exploded the wings off a bomber and as I was extending away… boom:
We are talking about air sim, not ground sim or ground rb or ground ab or ground rb