I’m playing at Sinai in my F5 right now. And I just noticed, I can hear the SU22 from more than 1.5 km away. But not the MIG… Both are on my team
Video or didn’t happen.
Maybe it is a time to accept there are also other type of vehicles… not just props…
Props should be able to have cockpit open at lower speeds like under 400-500kph maybe but jets should never be able to open canopy during flight.
They cant open at such speed. But they open them on lower speed and just overspeed cockpit, in result of what it breaks
I am saying how it SHOULD be.
Well. Your solution wont fix the problem.
I am arguing SPECIFICALLY about props, or otherwise jets in a WW2-early cold war setting.
elaborate
Maybe y’all should learn to qualify your statements then and be precise, accurate and narrow in your requests and claims to not also affect and interfere with things as collateral. The need for qualified, precise, accurate and narrow statements is why I constrain my examples to the F4U because we have tangible operating manuals to cite and refer to. I have found anecdotes further supporting the matter talking about pilots in the South-Pacific opening their canopies for better airflow (heat) or because of fear that it wouldn’t open when having to bail out which led to fuel-economy issues due to the extra drag which led to Operation Vengeance having to specifically order pilots to close their canopies due to range issues. Until now, I have not cited this anecdote as I lack direct reports or the like to cite through screenshots or quotes.
But over and over this thread has statements made about planes with canopies that open like a shell without any armoured windscreen or even a puny windshield like the I-16’s. Over and over people bring up jets with weird canopies. Over and over people bring up jet engines and use all this to justify unrealistic and SoP-defying demands on propeller aircraft.
And claims of cockpit visibility is extra funny because… most props’ worst visibility is up front from all those thick frames supporting the aforementioned armoured windshield. In Spitfires and F4U-4 alike, looking behind me and above me and 3/9 o clock has the same visibility with our without the cockpit and even in something like the Ki-61 or G.55 with green-house style framing, most of the visibility complaints are the windshield and not side/rear visibility.
Well there was a statement by @PercussionCap that other aircraft cannot be heard regardless open/close canopy…
Which I disputed because:
- i don’t remember any patch notes indicating GJ tackled this issue
- because today I heard chopper blades (Mi-35) while blasting 0.8 in F4F on full afterburner, I heard Su-25 and missile fired on me as well
So my statement is pretty simple… in WT you can hear, what you should not be able to hear regardless of the aircraft era…
If you will accelerate fast enough - you still will be able to break cockpit
yes, but you can just combo it with breaking canopy = basically muted sound by wind, they just need to tighten up how loud/far other jets can be heard when you have no canopy, I’d go as far even as to just disable the sound entirely of other planes and just make your plane’s noises fill the sound scape
you could go as far as forcing a J’out/crash if you go over a low speed without a canopy
You can see it in the videos I have provided that, in fact, you can’t.
Then you live under a rock, because they DID add huge wind sounds months ago.
Here’s the proof.
I’ll record you a video…
@Ion_492 I can still hear a lot with closed canopy, so they did not touch that… that is probably the reason why I did not notice any changes …
If our supreme leaders ad Gaijin would actually do something of significance here, as in the canopy being torn off hitting the tail fins or wings and damaging them (since breaking off the canopy does not necessarily clear the plane like ejecting with explosives does) and severe disorientation, visual and audio impairment at speeds… it would take about 5 minutes before some expert players ( that use every possible in game option to make their winning chances higher) come crawling on all fours, foaming at the mouth as if they have rabies yelling how this blur, shake and whatnot is causing them motion sickness and that the developer doesn’t care about people with disabilities, until they make an option to turn it off. Of course they can do all sorts of ACM with swinging their head around, the motion sickness always comes from “bad game design”.
That stuff can cause motion sickness, and it shouldn’t even be added in the first place, especially since it isn’t impossible to accidentally rip the cockpit off.
And what speeds would that be happening at? Would it change based on cockpit style too? Why should gaijin put dev time towards a near non issue?
Case in point. :D
I never cared about this anyway. Alas, there is many non-non-issues that they ignore, it’s just yap.
You can still hear aircraft but only in certain circumstances. Aircraft can still be heard passing by and I could also hear a Yak before I could see it. That said when I put myself intentionally near or even in front of the Yak it was quiet unless very close.
It seems a bit…random. But definitely better than it was.