It has more thrust, longer burn time and less drag.
I assumed you never used r73, look at the previous replies by other people plz
I looked into stats of both of these missiles in the War Thunder’s data mine.
Have you seen how it performs in game? Have you used it? Looking at raw numbers don’t tell the full story.
Actually more drag, but other - yes
Isn’t “CxK” the value for drag? If not, then which value is it? For AIM-9M CxK is 3.4, while for R-73 it’s 2.5.
By the way they pretty much reversed the changes they made to missiles. AIM-120 has even more max fin aoa now than before. R-77’s drag is 1.85 again, if CxK means drag.
Diameter also matter
Raw numbers do tell the whole story. Math is more reliable, than feelings.
Isn’t CxK value like the total drag of the missile in their code?
Really?
You can check the commit history on the data mine.
Maybe it’s because coaches don’t play? ;) jk
It’s not about feeling. Practice is always more reliable than theory.
This whole argument looks hilarious. What are you even trying to prove? There’s no amount of practice that will bend the laws of physics.
But this is a fact. I didn’t come up with this. With any education, when you go somewhere to work, the first thing they tell you is to forget everything you studied, because in practice everything is a little different.
Don’t try to cover up your opinion with the laws of physics. Your conclusions are not the laws of physics.
When doing math, it is very easy to make a mistake that will only appear in practice. That is why everything invented on paper undergoes tests before being allowed to be used.
You can compare numbers from datamines, but from these numbers you cannot say exactly how the missile will behave in practice. You don’t even know what exactly the values represent. Just assumptions. Therefore your opinion is not relevant.
Normally I would agree with you, but this is such a simple comparison that it’s just silly to argue over. It’s like saying in theory 2 is a bigger number than 1, but in practice you don’t know.
If programming taught me anything, it’s that I’m wrong, not the computer.
But you’re not even sure.
Amino99542 gave you hints, allowing you to guess for yourself.
You’re ignoring the possibility of in-game behavior that you can’t see in the datamines.
One word: Wobble.
Can you understand from the datamines how much the missile wobbling and how much energy it spends on it?
The thing is you are not analizing the MIg29 radar code, you are just saying it’s better because it was TWS that you have read somewere, but if you used it, you would know it’s trash.
And the same for everything you are saying, you just speak acording to the datasheet that doesn’t reflect what is happening in the code. Even if you analize all the json data, you still don’t know how the code works, so don’t brag about being a programmer.
The same for everything in the Mig29 … you have no clue how it works, at least we have feelings
I can’t, but neither can you. If that’s not the case, prove me wrong.
Here comes the not ideal, but the next best thing, which is experience. In my experience from seeing it being launched on me, seeing it being used in videos, it doesn’t wobble any more than any other missile. In fact none of the air to air missiles in War Thunder wobble at all, unless launched directly from behind in a chase. At least the wobble in other cases is hard to notice and thus insignificant.
Why all of a sudden you bring up the radar?
TWS is always better than standard scan mode. MiG-29’s radar may have some trouble picking up the target and updating it’s position, but it has nothing to do with TWS. TWS is just extra information extracted from normal radar scan, so it’s always better to have it. TWS gives you extra information, regardless of how powerful your radar is. The information it gives you far outweighs the fact that your radar may be weaker, up to a point of course, but Russian radars are nowhere near that point.
I don’t brag about it. I’m merely a student and I haven’t worked on a real job in my profession yet.
Never mind, the data mine is from devs’ repository and includes unreleased updates. Current game version is 2.37.0.96 and the data mine’s current version is 2.37.5.11. I assumed it’s going to be accurate with the game and didn’t notice it at first. They are doing something though.