Overperforming!? What is it? ¯\_(ツ)_/¯

F/A-18E/F flight model

why?

bc there is a primary source saying that it should perform worse than the F/A-18C

but yet it is performing way better in wt than it should acording to navy data

https://community.gaijin.net/issues/p/warthunder/i/Ph4Qok5JsCDY

2 Likes

BMPT
KH38MT
Heli LDIRCM
ZTZ96(9.3)
All laser diastimeter SPG at so low BR(K9 PZH2000 PLZ05 2S19)

fully trained crew is just from Jupiter. 2.5x earth gravity does that to a dude

1 Like

HE rounds overperform a ton against aircraft rn. There’s absolutely 0 excuse for a single 12.7mm IAI 1-shotting a P-47’s wing.

Kinda balanced out by the face that ground radar can see through trees, buildings, and sometimes even terrain.

5 Likes

12.7mm are the bane of my F4U-7 anytime I decide to spawn it. 1 hit and I immediately combust or just straight up disasemble

1 Like

I feel biggest issues with balancing aircraft guns come down to all game modes having the same damage model.

Damage models that would feel proper for SB would feel too weak for RB. Damage models that feel proper for RB feel overperforming for SB and too weak for AB. Damage models for AB are ridiculous for RB and SB.

(main driver being aircraft engine performance and thus speed, ease of aiming and how it affects the range you’re shooting at. Like, if a bullet has 23mm pen at 300 meters but goes down to like 9 mm or so at ARB/Arcade distances… you go from “.50 cals are pilot-killers and engine-wreckers” to “.50 cal just gives me hits.”)

We seriously need game-mode adjusted munition and damage models.

2 Likes

.50cal at reserve vs .50 at early jets. WHatever posessed teh americans to not use 20mm and put .50 cals on their jets will always baffle me.

1 Like

Even at WW2!

Bf 109 F-4 from a high-six is immune to P-51C10 for pilot snipes from a lot of angles (equivalent protection: 25mm) at 500+.

At 200 meters (realistic firing distance for what the guns were designed for IRL and actually shows up in sim): not guaranteed penetration, but with volume of fire you WILL penetrate and kill the pilot even if you’re hitting both the fuel tank armour, the fuel tank and the pilot armour.

1 Like

To be fair, .50cals doing piss damage against MiG-15s is the reason the M61 was designed.

2 Likes

20 milimeters in aircraft, specially those 20mils with less than pinky of TNT equivalent.

3 Likes

Mf’ing BMPT/BMPT-72

2 Likes

The 20mm guns had a lot of issues at the time of development and the .50 made aiming the weapons super easy and honestly with 6 of them it was more than enough to take out early jets especially given how most jet engines and aircraft were barely flying to start with.

honestly I would trade that for blade return and multipath being gone no questions asked

Besides i’ve never had my radar see through terrain or building on my end (agree for trees though)

1 Like

The Yak-38 currently has more wing lift then the harrier 1

1 Like

Because, correct me if I’m wrong, all other tanks with ERA on them are pretty much cardboard

sweden have some strange APBC shells too,and all the other APBC(like american T33) was just a AP

Originally I was going to mention the Ayanami class Destroyer 1958 yet it’s partly nerfed by being rated a frigate & bugged due to how the devs model ammunition, but I’ve one thing that’s even worse than that monster.

Encounter mode static convoy on the map Norway, that things accuracy is to damn good, if you got two teams spawn & to not fire at each other & just let the AI German ships fire at you, both teams would be sunk from just them alone.

What are these convoys? Well since the devs only ever made one preset, they’re a collection of ten German ships:

• three Torpedo Boat T22

• one cruiser Emden

• one cruiser Admiral Hipper

• five merchant ship Goldenfels

Forget the last vessel for now but the rest are covered in 10.5 cm cannons, 15 cm cannons & 20 cm cannons all that can reach about 13000 metres & since Norway is a short map those are both within range of the small & medium size vessel spawns & the convoys themselves.

Landmass is your only protection from them yet you spawn in the open & it matters little what size vessel you’re as they’ll pummel the spawns with volume of fire & incredible AI accuracy.

Suggestion, remove whatever change they did two updates ago, for it was around 2.49 that accuracy went from piss weak to sub 7.7 BR airfield AA accuracy.

Niche, Goldenfels could be a lot worse if the devs made it the Auxiliary Merchant cruiser Atlantis, basically mini Emden’s in firepower. Historically the Goldenfels was converted into the merchant cruiser & named Atlantis.

Turm 3, PZ2000, and Obj 279

Turm 3 sits at the same br as the leo 1 while having a stab, 30mm, better gun depression, and faster. All for slightly less armor. Meanwhile you have things like the IKV 91 sitting at the same br that has the same durability and none of the perks.

PZ2000. by far the best of the artillery. LRF negates most of your biggest problems and 5s reload puts it in a class shared by very few vehicles at this br range. It can put 2 shells in the air before a person can react in a lot of situations. LRFs really shouldn’t exist at 8.0. I know a few other arty have them, but the PLZ05 has a 7.5s reload, glacial rotation, and an even larger profile.

OBJ 279 is just obvious. Essentially better in every way to a Chieftan mk10 that now sits at 9.3. Largely fictional (autoloader was never tested) and the speed is incredibly generous. Driving two sets of tracks has essentially no performance hit, as the vehicle paces other heavy mbts with similar P/W ratios.

4 Likes

T-34 Finland, I just played it in my last battle and got 6 kills w/ it

I got 14 kills, 2 caps and a nuke in the Tiger II.
And multiple matches with +7/+10 kills in a row.

1 Like