Please Gaijin, help Red Team

I can tell you from experience that this will not work against a competent F-15C or F-16C player.

The F-15 or F-16 player can fire more than one AMRAAM before the missiles become active and turn around. If both players launch missiles at the same time the R-27ER will reach the F-15C player 1-3 seconds before the Aim-120. The F-15/F-16 player has a 10-15 second window between his first Aim-120 going active and the R-27ER impacting. And a smart F-16/F-15 player is going to crank multiple directions and fire multiple missiles.

Basically your suggestion is that the Su-27 player commits suicide in order to try to guide the first one in. The radar on the Su-27 is bad enough that they will likely not even be able to find and reacquire lock before eating the 2nd AMRAAM that was fired.

A BvR engagement between an F-15C and Su-27SM is typically a one sided stomp unless all the missiles are defeated and a dogfight is forced.

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Of course not, the same way a competent BF 109 player will never lose to a Spitfire, that’s not the point.

So can the SU-27.

If he does that, the missiles do not receive position updates from TWS, they are basically the same as an R-27ER without a lock.

So can the SU-27.

I think you really overstate how bad it is.

Yeah, that’s not enough time, that’s why I said it probably wouldn’t work with the nerfed engine. I bet with the not nerfed engine the difference would be much bigger.

No.

Lots to unpack with your whole message, I’ll let UD respond, but regarding this:

He really isn’t…

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Again
“It’s not that bad”
“It’s that bad”

I am very experienced with both sides. The only reason there is a player imbalance is simply due to the popularity of western aircraft amongst people playing sim. It was the same even when the MLD was by far the best aircraft in game.

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Except that you have ZERO experience with the radar, you don’t own a Flanker. So when you’re saying “It’s not that bad”, what are you basing this on? I don’t think you’ll find a single person with the Flanker who will say the radar isn’t absolute crap

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As I have said before…break out your Su-27SM and prove us wrong.

I have done this fight before. I have done it with multiple people. I have played both sides of it.
The Su-27SM loses the vast majority of the time. The tactic that you are describing is not effective because in order for the R-27ER to be guided to the target…it has to be hard locked.

The F-15C can decide to recommit to the Su-27 the second the hard lock is dropped and even if the Su-27 recommits at the same time…the radar will take twice as long to show the contact…which equates to 4-5 seconds of flying towards AMRAAM death.

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Winrate is completely irrelevant in the context of EC. The games will literally have one side win, even if everyone just does circles on the airfield. This is even without mentioning the imbalance in objective spawning and the popularity of bombing on blue teams. The planes are balanced, or you wouldn’t see 3:1 or 5:1 killrates in red planes every game!

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^^

Lieing through your teeth will not benefit your arguement

IIRC that engine nerf didn’t affect the performance much of the 27ER. Also it still has a sustainer.

You think the F16C and F15C is balanced against the MIG29SMT and SU27SM?

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This data mine says otherwise.

Do i need to be surprise that Russia radar can’t keep up with Western one? It supposed to be

It’s literally in the datamine you linked, look at line 100.

There are 2 bug reports with valid sources that would increase effectiveness of the Flanker radar by 50-105%.

I was about to edit the post to correct myself, you’re right. Damn it, the spaghetti code got me, on AIM-7M it was next to the booster.

It has 26 630 N of thrust and 4.8s burn time.

I was suspicious the whole time, because R-24R has 50 000 N of thrust and 3s burn time, but much higher drag. I guessed that drag has that big of an impact, but still found it hard to believe.

Still it’s a lot less than what it used to be.

There’s plenty of factors to take into account when you’re looking at missile performance. Everything from drag, to weight, to dimensions, to total burn time… Also, 73 600N for 2s is ~16% less force output than 55 275 for 3.2s… Its booster became stronger but it received a weaker sustainer instead. It also received a pretty substantial drag buff when this happened (roughly the difference of AIM120 and R77 in terms of CxK), so range stayed roughly the same if not slightly better at the cost of some acceleration. This was pretty long ago but I remember general consensus was that it wasn’t that different.

Specific power used to be 95.1, now it is 88.77. However, lower drag probably compensates for that in terms of range. This doesn’t change the fact that R-27ER no longer has the necessary speed to pull that tactic off.

Except this is demonstratably false, and is shown almost every match.