One Spawn Quitters

I really wish Gaijin could do something about it, but 1 death quitters are more of a symptom than a disease. People leave on the first deaths because it’s more damaging to stay on the battle than simply quitting.

If Gaijin were to do something, there could be a crew lock for the first death if the player quits before certain amount of score, so maybe a guaranteed crew lock if someone quits on the first death and the player has a <600 battle score (with the exception of having only one vehicle on the line up or not having enough battle points to spawn on other vehicle).

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Sorry, not gonna play anymore when something like this happens:

Spoiler

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This mentality just ain’t worth it… Just makes ODL plague worse by promoting it. By doing anti-team plays like ODL, miss out on comebacks. I could of ODL after dieing to that CAS, but then I would of missed out on the other kills. Sure, didn’t get to go on killing spree on Ho-Ri, but did on the Type 99.
Like we complain about ODL, but we also do the ODL…even if a tank killed me instead of a plane, would still spawn again.

The one promoting it is Gaijin by allowing such a situation happening and not giving any alternatives.

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ODL Premiums spam is one thing, cant really be stopped as it makes Gaijin money to continue running and allows players to grind the TT quicker. But the other ODL reasons are players decision making, in my honest view, its the players who have the most control over it.

Sorry but if something like this happens:

Spoiler

I don’t see the point in playibg anymore and so many people. If I die to a tank it is bcause I made a mistake, If I die to a plane there is nothing I could do.

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so quit? give up the fight? Throw in a towel because of CAS?

I play the game in order to have fun, not to suffer.

If I want to play ground units I will do it, there is no point in forcing myself to play planes/spaas as I can just join another game.

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Agreed.

Whats the point playing more if I’m going to just die to someone I am incapable of killing while they can kill me using no skill, I will not spawn again.

Even if you do spawn SPAA, it is hard to use effectively at lower BRs.

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For war thunder and having fun it is like day and night. It has reached a point where I play without any motivation, throwing the tanks forward almost to suicide and without worrying about anything, these entertaining games from 5 or 6 years ago are gone not to come back and now there are only damage bugs, rebound bugs, CAS, defeats due to beating in the 4th minute and chained in 4 or 5 consecutive games, super small maps full of CQC zones, and finally the people who make ODL. Although to be honest, what player with a healthy mind doesn’t ever do ODL? That’s why ODL seems to me to be the least of the game’s problems, and above all an effect due to the real problems that the game has and the negligent work of the devs.

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If you do not care about result of battle it is really easy to move of to another battle when you know there won’t be any CAS for some period of time. Tbh victories in games like WT or WoT were never relevant to me as amount of effort to put into game to win battle with full team of random player, where you do not know, if they are on same boat, is just not worth it. I used to focus on victories but I was not enjoying game. Switching my focus only on kills and not caring about result of battle made it much more fun.

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Their main focus is to milk playerbase dry from amount of premiums that came last updates. Everything else is secondary. Yeah, there were some QoL changes that improved game little bit, but still not significant enough like stock APDSFS. It was great change but not done correctly. They should give it at least to all rank VIII and VII vehicles or make it to be connected to BR instead of rank. Right now anyone trying to grind french tanks will be hit hard reaching first Leclercs as those are 11.7 like all other rank VIII vehicles but are still rank VII so you have to fight all other 11.7 with stock HEAT-FS. I bet stock 11.3 are also suffering to stock grind as they are probably sucked against 11.7 all the time. If they wanted to made this change correctly, they would give all those high tier vehicles stock APDSFS without any stupid conditions.

This is a hard concept for people on the forums to understand. I mean who would want to enjoy their free time?

Yea @JuicyKuuuuki, just like getting killed as soon as you try to leave the spawn on Ardennes at the beginning of the match, or when you are the only person to spawn on one side of the map and then meet 6 opponents alone. That isn’t fun, and I’m not going to try to make the best of EVERY single match. Some matches are worth the fight, but others just aren’t worth the effort for the fun. I even used to keep aircraft in each of my lineups, but when you don’t want to play planes then it doesn’t make sense to, same with SPAA. I have alot of fun using SPAA, but not constantly. Don’t even get me started on the SPAA TDs like the Gepard and shit, nothing makes me want to leave a game more than SPAA killing me frontally because they have belts of pure APDS to kill your barrel, tracks, and slip shots into your turret ring at random.

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I think it would be much easier to give realistic damage to all the bullets, so you wouldn’t have the need to suffer with the HEAT-FS until you get the APDS-FS, since the HEAT-FS would do more damage and above all more consistent, so it would be more acceptable to use those bullets until the APDS-FS is unlocked. The problem is that gaijin has been committed for years to converting all chemical ammunition (except the HE) into a real piece of garbage that borders on total ineffectiveness and with damage. completely random and absurd. You can perfectly shoot someone with a HEAT-FS and kill a single crew member, and the next shot do absolutely nothing but then the third one destroy the tank, which shows an RNG in the damage of this type of bullets In short, you depend entirely on what the game decides.

There isn’t RNG in this game. Situations like that depend on multiple factors, and even though you think you are hitting the same spot. you aren’t. The tiniest deviations in impact angle, projectile speed, armor angle (vertical and horizontal) all make a difference for penetration and post penetration damage. No two shots you ever take will be exactly the same, ever. That isn’t at all because of the existence of RNG in Warthunder. Random chance is not the same as RNG.

If it is not RNG, it is simply a critical error in the damage model, in which in some shots it does not detect the damage correctly, which would turn it into an RNG but without the devs wanting it, because it is impossible for two shots almost in the same point and with the target not moving, that they do not do similar damage.
I am already very tired of seeing and suffering errors in the damage model, with bullets that do nothing when penetrating, or that stop all damage in a module or crew member (like with the sights stopping 250mm penetration bullets), and not You have to play many games to realize that something in this game is very wrong, and needs to be corrected. Although as I said before, I almost don’t care how the devs leave the game, I’m only going to play sacrificed tanks, dying on many occasions because of this problem and raising tanks without bothering to play well, since a point has reached where it doesn’t matter what you do.

ALMOST is the key word here. No two shots are EXACTLY the same, so they will ALWAYS differ.

There are many issues with damage models, that I will agree with. But in a game this complicated overall, it makes sense that some things will not be absolutely perfect. In terms of overall quality, Warthunder does pretty well for itself considering the sheer amount of complexity within the game. I will always say that Gaijin does not get enough positive credit for the game that they’ve created, especially because it has no equal.

But that small difference in angle doesn’t make you go from doing no damage to killing all the crew members.

At first the errors could be tolerated, but it has been almost 10 years now, they have had time to create a correct damage model that correctly records the damage, if they have not done so it is because they simply did not want to.

I think this is the biggest problem, if you have strong competition you tend to do things well and find a way to attract players while maintaining a balanced game, well balanced and with as few errors as possible. But since there is no direct competition, They allow you to leave the game as is.
Honestly, if another company released a similar game but with a realistic damage model, I would go for that game without a second’s hesitation. I already left WOT for War Thunder, and I have to admit that I had a better time in WOT and not I was as desperate as I was in War Thunder, but what I like most is the realism, and since War Thunder is a little more realistic than WOT, well here I am.

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This is such fun gameplay, 5 minutes into a game.

It really needs sorting out, any BR with popular large scale prem purchases especially (anywhere from 9.3-11.3). Most games just end like this. Its unplayable, and incredibly unfun. People need to be fully crew locked out or something else if they 1 death leave like this.

And frankly, for anyone who complains about “Whaaaa Its not fun on this map/being bottom tier/the only tank I wanted to play I died early in whaaa!” as their reason for 1 death leaving. You know what? I Don’t care. You are directly ruining MY fun by doing this. IF you are allowed to complain about your fun being effected so you should deserve to not play the game if you don’t want to, I get to complain that my fun is ruined for actually WANTING play the game. I dont 1 death leave even if I hate the map, Some of my best games have been on maps I typically hate. Just play the damn game.

I dont know the answer for all the newbies who make an account and immediately buy a top tier prem, other than not letting them buy it (which gaijin will never do) but If you can make a lineup, you should be playing at least that full lineup until you run out of spawnpoints.

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You blocked the names out so now we can’t see if they weren’t all lv 100s. I think I found it, I’ll check and report back after my game.