Planned Battle Rating Changes (August 2026)

Hey everyone! Today we have the planned Battle Rating changes for August. There are changes for Aircraft, Ground Vehicles, and Naval Vessels, make sure to leave your thoughts in the comments below.

For all the details, please check out the Battle Rating changes table, but first we’d like to comment on a few things.

Changes to Aircraft BRs in Ground Realistic Battles

Currently, many low and medium BR fighters up to 8.0 are extremely effective in this mode compared to attack aircraft and bombers, so as part of these changes, the Battle Ratings of many of them will be increased.

At the same time, high BR fighters, starting at 8.0, feature many aircraft without fire-and-forget armament, or any guided weapons at all. Therefore, compared to their counterparts and the threats presented in the mode, such as advanced SPAAGs and SAMs, these aircraft are underperforming, so their Battle Ratings in this mode will be reduced.

We welcome your suggestions for adjusting aircraft BRs in Tank Realistic Battles!

T20

Despite how its attributes may look in a vacuum, this tank has very high performance and is played extensively. It significantly outperforms the vast majority of tanks at its rank, that includes light, medium and heavy tanks. We are looking into the options to reduce the tank’s effectiveness without further increasing its Battle Rating. We’re not currently announcing a BR increase today, but it is an option we’re considering for the future.

Ho-Ri removal

We plan to remove the Japanese Ho-Ri SPGs (both variants) from the Japanese research tree and from sale.

The Ho-Ri Production will be removed from the research tree, just as the Panther II and Flakpanzer 341 were previously removed. Players who own it or have put research points into it will keep it. Similarly, the premium Ho-Ri Prototype will no longer be available for purchase, but will remain in the possession of those who have purchased it already. We don’t have plans to make them available for research or purchase again in the future.

These vehicles were added quite early on in the Japanese research tree to fill gaps and ensure smoother progression. Their accuracy has long been debated, and since its inclusion numerous new vehicles have been added to the research tree around the Battle Ratings the Ho-Ri once filled. New information on the Ho-Ri has since emerged following its inclusion in the game, and it can now be confidently concluded that both vehicles were created based on questionable technical research and contain inaccuracies even as variants of unrealized designs. This does not diminish their importance to the game; they are part of the history of the Japanese research tree, filled their role well, and we can at least say that their implementation was an interesting experience. However, the time has indeed come to retire these controversial vehicles.

After the final version of the Battle Rating changes goes into effect, we plan to have a one-week discount for the Ho-Ri Prototype, and remove both vehicles on the 1st of September. We will share more details later, including right in the client in the tech tree. Make sure to check the Japanese tech tree from time to time to make sure you don’t miss it!

The War Thunder Development Team

28 Likes

Well that’s very nice. Will we see something closer to the actual original prototype (At least I think there was one idk anything about Japanese ground)

27 Likes

Vehicle: Su-17M4/Su-22M4/Su-22M4 WTD61
Gamemode: Ground Realistic
BR Change: 11.0 —> 10.7
Reason: in its capabilities it’s quite similar if not slightly weaker than Su-25BM and should be at least same BR as it.

27 Likes

Interesting

I like the reload decreases for low tier

A6M5 to 6.0 is interesting…

MB-326K to 8.0 is funny, but Italy tax taking effect over time.

I don’t really understand the point of all the air ground br changes but it’s definitely interesting

7 Likes

Vehicle: T-72B3A
Gamemode: Ground Realistic
BR Change: 12.0 —> 11.7
Reason: in all areas where it matters it’s the same tanks as T-72B3, adding APS to an okay tanks shouldn’t increase its BR by two steps…as all it saves from is CAS and not increases it’s capabilities against over MBT’s

23 Likes

✡Vautour IIN - Addition of Shafrir 2 AAM, AIR RB BR 9.0 → 9.3
As it currently stands, the Vautour IIN is almost identical to the Vautour IIA. The Shafrir 2 would make it unique, having 4 short range but decently maneuverable missiles at that BR would help compensate for its poor flight performance. (Shafrir 2 bug report for Israeli Vautour was accepted on the old forum, re-made it on the new forum if anyone wants to see the source used)

9 Likes

Tor-M1 - RB BR 11.3 → 11.0
While the Tor-M1 is quite decent at longer ranges, it significantly struggles when engaging targets at short range, especially when on uneven terrain and as such, the Tor-M1 is very easy to counter by closing the distance, something that most other SPAA at that BR range are not particularly affected by.

28 Likes

HQ-17 - RB BR 11.7 → 11.3
Just like the Tor-M1, it struggles against targets at shorter ranges.

24 Likes

Vehicle: MiG-27M
Gamemode: Ground Realistic
BR Change: 11.0 —> 10.7
Reason: in its capabilities it’s quite similar if not slightly weaker than Su-25BM and should be at least same BR as it.

11 Likes

HQ-11 - RB BR 12.7 → 11.7
I quite struggle to understand why it is at such a high BR. It has a long launcher deployment animation, only features slow ARH missiles with only 20km of effective range which are very easy to chaff or multipath and lacks any countermeasures (eg. Smoke).

5 Likes

Mirage 2000D-RMV RB BR 12.7 → 12.7

Left it on current BR. The aircraft has a terrible airframe for its BR in Ground Realistic Battles; without a targeting system, aiming will be significantly more difficult, and its main adversary is the Pantsir SM SV, which possesses an arsenal more than three times the size of its own.
Now the only chance of making 3 or more kills is spawning early while no AAA on ground, otherwise this plane is useless

22 Likes

Vehicle: Type 90/90 (B)/ 90 (B) Fuji/senai maidens
Gamemode: Ground Realistic
BR Change: 11.7 —> 12.0
Reason: it’s nearly identical vehicles to TKX(P) and should be on the same BR, as they hav no business being a step lower in BR

5 Likes

hopefully this means its going to be changed to the more realistic version

11 Likes

Well well well, another FOMO

3 Likes

Mode: Ground Realistic Battles
Vehicle: T-90A
BR Change: 11.0 > 10.7 (take away 3BM60)
Reasoning: This tank has no reason being 11.0, just remove the top dart of 3BM60 and move to 10.7 same as T-90S Bhishma.

9 Likes

Churchill Crocodile - RB BR 4.7 → 4.7
The crocodile variant of the churchill suffers from exceptionally bad mobility and is overall significantly less effective than the base variant of the tank, thus it should remain at its current BR.

39 Likes

The reason the T20 performs so well is that it’s an obscure premium vehicle with a playstyle that attracts very experienced players. If it were in the tech tree, like the T-34-85 (STP), more inexperienced players would play it, and the effectiveness would be similar.

34 Likes

Interesting. I’m not sure I agree that lowering all the howitzers is necessary. Good to see the IS-2 changes in particular.

Big question though: why on earth are the Leopard 1A5s going down? They’re very solid at 9.3. The 8.0–9.0 range desperately needs some decompression, but this is just compressing it further. Unstabilised 105mm MBTs with no rangefinder and just HEAT (AMX-30, for example) now go up against two-plane stabilised 105mm APFSDS-firing MBTs with laser rangefinders and thermals? Very bad idea IMO.

21 Likes

Awesome. This is a great change!

Long live the new era of hellfire Apache’s.

9 Likes

image
stop killing him, he’s already dead!

76 Likes