MW1 is the german cluster dispenser system. You fly over an area and distribute mines , bombles etc. Often used to destroy runways. The british version is named JP223
The Taurus is the german cruise missle. British one is named Storm Shadow
MW1 is the german cluster dispenser system. You fly over an area and distribute mines , bombles etc. Often used to destroy runways. The british version is named JP223
The Taurus is the german cruise missle. British one is named Storm Shadow
And those 5 kinds were? Anything like the Durendal?
Besides how good is Taurus? From what I can tell storm shadow is going to be useless
MW-1 is slightly superior with the kind of possible ammunition KB44 (small bomb ), MUSPA (Fragmentation Mine Active-Passiv), MUSA (Fragmentation Mine Activ), MIFF (Anti tank mine), STABO (Runwaybomb) =Basicaly dropped Durendal
Taurus and Storm Shadow is nearly identical
tell that to the Rostov-on-Don
Flight model. Currently its placeholder code. The lack of slat code not only results in around 5-10% loss in turn performance at high speed and I think it’s about 60-70% turn performance at low speed. Also other issues have been found but changes have been put on hold till the code is finished.
Counter measures. Currently BOZ pods are missing 600 chaff each in addition to that the Gr1 is missing 2x BOL rails for an additional 320 mixed CMs.
Weapons. We are missing a mix of both weapons in the game and a few not in the game yet. Mk82 snakeyes are due to be added soon™ but we could also have the 500lb paveways. Not in the game yet include CBUs (the Tornados primary anti tank weapon) but also ALARM, Sea Eagles and JP233 (MW1, for German Tornados)
PGM-500/2000s could receive a vastly better seeker
We are also missing systems like Sky Shadow ECM pods which would be an amazing counter to anything with BVRs.
Cockpit is missing some functionality that would be amazing in SB
Ground radar in any form. I know you arent fussed about it, but the lack of any form of ground radar really sucks. Full GMR would be amazing in SB as well, especially with newer weather effects.
Aim-9Ls could be upgraded to be Dechirped.
Engine performance at high speeds might be incorrect, currently that’s being investigated by a few I think.
would the 540lb be on that list at all? And I’m definitely not against a buff to the TV guided stuff. For now I just want CCRP to be able to toss my bombs easier. Range would definitely be good.
I don’t think so, I don’t think any tornado had 540 unguided bombs, but yeah CCRP needs massive overhauls. We are missing the main flight director for it in the cockpit. Makes lofting a pain in the butt in SB. But overall the system hasn’t been updated since it was added I don’t think.
Hehe. Was at work
I definitely wouldn’t mind a model for them. Currently they have the 500lb model.
Range though would be good for this
With a distance marker it would be much easier.
8 bombs is a waste on one base. I’m just going to take 5 of each hi-drag and lo-drag to quickly destroy 2 bases. Although speaking of which the selector is terrible. Only going up in the 2^x instead of being variable. It’s just harder to be accurate when all of your bombs are dropping very quickly.
use the bomb series you can choose before spawning, deactivate the weapon selector mode, press drop bomb series once ready
You can use bomb series to drop 6x Mk83s which is the perfect amount. But yeah, that works too. I just like using ripple mode (which is 2, 4, 8, 16) so I just dump 2 too many.
https://community.gaijin.net/issues/p/warthunder/i/nugZ361FLvcc
That’s what we are missing for really accurate long range lofting in the tornado.
there was a suggestion about changing the amount of ripple quantity, which I really liked
would need to find it again tho
I’ve put in a suggestion as well
yeah exactly that one
now i know why i didnt find it again, it was on the old forum XD
Bookmarks ftw 😜
you seem like a nice young man, one vote from me
lol