Open cockpit canopy exploit needs to be eliminated

Yes.

In other games landing gear and flaps just stuck and bend becoming inoperable, btw.
Falling off flaps and gear is the legacy of the original Il-2, I think)

As of right now you hear worse with it opened by the way. Kinda entertaining that with canopy closed, the engine and wind sounds will be so far gone that you can just barely hear someone creeping up behind you - not really relevant to jets however. Maybe at the early jet tiers, but repair costs are so obscenely high that very few play them.

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I know this might be ruling with an Iron fist but I’d just lock the canopies for jets. Having them open on fast movers is stupid on many levels and lets be frank it’s not exactly common to see an F-16 landing with its canopy wide open before touch down. At the end of the day what are we missing? Being able to press a button to close the canopy before take off… what are we gaining? Much fairer games where people can no longer abuse badly implemented sound mechanics and cockpit layouts all of a sudden really matter…as they should. Seems like a no brainer to me.

Leave the canopies on WW2 aircraft alone but only give limited adjustability to sound controls so you can’t mute your engine noise but have external sounds at max volume giving you cheat eardar. If players complain the game is too loud then use your damn TV remote or adjust your monitor.

Done.

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Just ask the smart internet…
It can happen that when the cabin cover is open, structural damage to the cabin and the technology in the cabin will occur, especially the helmet and the equipment on the helmet.
The pilot is limited in movement due to air flow, at high altitudes there is extreme frost, so the possibility of freezing the air intake, etc. and consequently, the aerodynamics of the aircraft are fundamentally disrupted…

In reality, many such things have happened with the cabin cover…
The usual procedure is to drop below 10,000 ft (3,000 meters), reduce speed to 400 km/h and land as soon as possible.

In the game, the cover should be blocked during the flight, otherwise it is another thing that would need to be programmed in detail, depending on the flight altitude and speed…
You need to monitor the space around you and the signaling in the cabin, map, chat…

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This isn’t possible.

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Flying without a cockpit past a certain speed should just knock the plane out and send you back to the hanger lol.

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when anything unusual happens there are procedures for pilots to follow, those procedures have their reason, it’s not like a manual for a car that anyone can buy anywhere, they don’t apply any safety deviations so that the pilot doesn’t fly faster than he should, the pilot must know the exact limits so that he never reaches them. there are procedures for both car drivers and military aircraft pilots, and especially for them. Those manuals and procedures were written by people who know best, they invented and designed the aircraft. the pilot is not the person who makes decisions in these situations alone, the pilot must respect the procedures and the manual. reality is not topgun where the maverick has the task of flying MACH 10 and no more, but he will still try more. if you follow something, then according to the manuals and procedures for extraordinary events. I showed enough examples, presented all possible factors that affect the pilot. showed possible solutions, if any of the developers are reading this, they’ll probably take something from me, who searched, read, and came to a conclusion that makes more than enough sense.

In regular flight. To save aircraft resource.

Pilots went above instruction limits in battles during War.

Do you want to forbid players to use gear and flaps when they want to? They often use em outside the permitted speed.

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And thay fall off.

Where have you read that?

Canopy falls off too. Some planes just haven’t it.

In books, memoirs

Then pilot will feel the disconfort, of the tempriture, airflow and noise.

In the book named Le Grand Cirque, written by Pierre Clostermanna, is written that pilots back in WW2 feared pulling hight Gs because noone was sure if pulling that hard cant lead to some long time medical issues. So here are those limits.

Pilots in WW2 went into uncontrollable dives and crashed, because they overspeed their planes much chasing enemies.

Again, show me where yo read this.

This leads to nowhere, you say pilots doesnt feel any disconfort without cabine I say thay do. We both agree the prashure change outside is a problem but that is all.

I never said it.

Moreover, I insisted on applying some handicaps on pilot “skills” and vision and hearing obstruction.

How else can we simulate those effects on pilot?

Stun, concussion.
Like in other games.

So like black out?

Ok, that is one of the things I suggested, I showed all the possibilitys and I all of us can agree on this one it shiuld be applyed in game.

Yes, kind of.

Blurred vision, stunning noise. Slowed controls reactions.

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