There’s also this.
First the Tiger II 105 shell being revised and now this
It’s funny how two vehicles that are ostensibly removed from the game still receive more care than actually obtainable ones.
If you’re going to sink limited developer resources into them, make the vehicles available. Anything less would be hypocritical.
Except it doesnt.
It would be great if they remade the model for 105 like they are with the other tiger 2s and made it available for one last time through that (or even bring it back permanently? Maybe yearly like the maus?)
I know, I was just pointing out that’s one tiger 2 we could get. It’s at least on the wooden mockup level.
nah
“Gaijin want war thunder to be realistic.”
HAH! Good joke. This line of thought would work if they actually made changes they for some reason reverted back on like the APHE change, crew stun, hullbreak, larger maps, spawn camping fix. As it is now this game is as realistic as WoT, but with semi-realistic damage models. I’m not making an excuse, however, it’s a game and it should meet that middle ground of being immersive but also fun.
I’m still for them, because it gives more unique options rather than C&P. It doesn’t necessarily mean adding every idea someone thought of that wasn’t even written & drawn or straight up made up vehicles like WoT does. I would happily take the coelian for a 6.7 German line-up SPAA or then the Italian P.43 heavy tank rather than another sherman. They were as close to reaching the battlefield irl as much as smth like the T34 ever was (which is in the TT)
That is to say the T34 never was put on the field, yet in WT it can because it’s a game. If you consider WT as more than a virtual model kit pack, seeing a proposed panther 88 in-game shouldn’t bother you.
we can it would have been a D style turret but with an additional 20mm of plate
Then they should fix the model of the Flakpanzer 341 and reintegrate it into the tech tree, as this vehicle has already met the minimum standards for inclusion in the game.
Flak 341 is far more real cause atleast is has a hull built for it compared to what they replaced it with which blatantly doesnt exist ostwind 2 never built and same with the 6.0 aa only a ground test mount of 4 30mm mk103s where built no hull
Well there were 1-2 Prototypes build, one of which even ended up in czech inventory.
In the internet publication work of Mr. Vladimír Francev on captured armored vehicles in the Czechoslovak army (3rd part)) it is stated that in the report of the VTV (Tank Army Command) from 10/1947, among the German equipment collected from all over Czechoslovakia there is also an anti-aircraft tank with a twin 3.7 cm cannon on the Pz.Kpfw. IV platform. Given that at the end of the war, the production of the German plant Deutsche Eisenwerke AG-Werk Stahindustrie was moved from Duisburg to a branch plant in Teplice, it is possible that the hypothetical prototype Ostwind II (?) also reached Czech territory. Vladimír Francev: Kořistní obrněná vozidla ve výzbroji čs. armády (3. část) – Československá armáda
Thats just a normal Wirbelwind with muzzle covers.
Where was it weakened? After restoring this vehicle, it will gain:
- Equipped with the flak341 cannon, achieving 87mm penetration, APHE with 1000m/s velocity, and HE with 1000m/s velocity (already implemented in the latest DEV server).
- Upgraded to the Panther D chassis, with engine power increased from 600HP to 650HP.
- Enhanced turret armor protection.
The only trade-off is a reduction of 10mm in side hull armor.
Why do you have such a selfish thought? Are you implying that new players don’t deserve to have this vehicle, and then get blamed by veteran players when facing off against the US 7.0 lineup?
Flakpanzer 341 is not a fictional tank in the standards of War Thunder; it has met the minimum requirements for suggestions and has been approved by community administrators.
The planners are well aware that the German tech tree lacks effective SPAA beyond 6.0, yet they repeatedly use the same rhetoric to dismiss players’ concerns. This is truly a lamentable situation.
i will delete my posts i don’t to be spread any negativity best of luck!
If it wasn’t already apparent, the whole Coelian debacle it has made it clear that Gaijin’s method of removal has not been an effective means to an end. An ‘end’ which a large portion of players, likely the majority, did not want anyway. And here we are left with a divide between the haves and have-nots as a result.
Thanks to NewFlameCorp on Reddit for the screenshot.
It needs to come back.
which one of you activated the sleeper agents?
Agreed, it and the other two. But let’s hope Gaijin fixes the tank reversing autopen bug first, or we can say goodbye to ever enjoying the Coelian’s BR range again.
I’m looking foward to seeing what comes of WT’s birthday this year. All three vehicles have been changed in the past year for the first time since their removal and WT’s birthday seems a logical time to make them available again. Not anything huge to go off, but let’s see what happens.
Plus, the Tiger II (ex-H) is set to get a model update next patch, maybe that will extend to the Tiger II 105. Again, not much to go off, but I thought I’d mention it.
I dearly wish your gut instinct to be correct, but I just don’t see it. Even with the new model, or the fact that they decided to act upon the bug reports.
My personal prediction is that in say, five years’ time, after several other avenues of major expansion have begun to mature (carriers, missile frigates, submarines, infantry, multi vehicle systems) we will see the release of a “Legacy Pack” similar to the three-tank packs they’ve been doing recently, and it’ll contain premium versions of the three removed vehicles, with the originals remaining closed to whoever was playing before update 1.91.