Because this situation may occur inflight. And this happens all the time. I provided you several cases already. Here and in PM.
Because it’s a standart procedure! It’s wasn’t battle in air or else. Every malfunction leads to cancel mission and return to base.
They will also return to base if they had jammed gear or malfunction in radio or else.
BUT! We are playing game here! We don’t return to base immediately with “yellow” part of aircraft or lost gear when you forgot to retract it. WE CONTINUE TO FLY AND FIGHT!
You also don’t drive your car when it’s suddenly broken. You go home slowly or tow it to shop.
But in “battle” situation cars can be driven like this:
Because these were unbearable conditions for the pilots.
That’s what we want from devs to implement ingame for cabriolet-enjoyers.
I admit that some planes have worked out this problem, some have been disanged for it, but it doesnt mean for all of them. Its just a work for the gaidin to make every plane spcial and more detaild as thay were. You have convenced me.
Just mute all other sound except wind on 400+ kmh speed.
Also, not every jet had altitude suit for pilot. Rapid change in pressure in open cockpit will cause pilot lose some “skills”.
I can go from sea level to stratosphere in 1 minute, but pilot doesn’t care to react in any way sitting in fresh air.
There’s already no difference between cockpit open or closed. You can’t hear anything unless gaijin has screwed up something at top tier.
Some said you can hear missiles, but then immediately after mentioned you also hear them with the canopy closed as well.
Firstly, there’s a known case where the canopy flew off a MiG-25 at a speed above Mach 1. The pilot not only survived and stayed conscious but also managed to land the aircraft. Secondly, this solves the problem of poor visibility, especially in the terrible cockpits of Russian planes. So, why not?
Because using this in normal operation is just not realistic.
Yes, there were accidents with losing a canopy in a fast mover during flight. But those were accidents.
So some aircraft have limited visibility? Well, that’s just a design feature, and thus also realistic. Other aircraft have underpowered engines, others are not very agile, yet others have poor armament,…
Sorry to have to be so blunt, but just live with it!
These things are made with a ‘good enough’ mindset. If an open canopy affected flight performance, people wouldn’t use it.
Honestly, I doubt that the developer of the PGM designed them to crash into the ground before reaching the target when launched from low altitudes. On the contrary, the developer claims they have a range of 15 km when launched from low altitudes. And as you can imagine, this isn’t an isolated case in the game.
Ok, such cases of course. I was talking more about for example inadequate air/ground stores of Swedish aircraft compared to their counterparts from other countries, things like that.
Bugs are bugs, and need to be corrected, sure. But a wide canopy frame or comparatively modest (but realistic) ordonnance or weak (but realistic) engines is not a bug…
What a mess you have there. By the way, do you know who can inform the developers that in the current patch, two new planes were added to the game, both armed with those damn broken missiles? It sounds unbelievable, but it seems like the developers are unaware.
Sorry to come over cross, but what do you mean with “what a mess you have here”?!? We all have our jobs and functions, and can’t really meddle with issues outside of our fields and responsibilities. So much should be obvious, companies work like that. GM’s don’t mess with technical issues, devs/tech mods don’t tackle chat moderation.
As to who to inform: Write a well documented bug report, just like everybody else, or if the report already exists, support with clicking “I have the same issue” and/or add helpful comments to it if still open. That’s the one and only correct way to go about this.