Object 279 now dies by fire crackers

You don’t play it much do you?

Its very easy to find.

When playing USSR 7.7 it’s more like a 5v1 you’re right.

There are no teammates that are going to help you.

Its not the only thing they can pen.

Yes flat armor is very common. A hull down T-29/T-34 can’t be killes by the B round at all.

Maus overpressure spot is literally 1 pixel.

Conqueror and G6.

Doesn’t matter APHE can ammorack you too if hit.

Just picked it up recently. So far 44 battles, 124 kills and 31 deaths.

I’ve played the T-10A a decent amount and not once have I been killed by lower side plate.

Maybe for you.

Then you should play with your team. This is a team game after all.

That’s why I bring both the B and D shell.

Theres 3 spots on the engine bay. Left vent, middle vent, and right vent. By shooting either corner of the turret you can overpressure the Maus, the middle is harder to pull of but its possible.

The IS-4M has a long reload so its better to just shoot again and keep an APHE loaded just in case a different target shows up.

Also why would you need to use HE on the Conq? The Conq has a big cupola and LFP weakspot.

What I mean is I don’t want to bring more ammo. I only bring like 10-12 rounds.

The T-10A doesn’t have the same lower side weakspot.

A tank that relies on its team to do well is a bad tank.

If you have to switch rounds you’re wasting a shell and waiting 20+s for a single kill.

The sides are blocked of frontally and can’t be hit.

Of course it’s harder its literally 1 pixel. So far I’ve only done it 3 times at range.

Cupola is unreliable and LFP doesn’t work if hull down.

You can easily bring 20 rounds and not have it change your survivability. The charges that are going to be hit are the ones that are filled first. You won’t get a nuke with only 10 rounds.

I guess all long reloading tanks are bad then including the T32s.

Teamwork helps, the IS-4M can act as a sponge for the team. That’s why I have a 73% win rate on it right now.

This is a very extreme example as I was at a bad position but here I was acting as a sponge and held point. There was an M48s with HEAT trying to kill me, a few times I angle my turret to the left to increase my survivability. I only died to overpressure HE from a T30 which took him a few minutes.

I don’t usually find hull down T34s or T29s so no its not worth using D shell as my primary round. Right now, its better to use B shell as a primary for me at least.

Yeah if the Maus is perfectly frontal and not at all angled 1 bit sure which is never.

Uh yeah I just said that.

Whatever works for you

Bringing more than 13 rounds means the right side of the tank gets filled with charges. I bring 13 or less rounds because I can bias my angling showing the right side of my tank first because there no ammo there thus increasing my survivability.

If I ever need more ammo I can go for points, and yes I’ve gotten nukes with 12 ammo.

Ah the „team” argument.

It always comes when nothing sensible and logical can be said.

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I guess you can’t read. I have plenty of arguments other than “play with the team”.

What actually happens if you angle the turret:

If the IS-4M angles it’s easier to hit but even if he doesn’t you can still pen.

Yes.

You’ll be left alone immediately.

You’re fighting a full team of mentally challenged retards. You should’ve died way earlier.

Don’t know what game you’re playing I face them almost every game.

Still not a realistic shot. You reload for 20s only for the Maus to turn slightly and have it do nothing.

You can’t choose what side you angle if you have to push a corner.

Some maps aren’t 3 cap games.

With the IS-4M? Provide proof please.

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Sorry but the „muh team” argument is the worst argument You can use in a discussion.

I’d accept that argument for the Maus because it’s almost invincible when angled but for every other tank that doesn’t work.

Overpressure magic killed you.

Uh yeah you shot the turret. I don’t think I argued that the Conq can’t pen the turret.

Your opinion I guess.

I mean that’s why I kill supporting tanks first. It might take a few shots but its possible. These days though I don’t need to bring HE as it compromises my survivability.

Yes but I’m not pushing a corner every 3 seconds. There other situations other than “pushing a corner” where I can bias my angling.

And yet I still push for point.

Its not. Playing with your team is encouraged in WT. That’s why we have things like scouting, scout drones, squad pings, map pings, squads, repairing allies, extinguishing fires on an ally, and teamwork medals and other achievements.

Some tanks are better when played with your team like scout vehicles, super heavies, heavies, and IFVs. The IS-4M is one of them as it can act like a sponge. A tank not being fully reliant on the team doesn’t necessarily make it a better tank, they just serve a different role.

If you angle or not doesn’t matter either your barrel or your breach get shot. You get to choose. Best thing you can do is wiggle hope the enemy misses 3-4 times until you’re reloaded.

And why would anyone not shoot the turret?

Wasting ammo when only bringing 12 round is retarded.

How do you kill a T32E1?

Then what is your use as a bullet sponge?

On many maps you can’t and even if you do drive back to cap you’re wasting time and give up your position.

I didn’t doubt you doing it in an IS-4M I just don’t believe this is possible with 12 rounds on a map that is not a 3 cap game against enemies that have brain. Did you do this on a NA server?

And we all know how much WT players care about helping their teammates.

Too bad I started the game late as I heard we used to get paid in lions and rp when we got hit lol some tutel players literally got on top of the scoreboard from bouncing shots alone. Seems like 7.7 the IS-4M and Maus are two of the most armored vehicles in a full downtier, you can’t take hits like this when playing the IS-7 or Object 279 even when facing 8.0s/8.3, I get one-shot by Leopard 1 HEATFS a lot.

I saw an E-100 the other day and I was in an Object 435 I just followed him everywhere lol was lucky the team was steamrolling so we didn’t do much. We both didn’t die and got one kill each and it was beautiful

But unlike the IS-7 and Object 279 the Maus and IS-4M only have armor. The IS-7 and Object 279 have good mobility, firepower and so on but most importantly they don’t have a 20s reload.

I know this can be funny but how often does this happen?

E-100 situation? Twice in 4000 hours

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Wiggling is essentially angling the turret which is what I do as well. If I know my breach gets knocked out or my turret crew gets penned anyway I just angle and point the commander’s dead body towards the enemy to limit damage.

Its all about making the weakspots as small as possible and difficult to shoot. The Tiger 2H has a turret weakspot but it certainly doesn’t have weak armour. The point I was making is that even really high pen APDS can get bounced by angling the hull.


Really angling the turret slightly can reduce the turret weakspot a lot.

Killing tanks is waste of ammo? lol

Usually I shoot the little divot right in front of the cupola, not an easy shot but workable at close range.

Holding cap? Playing defense? Pushing enemies not behind a corner?

I don’t know why you’re so stuck up on this point. Its purely personal preference. If you can’t make it work then ok. I can make 12 rounds work, that’s why I bring it in the first place.

In this game I shot 11 times with the main gun.

Also I like your nitpicking.

“Erm you didn’t do it on a single cap”, “Erm you did this on NA”, “Erm your enemies probably sucked”

Very nice goal post moving

Teamwork doesn’t have to mean hugging each other you know that right?

Object 279 was heavily nerfed

No? Wiggling is baiting the enemy into a bad shot that gets absorbed by volumetric.

The commander sits behind the gunner he can’t absorb damage.

I never said the IS-4M had weak armor but it’s not enough to protect you for 22s.

And why shouldn’t they just shoot the most obvious spot?

Wasting ammo by engaging a Maus frontally.

Works but it’s pretty unreliable.

You’re not holding a cap if you can’t shoot back. If you just sit there and get shot at you’ll die at some point.

Fine.

I think my post said it wouldn’t work on some maps not that it doesn’t work at all.

The reason I bring this up is because on NA people tend to just sit there at let you shoot them without wiggling and are generally worse. It’s not saying you wouldn’t have gotten a nuke but that it would likely take more shots per kill.

Light tanks ramming and trying to push you as well as stealing your kills is the only type of teamwork you can expect as a heavy.