OI tank should be added

Honestly this seems fair. It’s pretty clear that it did exist, but details are still not complete. I’d still say that there is more than certain other vehicles, but Gaijin is probably aware of that.

If I had to guess they are probably going to use it as a dreams come true event at some point.

But who knows, maybe they are just one specific source away from adding it as a tech tree heavy tank, we won’t know until it’s there.

From what I understand historica lresearch regardign Japn is done through DMM now instead. Not sure who does it for DMM, but that would be the consultant(s)

4 Likes

You are the master of irony.

Yet other vehicles get added when even less is known about them. I agree with what you wrote, but certain additions are completely running against it - so clearly these requirements are not universal.

3 Likes

If this helps in any way:

Official drawings with overlay translation

image
image
image

The constructors who were working on this project at the time

image

The rest you know…

6 Likes

More evidence just to prove it existed and was built.

1 Like

Such as? Cause since the removal of Tiger II 105, nothing has been added that doesn’t have extremely accurate source material.

The requirements are clearly universal and identical for every class of vehicle: Production, non-prototype seeking clients, completed prototype, incomplete semi-functional prototype.

Oh, why thank you but I don’t recall asking for your opinion on what I had to say. While the same could go for you, your track record is comparable to making Nitroglycerin from rice.

Don’t think any one of us referenced the 105, so I don’t know where you got that pre-assumption. A famous and very questionable one right now remains to be the Ostwind II which has only a newspaper clipping. Don’t see how that’s universal, if a newspaper clipping can get a vehicle in the game then you would think a ton of documentation from the controversial ex-consultant to the players posting more info should by default get the O-I in the game but it’s very damn clear that Gaijin just doesn’t want to because they don’t want another Maus Battle rating situation.

Heck I’d say another slightly controversial vehicle is the “Zerstörer 45” Which should be this


Not the Mobelwagon 3cm which is what was added to the game.
image
image

image
This is not the Flakpanzer IV (3 cm Flakvierling) ‘Zerstörer 45’ this is the Flakpanzer IV (3.7 cm Flak 43) ‘Möbelwagen’ (Sd. Kfz.163/3)
Which right now is mislabelled in-game but i digress.

2 Likes

The Ostwind II had schematics as back-up, which are easier to 3D model on than taking photos of the real thing. Photos are primarily for cockpits after all, as those aren’t in aircraft schematics; harder to model off of too.

We know Ostwind II existed and we know how it was built. We just don’t know where its metal pieces are in Europe [or we do and I haven’t found the photograph].

If there are schematics and aerial pictures then by all means post them. Prove me wrong.

3 Likes

All nations, should have at least 2 heavy tanks.

No more than 5. It would better cover 5 different tiers.

5 hours later, and clearly what Alvis said was boloney. If your gonna say something at least AT LEAST put the money where your mouth is.

3 Likes

But I’m refering to the R2Y1 there isnt much space central space upfront for any cannons unless you fire one thru the prop
1722334169923

For example, all the modern vehicles. Pretty much everything about their protection is classified, yet there are seemingly no problems in adding more.

Even in matters that can be easily proven, gaijin often comes up with multiple excuses as to why they don’t believe manufacturer claims or documentation (or simply want something in a specific way, realism be damned) - like the M41A1’s turret traverse, or the HSTV-L as an easy example.

Yet for others, like the TOG II, they add them in the “Intended final form” instead of what was actually built (which I’m not entirely against either).

The O-I was unquestionably built, and like the TOG II it should be added in its intended final form - with 150mm frontal armor and 3 turrets.

3 Likes

If you referring to the R2Y1 I doubt it would be used as a fighter seems way more designed with Bombing or intercepting than a fighter.

Yep, and the problem Gaijin seems to be having is, due to how big and boxy the damn thing is, would make it only be feasible in the outskirts, and due to its 150mm cannon at higher BRs performing very poorly. But at lower BR’s become a dominant escort vehicle. I wish Gaijin just came out and admitted “We cannot add the O-I because it is in the same predicament as the Maus Super Heavy Tank and we don’t know what to do”.

Cause at this point this is what their implying.

2 Likes

I don’t know if it truly would be that bad. We’re talking 150mm of pretty much flat armor at the front, which depending on how the side armor would turn out you may or may not be able to angle. The 150mm gun might have good HE, which would put it somewhat close to the 155mm HE artilleries in AT capability. I don’t think we have this gun in-game, or the HE shell so can’t know for sure.

That, combined with its gigantic size and low mobility would probably put it at 6.0-6.3 - extremely easy to flank or bomb with a LONG reload and such a size that you’re locked out of entire sections of the map, but if you hit someone’s roof or something with a 150mm shell it’s lights out.

The Maus was in a tough(er) spot because it was right between WW2 and cold war, the O-I wouldn’t be.

It’s not. It would from a gameplay standpoint do what the TOG II does. Which is block off areas if you rotate it to the side.

1 Like

It’s not… what?

1 Like