Like server or network issues
Some, but more the LoD of the map, as well as the obstacles, as well as other players with radio skill and keen vision.
Maybe this should be the next addition to the replay, another layer of information akin to the radar info. It could be better for the community to understand how it goes.
I do think it is bugged currently though, such as the sounds not being there when they aren’t rendered, but also the general tests done by the content creator that brought this to light.
We now have a heap of people making out that they’re affected, where they may not actually be.
Here are another instances on a 150 crew.
When a vehicle that is sub 700m in front of you in LOS on ULTRA graphics does not render you know that either -
- It is a broken “feature”
or - The person that designed it has never looked at anything past 700m outdoors and should really go for a walk
When people start complaining about this happening on a level 145 crew with max stats it should be fixed.
Like - anyone that says “crew level” needs to recheck.
It was a fine game mech back when WT graphics were 4pixes and Ivan’s potato was running the servers
I agree, lvl 150 aced crew, having the same issue, also it happens with sounds aswell, not only rendering