Petition for remove or nerf pantsir s1

8km max

🙄

many options, but gaijin wont give

see for germany or any other nation that doesnt have anything for above 11km anti air role

the 9K33 Osa SAM SPAA was leaked for germany, russia and hungary but gaijin hasnt given it to us yet and that would at least give us 15km range

not really. pop it at 12.7 in GRB and keep it around 11.7 or 12 in air rb

With slow ass speed and unreliable damage output

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Heh i doubt that Gaijin even dare touch that thing

3 Likes

Bruh, we aint need to nerf the Pantsir, it’s already insufficient against modern jets.

Other nations need better AA.

8 Likes

My bad, they were nerfed for range and proxy.

It’s funny you bring up heli rushing, that’s not near as common as the USA kids in AH-1Gs, which if I remember correctly you can spawn two with no additional sp. (this may have changed) and the Ah-1G is one of the toughest helis in the game for no reason.

Before, the Vihkirs indeed had higher pen, I believe that’s why gaijin never gave a proper designation to them.

Any missile can be avoided by hiding behind something. I have to do the same thing against the Tiger UHT and other IR guided ATGMs. Which are far more spam-able from behind a hill without getting it and reloading.

Classic whataboutism? Very creative, not.

The pansir is quite fine, it can’t anti-tank, it’s honestly got pretty low G overload. Great vs helis, bad vs planes, especially small maneuverable ones: f-16

The Pantsir is the only functional SPAA in the game.

All other SPAAs need equivalency.

5 Likes

i hate heli rushing from all nations. dw im not a russophobe lol

well they do what they do

as long as you know its coming… and you have the time to react… which a 2200kmph missile doesnt give much of… especially if its three 2200kmph missiles in a row

yeah… at 12.7

hate those as much as the next guy so no argument there

Do you play air RB?

@Armen_Lozone
We already have equivalent systems, AKA useless.
No SPAA in War Thunder can frag CAS at 11.3 and higher, none.
Pantsir doesn’t have the range. Paper range =/= effective range.
Also, Vikhrs do as much damage as a TOW-2 missile.

@Tagnoch
I play all game modes in War Thunder.
I even played ground arcade recently.
10 air trees completed, 6 ground trees, 3+ helicopter trees, naval progressed [had to take a multi-month break due to turret damage freezing that seems to have been fixed recently].

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And complain about vehicles (most of the time) without even touching tech tree where this vehicle placed.

That’s a lie, chinese Z-10 has hellfire wannabees with 10KM range, their AKD-10 (the 10km hellfire) is also the highesr ATGM pen in game.

3 Likes

But that gun is still good enough for low flying aircraft

im looking for objective equivalence. not your personal standards.

care to prove that?

does. youre just lucky to have flown aircraft that have an RWR that can detect it

yk its funny how you try to deviate the argument.
ive yet to see three tow-2s coming at me one after the other in 3 seconds

Zero deaths in my 11.3+ CAS vs Pantsirs.
I’ve never once paid attention to RWR in ground battles, and no Pantsir doesn’t have the range to frag me or any other CAS player when playing their CAS as CAS and not as a drone.

Meanwhile hundreds of missiles have been launched on me from Pantsirs.

there’s a reason why personal experience is never taken as statistical proof.
whether or not i choose to believe you doesn’t matter when i have seen countless people die to pantsirs.
its a threat bubble that no other SPAA can make.
that, my hard headed friend, is the issue.
efficiency comes later than capability.

Simple, it’s a Russian developed Game

accuracy 100% lol

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It’s not personal experience, it’s just facts.
Pantsir range against jets: 13km.
This has been proven with extensive testing.
MINIMUM stand-off range of top CAS: 16km [GBU].
Physically not possible to die to Pantsir unless you fly in like a drone.

Also… gotta take your own advice.

@Tubby_Vermin
Yet Soviets aren’t the most powerful tech tree in the game and never were…
They’re also not Russian.

here we go again lol

Dude, the USSR / CCCP Russian Soviet Nation has a lot more advantages then any other Nation in game, so yes they are the best nation Period.

Plus its not all about the Tech tree, they have most if not all Mechanics in game fully operational, most nations a gimped or not finished Mechanics CCIP/CCRP not working, modes not functioning correctly / Bugged.

Plus they have the most vehicles in the game so far, not surprised really (image of my stat card 14/09/2024)

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So because the Soviets don’t have fully functional systems, and NATO has more advantages such as OP vehicles, that makes the Soviets the best tech tree?

How much are you being paid to defend the Soviets? [This is a rather rude leading question meant to be a general critique of their post.]
Amount of vehicles doesn’t prove anything.

Soviets got CAS as-good as NATO CAS 2 years after NATO; I’ve been memeing on Soviet tanks with Tornado and Mirage 2000D for well over a year before Soviets got a Su-25SM3 to do the same to my team mates.