IMP I: APG-65 → APG-73, AIM-120, APX-111 IFF, AYK-14 mission computer, AYQ-9 stores management system, MIL-STD-1760 interface, GPS/INS.
Other: New IR sensor, glass cockpit, NVD’s.
IMP II: Link 16, JHMCS, upgraded EW suite, ACM Instrumentation System, Integrated EW Support Station.
Hornet Extension Project (HEP)
HEP I: AIM-120D, ADS-B, Honeywell GPS/INS, Sniper upgrades.
HEP II: AIM-9X blk II, APG-79 AESA radar.
To make it clear as well for everyone else the Aussie P.2 and Canadian IMP II are both F/A-18A+ Equivalents. NOT the C. C had better engines. Furthermore I will refer to the HEP II as the A++ model.
starting 450sp - 100sp (fox) + 200sp (point) = 550 > 549 (12.7 = 100% uptier for helicopters) = guaranteed helicopter in the first 1.5 minutes on most maps.
Typhoon. Other ZA, British and Indian aircraft fit in the other lines more. Whereas Gripen and Typhoon are directly related in purpose, playstyle and conception.
Someone with more tank knowledge than me, or access to the British archives, needs to let me know if this is the mysterious 75mm HV or just an early 77mm. Never seen a 77mm without the muzzle brake.
This is the illusive triple Crusader gun mount. With 2-Pdr, 3-Inch Howitzer, and Besa MG. Would be an amazing low tier BP vehicle for the goofiness alone.
This appears to be some sort of Humber Armoured Car with a 20mm. Possibly a Hispano with a barrel shroud/jacket. As it is neither a traditional 15mm Besa or 37mm.
Don’t mind me, I’m just dropping this here in case I ever need to refer back to it. Takes forever to write up. Also bear-in-mind many of these aren’t official designations, just ways to mark the differences. This is pretty much every Churchill still not in-game.
Tech-tree:
A20: Technically not a Churchill, but essentially a prototype Churchill, has a Matilda II turret with 2-Pdr gun.
Churchill III (L/43): This is actually what the model is in-game, but it’s got the stats of a Churchill III (L/50). Difference is having the weaker 6-Pdr Mk III, so could go at a lower tier.
Churchill III (L/50) Late: Has the 6-Pdr Mk V, can fire APCR and APDS ammo. Has turret and hull applique armour.
Churchill III*: Has a QF 75mm and the same applique armour as mentioned above.
Churchill IV (75): Really depends if Gaijin continue the whole “British never used M61 APHE” nonsense. If they do, this could go one BR below the NA75.
Churchill V: Has a 95mm Tank Howitzer.
Churchill V Late: As above, except with the applique armour (none on the turret though).
Churchill VIII: Basically a Mk VII except with the 95mm Tank Howitzer.
Churchill VII AVRE: With the 165mm Demolition Gun.
Churchill II Oke: This is pretty much the only way we can get a Mk II in-game, otherwise it’s literally just a worse Mk I. Has an Oke flame thrower, no silly trailers to worry about either.
Ardeer Aggie: Prototype with a massive mortar.
Churchill III AVRE: Near identical to the Mk IV AVRE in-game, except with turret applique.
Churchill IV (L/43): Near identical to Mk III (L/43), except with cast turret.
Churchill IV (L/50): Near identical to Mk III (L/50), except with cast turret.
Churchill VIII Crocodile: Same as the Mk VII in-game except with the 95mm Tank Howitzer.
Churchill IX LT: The hull was prototyped with a Churchill IV or VI turret so this should fit under the partial prototype category. The gun is unknown, but likely a 6-Pdr Mk V or QF 75mm.
Not Suitable (edit, Ed Francis has shown that an experimental HEAT round did exist so some of these are now possible):
Churchill I CS: Field conversion. Has both a hull and turret 3-Inch Howitzer.
Churchill IR CS: Field conversion, again, has both hull and turret 3-Inch Howitzer. Has the reworked Mk I upgrades, and has a Panzer III/IV cupola.
Churchill I CS Reversed: Has hull 2-Pdr and turret 3-Inch Howitzer.
Churchill II: Serves no purpose compared to the Mk I in-game.
Churchill IIR: As above, except for a Mk II being reworked.
Churchill III Early: The earliest Churchill III’s had hull’s nearly identical to the Mk II.
Churchill IIIR: Reworked to mid-production standards.
Churchill IX/X/XI: A hull was prototyped, but they were never fully developed.
Another list I’m simply dropping again, effectively all the potential British light tanks and armoured cars between rank I & II not yet in-game.
British:
Light Mk. VIC
Guy Mk. IA
Humber Mk. I
Humber Mk. II
Humber Mk. III
Humber Mk. IV
Humber (Hispano): Needs more research, only recently rediscovered.
Vickers Carden-Loyd M1937 Light Tank
Vickers Command Tank
Daimler Mk. I
Daimler Mk. I (Littlejohn)
Daimler Mk. II (Littlejohn)
Coventry Mk. I
Coventry Mk. II
Purdah
Tetrarch (Littlejohn)
Harry Hopkins
AEC Mk. I
AEC Mk. II (L/43)
AEC Mk. III
Staghound Mk. I
Staghound Mk. I (Landmattress)
Staghound Mk. III
Boarhound (L/43)
Commonwealth:
Fox Mk. I
Schofield
Rhino
Staghound Mk. I (RP-3)
Wolf Mk. I Armoured Car
Lend-lease:
Greyhound
Stuart Hybrid
Stuart II
Stuart IV
Stuart V
Stuart VI
Locust
Locust (Littlejohn)
Chaffee
Let me know if I missed anything, happy to add it in. I have tried to avoid any vehicle with a weapon worse than a US .50 cal. So no Vickers .50 cals. I’ve also tried to avoid vehicles that could be considered a Tank Destroyer such as the Vickers Light Tank with 2-Pdr.