I’m just a man who believes that you reap what you sow. I’ve noticed that most of the people who defend these kind of things are usually the people who seem most unhappy in general. It’s almost like being pessimistic with a quitter attitude tends to make you a not very likable person. I call out someone that’s actively doing their best to ruin the game for other people instead of the standard 1 death leaver MO where they simply leave the game. In return you generalize me and slap me into one of the “tribes” you see. Just like that, your opinion has lost all potential value of being something remotely constructive
I agree with you on everything you said.
It’s pretty gutting when your team is doing great at the start of the match, controlling most of the map, only to see 4-5 people ODL because they have nothing else to spawn that’s even a bit usable.
What should be a sure win turns out to be a curb stomp from the enemies, with ODL being one of the biggest reasons for that.
I’m sure Gaijin is making loads of money by doing this, but I can hardly find someone that doesn’t think it’s a scummy move to do. I want Gaijin to earn money, but they are basically ruining certain tiers just for the sake of earning the most they possible can, which isn’t really a good move if you ask me.
Give everyone enough SP to play out every ground vehicle they carry instead of binning them after two spawns.Lets just see how dedicated to players sticking around Gaijin really are.
They aren’t, that’s the main problem here.
Oh man I can’t wait for Ivan the lvl 5 with Tier 5.7 planes to somehow 1 hit my pilot from 1.2 km away.
Cause some of you geniuses leave at the beginning of the match once you die. You end up calling it a lost cause yet you didn’t participate in the first place. There are also likely a ton of matches that you left immediately that your team won. Not thanks to you or anyone else who leaves after a single death.
Punishing players for leaving is a great way to prevent them from even joining in the first place.
I am not a friend of penalties. I always prefer the path of reward. The problem is that some players barely manage to motivate themselves. It’s a fine line to motivate people with rewards. If you give them the little finger, some tend to want the whole arm. What do I mean by that? Some then want even more as soon as Gaijin makes concessions.
Personally, I hope that concessions are made in the direction of the players to signal that we are being heard at all.
I always blow up the anti-aircraft gun and leave the battle when enemy tanks are approaching.
I always close the game through Task Manager if I can’t continue by simply pressing the Enter button.
When it rains and winds, my internet constantly goes off, which throws me out of the fight.
If they punish me for this, so be it. It won’t stop me from playing.
I’ve been waiting for an anti-aircraft simulator for more than 30 years. And only death will stop me from playing this game. hehe
The only RP cap in GRB is only on kills. If you cap multiple points, get some assists, and maybe even kill an aircraft or a few, you can easily get 15-20k RP. It mainly limits people that just sit in a strong position or behind a house with their engine turned off and snipe at unaware players, or those that rush a spawn to J out and sit in a heli or plane all match. Not playing caps isn’t helping your team win, in toptier there’s often matches where 6 planes are up for a team, but the other one has all caps and wins because NOONE is on the ground anymore, or the 1-2 tanks that are, just camp on the edges of the map.
People leaving their vehicle should just be credited as a kill to the closest enemy, problem solved. If you disconnect, your tank is still in the game and can be killed.
Something like a 10% bonus for your 3rd respawn and a 20% bonus for your 5th one could motivate people a little bit. the bonus would be small enough that leaving your vehicle and respawning isn’t worth it, but it could compensate your repair costs a little bit and give you an RP incentive, too.
Though in reality people don’t realize it is alot easier to get more RP late in the game, when capping becomes alot easier and there are less people that can catch you off guard or kill you because you’re still reloading after killing someone else.
Reasons why people leave:
You forget:
Battle Pass
Daily’s
Conquest with one CAP
and now Reduction in map size on one point caps where the map out of bounds squeeze you into
a narrow path
Grindin to get the next vehicle
Several other reasons
One thing to help in tanks; is to have three spawn points.
Maybe people would spawn SPAA if the rewards for taking out aircraft in ground battles were actually decent.
“Show me the incentive and I’ll show you the outcome” Charlie Munger.
Right now there just isn’t one. Ambiance is nonexistent since it is scrolled down to -80 decibels for some reason. Don’t quote me on this. Crew response is still lackluster compared to GHPC. But a lot better than before. The incentive of being supported just isn’t there, since many vehicles lost their scouting, or the purpose of being a support tank in general aside from this in-game proximity voice chat and voice chat between aircraft in-game from certain distances via a frequency would be cool. Perhaps while you calling for any nearby aircraft to defend you, your crew is panicking/communicating to fire at the enemy aircraft approaching. Stuff of this sort would seriously improve immersion and incentivize players to defend the bombers if they also get rewarded for doing so as well. Besides that responsive crews would be nice, especially if they respond to vehicles from different eras that didn’t fight in the said period. Such as American Tank crews responding to the M1A2 Abrams in shock and awe or if they’re fighting it panicking.
At which BR in Ground RB do you start to lose SL? Assuming no premium stuff at all.
Depends on the nation, RU and US rather late, around 9.0 with some earlier exceptions while Germany gets costly at around 6.0 due to losing the armour advantage and more “no armor best armor BS”. Sweden on the contrary gets quite expensive around 4.0 iirc due to having some BS tanks at a rather low BR.
I one death leave because of CAS.
-I was in the process of ROFLstomp’g Russian and American players in my Tiger H1 and a p51 dropped a bomb on me.
I one death leave the moment it looks like my team is going to lose. I have better shit to do than, throw myself into a meat grinder for someone else’s enjoyment.
If the game is close I’ll stay but this game is 99% face stomp. 1% close games where they are actually fun.
If you fucking want realism, go join the military, go shoot bullets and have real bullets shot at you. This is a Video game.
“Average German main.”