Exactly DIFFERENT like the amx13, it was fine at 6.7 just different.
Uh yeah sure on the reverse but the profile of the tank is far less “easily killable”
I was just saying between 7.0 and 6.7 it is more close to 6.7 even 6.3 style of Arty than close to 7.0 type of Arty
T44-100, M46 and panther 2 all have a thing in common, no limitation to shell rack or very high, also they all have APCBC not solidshot with more/similar pen and less damage.
Not true at all it just depends on the type of ground of course if it’s dirt they won’t
Have you seen chinese vehicles with LRF/APFSDS they are at 7.7 also chinese lights have heat-fs at 6.7/7.0 that gives them much more potent ammo.
AMX ELC Bis driver physically cannot reach the controls when the turret is traversed beyond a certain point.
Full traverse mode should be static, with limited traverse in driving mode. If it seems uncomfortable, then it can be like ATGM launchers that retract when moving; the turret will return to frontal sector automatically when trying to move with turret outside of the limited area.
I agree with the auf and M4 butm the 10P is just not a better R3 in any way. The amx 13 is kinda comparable to the T92 but the instability makes me want it to go back to 6.7. The char 25 has no business at 8.0 unless stuff like the OBJ906 move up
I don’t think the APDS will be an improvement over the solid shot, and I doubt it’d be added. I’d be completely open to leaving AMX-13 T75 SS.11 at 7.0 though, considering it has 4 ATGMs with 600mm of penetration and decent damage.
Its almost like I mentioned "A good GRB player has a WR of atleast 60". Its implied. Also, scouting at the rear of the map is probs going to get fixed soon.
No, it’s not implied. Games are heavily impacted by the overall team’s performance. While a single player’s contributions can be important, one person can’t hold 3 points at once or deal with 16 others fighting them.
Win rate is also heavily skewed by the vehicle you play. If you play a blatantly overpowered vehicle or a nation that wins a lot at certain tiers, it will artificially inflate your win rate regardless of your own performance.
Kills are, and will always be, a terrible universal measure of a player’s skill.
I touched on this.
I did not mention it explicitly but I am aware of that. If I see those stats in like a 279 I’m not going to consider you good. Sorry for not being more in depth.
However, If I see a 60% WR on a guy with a negative KD I’m not going to consider him good.
You’re looking at things without considering the vehicle or match’s context. Not everything is about getting kills, either.
I will restate because many of you don’t seem to grasp this, but we’re not playing team-deathmatch unless it’s battle.
The biggest contributing factor to a player’s skill is how successfully they pull their weight in matches. This heavily depends on what the match’s needs are at the moment and what they’re playing. A good player will risk losing his KD if it means he gets the capture point, which results in a victory. A good player knows when to scout and play passively while he’s surrounded. A good player doesn’t kill every time he sees an enemy.
And instead of looking at winrate, y’all should be looking at contribution by points/score, captures, etc.
Being a team player might not mean winning or getting kills, but it sure as hell does mean having an easier time.
I dont think the ELC ever had 360 turret rotation it should just get spotting since it is suppose to be a light tank IMO.
AMX-10P is great where it sits, maybe more gun elevation
AMX M4 is very mobile compared to vehicles of similar armor and gun performance so it gets sprinkled with a higher BR,
AMX-10M is in desparate need of better gun stability, but nothing else really
AuF1 could be at 6.7 with no changes to it, but it does have a 7.5 sec reload and decent mobility so it sits in a ok spot
havent played much Char 25t but going strictly by its stats on paper it is over BR’d
AMX-13 is sad to see go up now it can face leopards, OF-40 and later T-54s but other than that it is fine, the apds would make it more acceptable at 7.0
Edit: looking at the Char 25t its power to weight with that transmission and reload speed i can see it at 8.0
nah why is some guy arguing with a ultra dedicated french main about french vehicles when the french main is gonna know that vehicle a billion times more