I have in the past observed several time tank tracks in the snow, moving towards me. But no tank on them. As I have maxed crews and the tracks were very near, this seems to be a rendering error in some way.
“Tanks and planes are invisible due to a outdated game mechanic? Yeah thats uhh…
Anyway which tree should we add 3 more F16s to”
-The snail.
Do you have a video as that sounds hilarious ?
I am genuinely confused by this
I watched the video, Ive been playing this game for years and I have NEVER experienced this. Like, ever.
Almost none of my crews have more than 1-2 points in keen vision, its literally the last skill I ever level up because its the most useless, yet I can hear tanks idling behind rocks and buildings, I can hear them fire, even when I am the only friendly tank around. I have legitimately NEVER seen an enemy tank just appear in an open field like that, especially not at that close range.
The last time I remember anything like this happening was over a year ago and even then it was an enemy tank that I was looking at disappeared for about 2 seconds and then re appeared down the other end of a steet on Breslau, and he was too far away to hear his engine noise.
Im not sure how to react to something I genuinely have never experienced with my own eyes or ears before.
And even if this bug does exist, removing keen vision isnt going to fix it, its just going to make it equally bad for everyone. They need to fix the bug itself. I also highly disagree that its Pay2win. Even with this bug Its still far less useful than Weapon reloading for example…
afaik it also affects ground arcade, but to a lesser degree.
Ground is not so calculation heavy as naval (with all the shells flying there at the same time).
My guess is targets could render all the time without much impact on performance.
This should make it wee bit easier to deal with cheaters shooting from across entire map…
This can only be achieved by improving the servers which are struggling even with this rendering
Googled warthunder invisible tanks weeks ago results = research keen vision have been researching keen vision ever since.
This is one of the pitfalls of not having experienced crews when you buy those premium top tiers and not having ground through the trees you are basically blind until that skill is improved, you only need a few ticks in the skill and then its fine.
Pro tip = field repair decreases your field repair time too
how is this related to my comment?
sorry i just hit reply
This comes up even at low tiers as well though.
I mostly fly 3.0-5.7 aircraft and the broken (in terms of game design) rendering system impacts my enjoyment of flying new nations in markerless sim with low level crews despite me not rushing top tier.
I got 1 5/5/5/5 crew, 1 3/2.5/5/5 crew. Both american.
My USSR/Italian/german/british/french/japanese crews sit around 0/0/1.5-3/1.5-3.
Post from reddit I saw today
https://www.reddit.com/r/Warthunder/comments/1hx1x9h/excuse_me_what/
this has to be a bug
It became an issue when anticheat measures were added and vehicles don’t render all the time anymore. Keen Vision is the main thing that tells the game whether you should be able to see a target or not.
I have known about this perk since summer 2024, when I researched the topic for my heli crews.
I did not like the idea, since it is a purely arcade mechanic, but at that time it did not seem to affect the game that much, so I forgot about it.
Since November/December things have changed. Now, on bigger maps, enemy tanks pop up and disappear very frequently and this is very evident when switching between 3rd view and binoculars
So yes, either a very thorough rework or a straight deletion of “Keen vision” is needed, especially in realistic and simulator battles.
If cheating was not an issue than this problem wouldn’t exist period. Gaijin isn’t interested in making an anticheat that works and thousands of cheaters play everyday. This whole problem is caused by gaijins lazy attempts to make cheating more difficult.
Been playing since 2017. The reason this wasn’t always so big a deal is that, for ground vehicles, before late Cold War stuff that’s very fast and capable of easily engaging at very long ranges (laser rangefinder+thermals+high velocity APFSDS/etc) you don’t notice it super often, and people fire their machineguns relatively often.
People have been complaining that the sound system is “buggy” for as long as ground forces have been in the game, but it always seemed like nobody had any idea as to why, and some people noticed it less (because their crew skills were higher!) and noticed it less over time (because their crew skills improved!)
Now that we know WHY, and it appears to be a relatively easy fix compared to, for instance, redoing the entire ingame economy or rewriting the spaghetti code (it’s NOT an engine limitation, it’s an added complexity on top of crew skills that isn’t strictly necessary), it should be changed.
I can sorta forgive the devs for leaving it alone, because it was never nearly so pressing an issue as stuff that made money or broke the game. However, this mechanic limits actual player skill and should be changed.
Why does this affect us flying aircraft if it’s an anti-cheat though?
Sure, tanks have buildings and clutter to act as things to hide behind.
Aircraft have clouds and maybe mountains if flying low. Why make A.I aircraft and allies render many squares away on a 128x128 map where 1 square is 16x16, yet don’t render enemy players if they’re a full grid square away on a cloudless, clear bright day so you fly in circles like an idiot never to find each other contesting an A point on Smolensk.
yes and no.
How they have changed it recently though is probably the worst decision I have seen in game. It honestly feels like there was no thought put into the decision AT ALL.
I always thought i was crazy in the air sim battles and with ships its so visible bad i thought it was my old XBOX one and with the tanks i thought it was me just being completely blind but then I watch the video then tested it out with friends on a costume battle and it’s ridiculous how bad it is