Planned Battle Rating Changes (August 2026)

Why are you moving Bf109G-2 to 4.7 in ground RB, which has no lineup for Germany?

Slight overperformance is preferable to non-utilisation through lack of an available line-up.

2 Likes

Vehicle: Buccaneer S.1
Gamemode: Air Realistic & Air Simulator
BR Change: Air Realistic: No change. Air Sim 9.0 -----> 8.3.
Rank Change: Rank VI ----> Rank V
Reason: This change would enable the Buccaneer S1 to get its Air Spawn back. Unlike even later Bucs, it has a notably weaker flight performance and absolutely no A2A performance (No AAMs and no CMs). It is extremely vulnerable to any attack and rarely if ever can make it to a base to drop its bomb on target. Lowering its Rank to V would enable air spawn and fix a LOT of issues for the Buc S1

The Buc S1 is also substationally slower than the Yak-28B and far less armed. These 2 aircraft should not be the same BR

At 9.0 in ASB, you have aircraft such as the Yak-130 that outperform the Buc S1 in every single possible metric, there is no justification for the Buc S1 to be any higher in ASB than it is in ARB.

8 Likes

Mode: Air RB
Vehicle: Pyoerremski PM-1
Recommendation: BR 4.7 - 4.3 (=keep existing BR)
Reasoning:

In general your proposed BR increase would be reasonable - but only if you would have never flown the aircraft before your hidden high speed compression nerf some time ago.

Before this nerf it was extremely easy to kill Yak-3s with it as you could easily pull out high speed reversals and the plane turns pretty nice. I stopped playing it due to my high ammo consumption (due to my potato aim) but revisited a few weeks ago - the high stiffness above 500 kmph made high speed reversals and rate fights at very high speeds a real challenge and i lost fights i would have easily won before this nerf.

Therefore: Either keep the current 4.3 BR or de-nerf it and go for the BR 4.7.

Btw: This stiffness is no subjective “feeling” - i asked a hell of very experienced and highly successful pilots i met in battles using the plane and they have all noticed your stealth nerf…

2 Likes

Vehicle: M1A1
Gamemode: Ground Realistic
**BR Change:**11.7 —> 12.0
Reason: The M1A1 has better fire power and mobility than most if not all 11.7 and a few 12.0 MBTs with it easily matching the survivability of more than a few too. There is little reason for it to be 11.7 at this time and could quite comfortably be 12.0 or maybe even higher when directly compared to an MBT such as the Leopard 2A4M which is worse in almost every regard bar thermal gen. Is that enough to justify the lower BR?

15 Likes

10 Likes

Groud RB
Skink

5.3 → 4.7

It really is not a good SPAA, the Polstens are near useless against aircraft of the BR

23 Likes

Vehicle: M1A2
Gamemode: Ground Realistic
BR Change: 12.0 —> 12.3/12.7
Reason: The M1A2 has access to the M829A2 round which is the second best round at top tier, coupled with the 5 second reload this arguably gives the M1A2 the best fire power at top tier, and yet it is only at 12.0. Coupled with its excellent mobility and perfectly capable survivability, this MBT stands well ahead of anything else at 12.0 currently and could even be considered the equal to several MBTs currently located at 12.7. An increase to 12.3 is the bare minimum required. However, when directly compared to the other M1A2s currently at 12.7, the only difference of significance I can observe is Gen 1 vs Gen 2 Thermals. Whilst this may warrant a 0.3 lower BR, it did not for the Leopard 2A6, which has a Gen 1 thermal compared directly to the 2A7 which has a Gen 3 Thermal at the exact same BR.

24 Likes

AIR REALISTIC

R2Y2 V3 8.0 → 7.3

Poor speed, acceleration, speed, and roll rate. It is simply no match for MiG-15s and F-86As. The only redeeming factor is the excessive firepower, but that is not worth much when everything can stay well away from your guns.

Despite being the best of the R2Y2s, it is only a very small upgrade.

37 Likes

Ground RB - AMX-50 (TO90/930) : 8.0 > 7.7

The AMX-50 (TO90/930) have no business being at 8.0. It’s only using APCBC, has no stab, no armor and average speed. It should go back to 7.7 or maybe should consider giving the tank it’s HEAT-FS shell that would help the tank to be more effective (link below).
https://community.gaijin.net/issues/p/warthunder/i/cISYXF5iguY1

31 Likes

Vehicle: tornado IDS, tornado 1995
Change: add kormoran
Reason: the bug report was accepted long ago and Italy is the only nation still without A2S weaponry on tornado

4 Likes

Vehicle: M1A1 HC
Gamemode: Ground Realistic
BR Change: 12.0 —> 12.3/12.7
Reason: The M1A1 HC has access to the M829A2 round which is the second best round at top tier, coupled with the 5 second reload this arguably gives the M1A2 the best fire power at top tier, and yet it is only at 12.0. Coupled with its excellent mobility and perfectly capable survivability, this MBT stands well ahead of anything else at 12.0 currently and could even be considered the equal to several MBTs currently located at 12.7. An increase to 12.3 is the bare minimum required. I am unaware of any meaningful differences between the M1A1 HC and the M1A2 SepV1 which is currently a 12.7 MBT. The only difference I can see is the M1A1 HC has APS and a slightly weaker thermal gen. The APS is a minimal advantage, which only really leaves the thermal sight difference. Whilst this could warrant them being at different BRs, this was not enough to justify the Leopard 2A6 and the Leopard 2A7 to be separate BRs and there are greater differences in performance between those MBTs as far as I am aware.

21 Likes

Mode : Ground Realistic
Vehicle : FV4005
BR change : 6.3 > 4.0
Reason : Unless HESH is fixed, there is no reason for a vehicle that is arguably worse than the M44s and M55s to be at 6.3/6.0.

16 Likes

Vehicle: M1A1 Clickbait
Gamemode: Ground Realistic
**BR Change:**12.0 —> 12.3/12.7
Reason: The M1A1 Clickbait has access to the M829A2 round which is the second best round at top tier, coupled with the 5 second reload this arguably gives the M1A2 the best fire power at top tier, and yet it is only at 12.0. Coupled with its excellent mobility and perfectly capable survivability, this MBT stands well ahead of anything else at 12.0 currently and could even be considered the equal to several MBTs currently located at 12.7. An increase to 12.3 is the bare minimum required. I am unaware of any meaningful differences between the M1A1 HC Clickbait and the M1A2 SepV1 which is currently a 12.7 MBT. The only difference I can see is the M1A1 HC Clickbait has APS and a slightly weaker thermal gen. The APS is a minimal advantage, which only really leaves the thermal sight difference. Whilst this could warrant them being at different BRs, this was not enough to justify the Leopard 2A6 and the Leopard 2A7 to be separate BRs and there are greater differences in performance between those MBTs as far as I am aware.

The complication is that this is a premium, and gaijin have previously stated they will not add max BR premiums to the game but I think it is far more egregious to leave a top tier MBT at 12.0 and simply pretend it’s not an issue. If its BR cannot be increased to 12.7, then at least remove the M829A2 round and replace it with M829A1 so it is limited in terms of shells compared to the other Abrams to warrant the slightly lower BR, but even with this reduced round performance, it is still a 12.3 worthy MBT when directly compared to several other 12.0 MBTs such as the Leopard 2A4M. M829A1 is still one of the better performing shells at top tier.

19 Likes

Mode : Ground Realistic
Vehicle : Panhard EBR (51)
BR change : 5.3 > 5.0
Reason : While it’s mobility is good , facing all of those heavy tank going down to 6.3 is going to be a huge headache with the 75mm.

22 Likes

Vehicle: Challenger 3TD
Gamemode: Ground Realistic
BR Change: 12.0 —> 11.7
Reason: The Challenger 3TD has some of the worst survivability at top tier, has the same poor mobility as the Challenger 2 and little in way of any upgrades that justify it even being the same BR as the Challenger 2 let alone a higher BR bar one. The DM53/L55. This does it give it top tier levels of firepower but on a very very mediocre platform, when coupled with the 6 second reload instead of the 5 second reload the Challenger 2s have (for their current tiny ready rack), there is a debate to be had whether this is actually much of an upgrade in a lot of battles. Coupled with our non-existent 12.0 lineup, and this MBT is nearly pointless to play and uptiering the lineup from 11.7 to 12.0 just for the better round is often not worth it.

Alternative solution: Increase the reload from 6 seconds to 5 seconds, this gives it a direct and meaningful firepower advantage over the Challenger 2s and maybe a reason to justify the current BR. This is also puts it more on par with MBTs such as the M1A1/M1A2s currently at 12.0, though it is still weaker than all of them

25 Likes

AGS > M900

At its current Battle Rating, the AGS constantly faces MBTs and heavily armored vehicles equipped with advanced composite and explosive reactive armor (ERA).

  • M774/M833 shell: The currently available shells are severely lacking when it comes to reliably penetrating most opponents in the center mass, even when targeting side armor or weak spots at angles.
  • Light tank specifics: Due to the complete lack of heavy armor, the vehicle relies heavily on maximizing its firepower. Granting the M900 shell would give the AGS the necessary penetration to effectively play from ambushes and execute flank maneuvers, compensating for its lack of protection.
22 Likes

Vehicle: Sovetsky Soyuz
Gamemode: Naval Arcade & Naval Realistic
BR Change: 8.7 —> 9.0 (9.3 would be better)
Reason: The Soyuz is without a doubt, the strongest ship in the game and the only ship that realistically stands a chance is the Iowa at 8.7. All other ships are DOA in a 1v1 against a Soyuz. It is completely unreasonable for 7.7 ships to be facing the Soyuz and Ideally, most 8.0s wouldn’t either. Even 8.3s would benefit greatly if they didn’t have to face the Soyuz but that level of decompression is currently not possible

26 Likes

Vehicle : J-15T
Mode : Air RB
Change : 14.7 → 14.3
By far the worst 14.7 plane in terms of survivability with a good missile kit but a very mid radar. At 14.3 it would still not be the best plane but also not the worst one anymore.
Other ways to make it viable: Change the amount of CM by doubling it even if ahistorical or finally implement ECM

25 Likes

Ground RB - Char 25 t : 8.0 > 7.7

This light tank only uses APCBC and does not have a stab, and does have a pretty wobbly gun. It should not stay at 8.0 where most of the other light tanks have acces to HEAT-FS, gun stabilizer and high speed, making all of them better than the Char 25 t. It’s only advantage is a fast reload, which is not enough against your opponent, especially in a full uptier. Dropping it’s BR to 7.7 would help it a lot, or considering giving it it’s HEAT-FS shell that would help the tank to be more effective (link below).
https://community.gaijin.net/issues/p/warthunder/i/cISYXF5iguY1

39 Likes

I’m a bit confused here as to why the Leopard 1a5Be is being deemed not effective enough to stay at 9.3

When it was announced, there was a follow up post about duplicate vehicles, and it was noted that France’s 9.3 line up needed variety now, hence getting the Leopard 1a5BE, and not waiting for the AMX-30C2

But now we’re seeing the Leopard 1a5BE dropping to 9.0, so what was the point?

5 Likes