Open cockpit canopy exploit needs to be eliminated

Just saying…

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Much better, way too many arguments here have been too much catch-all.

Yeah, I always wonder about those that claim that they should be able to open the cockpit of fast movers without repercussions in game:

WHY?!?

Obviously it’s important enough for them to express this - but this can only be if opening the cockpit is actually relevant for gameplay.

Which obviously means an unfair, not intended advantage over the others.

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Just mute all other sound except wind on 400+ kmh speed.
Also, not every jet had altitude suit for pilot. Rapid change in pressure in open cockpit will cause pilot lose some “skills”.
I can go from sea level to stratosphere in 1 minute, but pilot doesn’t care to react in any way sitting in fresh air.

There’s already no difference between cockpit open or closed. You can’t hear anything unless gaijin has screwed up something at top tier.
Some said you can hear missiles, but then immediately after mentioned you also hear them with the canopy closed as well.

And for those that doubt my claims of not being able to hear anything:

Tell me, at which point exactly did you hear this Corsair right in front of me?

you heard the “boom!” but this demonstration would be better with open and closed canopies…

Yes, that’s my point exactly. You already can’t hear someone else’s engine unless you’re right on them.

You can hear the explosion but at that point he’s already dead and it is affected by speed of sound anyway.

I’ll leave the closed canopy demonstration for someone else. My point has been illustrated.

Firstly, there’s a known case where the canopy flew off a MiG-25 at a speed above Mach 1. The pilot not only survived and stayed conscious but also managed to land the aircraft. Secondly, this solves the problem of poor visibility, especially in the terrible cockpits of Russian planes. So, why not?

Because using this in normal operation is just not realistic.

Yes, there were accidents with losing a canopy in a fast mover during flight. But those were accidents.

So some aircraft have limited visibility? Well, that’s just a design feature, and thus also realistic. Other aircraft have underpowered engines, others are not very agile, yet others have poor armament,…

Sorry to have to be so blunt, but just live with it!

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This heavy cloud cover in the Sinai Desert is also just unrealistic, but I see it on this map with enviable regularity. Who cares?

Spoiler

That sounded incredibly cynical, to be honest. You should definitely fix that ‘poor armament’ first before writing something like that.

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Yes, I find this currently exaggerated too - but what does this have to do with the open canopy situation?

What can I do about something that an aircraft designer controls?

What I can do is use the aircraft we have with their capabilities and inadequacies as well as I can.

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These things are made with a ‘good enough’ mindset. If an open canopy affected flight performance, people wouldn’t use it.

Honestly, I doubt that the developer of the PGM designed them to crash into the ground before reaching the target when launched from low altitudes. On the contrary, the developer claims they have a range of 15 km when launched from low altitudes. And as you can imagine, this isn’t an isolated case in the game.

Ok, such cases of course. I was talking more about for example inadequate air/ground stores of Swedish aircraft compared to their counterparts from other countries, things like that.

Bugs are bugs, and need to be corrected, sure. But a wide canopy frame or comparatively modest (but realistic) ordonnance or weak (but realistic) engines is not a bug…

Well, then report it to the developers, you’re the game master. Bug reports about the British have been left unfixed for years.

That’s not the job of a game master, and we game masters are players like everybody else and have no more force to influence devs than anybody else…

What a mess you have there. By the way, do you know who can inform the developers that in the current patch, two new planes were added to the game, both armed with those damn broken missiles? It sounds unbelievable, but it seems like the developers are unaware.

Sorry to come over cross, but what do you mean with “what a mess you have here”?!? We all have our jobs and functions, and can’t really meddle with issues outside of our fields and responsibilities. So much should be obvious, companies work like that. GM’s don’t mess with technical issues, devs/tech mods don’t tackle chat moderation.

As to who to inform: Write a well documented bug report, just like everybody else, or if the report already exists, support with clicking “I have the same issue” and/or add helpful comments to it if still open. That’s the one and only correct way to go about this.

I’ve zero clues about modern jets,

but at least for WW2 naval aviation it was standard practice in some aircraft to open the canopy on approach to the carrier for visibility at least.

Of course, this is done at very low speeds appropriate for landing on a carrier. But hey, some definite and regular examples do exist!

… Coincidentally, trying to open your canopy in a wildcat, hellcat or earlier zero models (a6m3) is not possible at all. I havnt flown the m5 yet.

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No tech tree A6M5 can open the canopy, maybe the premium A6M5 Ko from the pacific pack can. A6M6 Hei also can’t.