People will still 1 death leave. The issue was never repair costs

Lol, it only happens on NATO nations. I very rarely see it on russian teams as they’ve got plenty of vehicles and regularily win all the games.

I’ve had plenty of games where the 2nd or even 3rd spawn more than made up for a first quick death. Most people who one and done are people who buy premiums and dont grind the lineups or use the premium when and only when they are at that BR range or people who are just f’n garbage and will always have the leroy jenkins zero thought playstyle.

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i mean… when i 1 death leave, its because i die, and then i look at the scoreboard and half my team is gone… Why spawn in again, if ima just get 5 v 1ed (or worse)

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Yes, one vehicle is so far the most efficient way for stock grinding.

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Speak for yourself. I was one death leaving specifically because of repair costs. Why would I spawn another vehicle when I see my team losing already?

Self-fulfilling prophecy

A self-fulfilling prophecy is a prediction that comes true at least in part as a result of a person’s belief or expectation that said prediction would come true. Self-fulfilling prophecies are an example of the more general phenomenon of positive feedback loops. A self-fulfilling prophecy can have either negative or positive outcomes. Merely applying a label to someone or something can affect the perception of the person/thing and create a self-fulfilling prophecy

Try it the other way … “I can turn a battle around and win!”

Just a proposal …

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Yep! And I try and sometimes do now. It wasn’t worth the SL before repair cost changes.

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peoples dont wanna play in fully uptier
peoples dont wanna play on small maps
peoples dont wanna play with braindead lvl20 players in toptier
peoples dont wanna play with china bots
and yes this is a reason they why leave after 1 death

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All of this is correct.

At a more fundamental level however, players quit when their frustration passes a critical threshold.

This threshold is completely subjective, varies from day to day, and can be triggered or not trigger because of so many reasons that the player themselves may not realise it. On top of that, PVP games will always be less “cozy” than single player, and F2P games use a certain amount of frustration as part of their monetisation incentive structure.

So, the issue will never go away.

They don’t want to dilute players into too many modes, are very risk-averse when it comes to changing a formula that is earning them money, and the game has ballooned so fast beyond its original infrastructure that at this point it’s closer to an emergent property than a coherent design. A jumble of legacy systems, new vehicles, ad hoc updates, and lame rationalisations.

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well i am proud to tell you i even had a game today were i just j out several times
just leaving would actually be better because i wouldn’t bleed tickets

why did i do it ?
because i was looking at 2 strv 122 that had killed all my team mates meanwhile i had stock heat or a 105mm gun (also no m900).

there are a few rules which i basically consider game over and i leave no mater how many deaths or how the game is appearing to go

spawn camping(pushing) brits and maus/other slow heavies
the spawn is overrun unless i am aiming for the spawn pushers which can be easy kills

but since the economy fix i have larger linups and even using them way more

As stated multiple times before, 1DL is & was common due to a plethora of reasons.

Getting spawn camped, loosing the Match due to lost map control, wanting to spade a specific vehicle, getting overrun by CAS a.s.o. a.s.f. all factors in.

The repair cost only added to the “F this, I don’t want to participate in this anymore”, but never was the ONLY reason for the majority (imo) to leave the match.

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mostly … true

but if they removed the repair costs entirely (or made them ridiculously cheap to repair, like 200 SL) i would probably just spawn in again and again… but that doesnt really include the mini “rage quits” which imo are just when i am getting shot from 3 entirely different sides of the map, while my team … does jack S- word

So because you had a bad time, you need to punish the other 15 people on your team? That’s some manchild level of sabotoge

Thing is there was no team they were all dead or very very far away

I WILL LEAVE if I get insta killed as soon as I move an inch out of spawn in the first minute of a game.

If Gaijin wants people to stay longer, they should stop making maps where you can literally snipe enemy spawn from your own.

And the CAS… You spawn, hit W and hear the KA-50’s missile coming towards you, is there anything you can do? NO.

People need a reason to keep playing this game, it should be enjoyable and competitive , not frustrating.

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Yea and speaking of cas maybe gave the aa same space behind the battlefield to be bette protected from spam pushers

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You staying in the game and feeding the enemy SP is sabotage, you are the saboteur

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It’s only sabotage if you’re actually not doing anything at all… Kills aren’t everything, and you can do more than just rush out to die.

But this is what You do without kills „rush to die”

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To prevent feeding the enemy SP you could think about stop using the button “to battle”.

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