Why there is no option - replace aiming with old one but with player speed compensation just as in WOWs, as a compromise between old one and the new one? If you that need to aim green circle.
btw. bots firing planes from respawn with all guns is a bug, they using max range of gun instead of aiming soothing range as before.
Good point, but I didn’t want to make the choices too numerous. And wanted to focus on the current state of the changes. I will add your view to my list on my second post. We can also make a second poll later with options for new possible changes. Especially after we collect and tally more ideas from players, like you posted 👍
Now that I think about it, instead of reverting the AI aiming entirely, I’d prefer that they nerf it instead. There’s no way that an AI BMO should be able to accurately snipe my destroyer’s AA gunners from 5 km away and have gaijin claim that they’re just as accurate as the average player. The same goes for their accuracy against aircraft
And JTLYK that’s meaningless considering that their accuracy is almost god tier at such long distances with small caliber autocannons which JTLYK was never the case before and the vast majority of naval players aren’t capable of
You want us to vote on 4 major changes, but all the questions are about the aiming system? I don’t understand what’s the point of this poll. It’s just slightly more complex version of the old poll about the aiming system with basically no added value.
Just do 4 surveys in one thread (yes, you can embed multiple surveys in a single post):
New Naval Arcade aiming system
Keep
Change (see comments)
Revert
Loss of Unsinkability Mechanic
Keep
Change (see comments)
Revert
Torpedo Hydraulic Shock
Keep
Change (see comments)
Revert
Increased rewards for killing bots
Keep
Change (see comments)
Revert
And you’d be done with it, no? 🤷♂️
The increased accuracy appears to be just an unintended consequence of the new aiming system.
You really over-complicated the whole thing. Make it clean & simple.
Lol, your idea is more complicated though 😂 Yes, even with 4 or 5 separate polls. As I stated above, the main complaint among the majority of players is the aiming system and/or the greatly increased AI bot accuracy. I personally have not seen anyone complain about the Unsinkability, Torpedo Hydraulic Shock, or the Increased rewards for killing bots. So it makes the most sense to keep those 3 changes grouped.
I do plan on making another thread with new polls(s) for additional suggestions/further options. But, as the other poll was shut down (imo prematurely) we needed a new poll that will stay open for the duration. So, I would prefer to wait a day or two to collect as many new ideas/options as possible before making yet another poll thread. I enjoy making polls, but too many too fast is counterproductive. Best to let as many people comment and make suggestions first. Like you have done with your recommendations 👍
I greatly appreciate everyone’s inputs on this subject, and welcome any suggestions and/or criticisms. I will continue to catalog and tally all posts that add new ideas/suggestions/criticisms on my second post above.
I will consult with you guys before I make a new thread with new/more polls. I will post them in here first as tests and get your feedback on them before I make them “real”.
New/additional poll testing below. These polls are for testing only, I will be editing and modifying them so any votes can and will be reset. Do not take these as “real” polls yet.
Keep, Change, or Revert New Naval Arcade Aiming System?
Keep
Change (post your comment below)
Revert
0voters
Sadly, polls don’t seem to work under the Spoiler thing, but going to do it anyway to save space on this post.
More Poll testing code
[poll type=regular name=Loss of Unsinkability Mechanic results=on_vote public=true chartType=bar]
IMO reverting the AA firing at everything within 10 km (or whatever it is) is something you could usefully add to you list as a separate item - ie revert to the light calibre AA only shooting at small boats and a/c.
Option #8 on my second post. I am going to add you to the #8 tally for now (unless you disagree with that general option. Is ok if you don’t fully align with it, I am going to post your entire message under Edit #1’s spoiler/hidden section. I just want to have a nice concise collection of these additional opinions/suggestions.)
Ok, interesting, glad I did some testing here. My first try got this warning/error when trying to add multiple polls to the same post:
I messed around with that, but I couldn’t figure it out what it wanted. BUT I did get it to work by adding this “name=” line. It sometimes adds this line when you insert a poll, if you click the gear icon and fill out the “Name” field, but NOT always lmao.
This is the code I used in the top poll: [poll type=multiple results=on_vote min=1 max=1 public=true chartType=bar]
But I SHOULD have done this: [poll type=regular name=Should the Changes to Naval Battles be reverted? results=on_vote public=true chartType=bar]
Template of one of my test polls above if anyone wishes to copy the code easily without having to use the forum GUI (remove the two sets of triple ` marks at the top and bottom after copying.)
Single Choice Poll Template, with "name=" tag, only display results after voting, public votes, bar chart results.
Voted to revert the Arcade aiming changes. Really a terrible decision for the devs to introduce such a dramatic and awful change without the community’s consent.
In the unlikely event the devs do reconsider, at least this poll and the previous poll will give them some actual numbers to look at as well as all the unhappy comments on the forums (including my own).
they dont give a F until visible loss of revenue is there or hamsters get tired of spawning bots 90% per each game due to lack of human players and servers crash.
left a negative review on steam…if they dont win the trophy at the end of the year it will be a sign to take communities under consideration
The biggest problem is actually the lack of ability to communicate with developers. They really think this Naval Arcade aiming change is an improvement that everyone likes:
They didn’t write that it’s just a test to try something different. They didn’t write that they want to attract new players with this change. They wrote it’s a good news for naval players, which is not correct for most of the players.
This only shows that the devs (people who make decisions) don’t play their own game and don’t know their playerbase. Sometimes they simply don’t understand the gameplay and how the change will affect it. They wanted to improve something and as usual it ended badly.
The sad thing for players is that there is no way to contact the devs right now. If you write a bug report (about problems with the new aiming), it will be closed by a bug moderator (working as intended) and the devs will never see it. If you write a suggestion, it will be frozen on this forum for the next few years. If you write a topic on the forum, well, the devs are not here, they don’t read the forum, so they obviously won’t see your topic. You can create polls on the forum, but it will be no different from writing a topic.
The devs in War Thunder shield themselves from the community, it’s just how this game works. It’s still a bit better than it used to be, I remember times before they started doing “it’s fixed!” and similar series of articles. You couldn’t get any info back then. Nowadays we have at least some articles (translated from Russian) that briefly explain the devs actions. The quote at the beginning of my post comes from one of these articles.
Very rarely they make official polls on the website and ask players about the future direction of the game. Of course this doesn’t mean that everything is working great now. As you can see, there is still no way for players to give feedback to the devs about specific changes. It’s sad, but that’s how things work in War Thunder.
Problem of your poll is that you combined aiming and other changes like bot aiming in one poll and called it Arcade changes, aim changes yes is Arcade and it deserve normal vote by itself “Keep new, Bring old, Find a compromised one cause old was shit too”. But all other changes is either bugs - like AI shooting planes that they cant see from the ranges they really can reach. Or changes for RB too, like AI aiming good against all targets cause bot kills rewards were increased. How much of voters is AB players disappointed with new system or those who just raging at that bots kill them or their used to gameplay style forcedly changed?
Other problem with the poll that aiming feel different and affects different on big Battleships, Costal and for Destroyers/Lightcuisers matches how you separate it? People have different reasons too vote against, but your poll messed up it all together and actually get no any options .
I assume that they play their game but mostly high-BR bluewater - in this area only the aimbot is taken into account and there are usually no planes spawned (due to ai aa already infurious). So they didn’t take into account the effects on coastal and usage of air.