Tbf, not sure this really needs to happen. They are different BRs for a reason. 1 out of 4 rotations the mirage faces the 15C and its the top br, the other they are both getting dumpstered by top tier planes.
The BR system is there for a reason and we have rotations to eleviate large performance gaps.
If they were both 13.7 i would understand, and the logical choice would be just make M2K 14.0, which is already done.
The 14.0 planes like F-15E or F-18C get trashed all the same, as their missiles are the same or worse.
M2K is also the most exaggerated example, but Su-27SM is also much, much stronger than F-15C or any AMRAAM carrier. Avionics difference doesn’t matter, if you have to see the enemy with your eyes and lock him with HMS anyway.
So we just basically want the 2024 meta back where US AMRAAM spam makes everything else irrelevant. Got it. Have to change the game because 5 people learned to play.
Adjustments to DL alone would help narrow that gap. Only Russian jet at 13.7 that would see any meaningful benefit from DL reworks would be the KR. All flankers stuck with N001 and similars probably wouldnt see any noticeable benefits from DL reworks unless they were close enough anyways for IRST swaps.
If the 13.7 area were to see benifits from DL adjustments it would mainly be NATO jets and Chinese.
This thread also happened to coincide with the time when chaff was made to do nothing by accident. Realism advocates were happy with that change.
So how would you like the default state of your chaff to basically not work? Take current notch mechanic and make it so chaff is the same as current no chaff. And then make it so notching doesn’t work without chaff at all. Sounds fun right?
Not gonna bother defending this hill since its not my position at all.
The fix doesnt have to be chaff related. Im not settled on what the best solution would be, but i know current state of things for AMRAAM carriers is unsustainable.
This is why im really pushing the DL reworks. Both sides benefit, BVR reliability goes up, notching in theory remains the same in one direction, and planes at 13.7 that would benefit a little would be NATO and Chinese. Think its the best place to start, with the least learning curve and potential harm imo.
well, it must have been a long time since you played the Tomcat to say such blasphemy.
The Phoenixes are the missiles that suffer THE MOST, currently, cos of the overtuned multipath effect (nowhere near real life) and the ultra easy notching of the current build of the game.
You need to fire around 10-12 perfectly launched AIM-54s to score a single kill in a SIM lobby with half competent adversaries.
Reduce notching window angles, notching can be done and should be, but not in the current overeliable way, people need to actually try to match the 90 degree angle instead of just turning right or left like they do right now.
Maintain (or even increase) chaff capability.
Reduce multipath to a low, more realistic, ceiling. I would say 10m over ground, maybe 15m. Making it possible to, theoretically, multipath missiles above water (like all instances of it happening IRL, over a flat surface) but no over ground (rugged terrain).
And to all of you, remember that fox3/1 balance is not affecting ONLY top tier, which is the minority of the planes that carry FOX3s and 1s, but most planes from 9.7 onwards…
maybe, but for the changes to be realistic, and actually do something for balance, chaff bloom needs to be added. in real life, chaff isnt something that goes 1200 kmh to 0 the moment it leaves the dispenser. it takes half a second or two, which isn’t much, but it does confuse the seeker for a few moments. if you watched any dcs BVR or even close range videos, you can see people like growlingsidewinder spam chaff while diving and doing erratic manuevers.
what this adds is, realism, addresses the issue you talked about, (not entirely, changes still need to be made) and chances to defeat the seeker of radar missiles without having to go to always 90 degrees and spam the chaff button as hard as you can. but, its not as easy as notching. infact, its pretty difficult and not something to be relied on since its not consistent.
HOWEVER, you have to note that for this to happen, gaijin will have to give chaff speed, and tell it how much it needs to slow down based on altitude and other factors. now imagine 16v16 with everyone spamming chaff, this will cook the servers. which is why im not expecting it soon, but if somehow the server issue is resolved, this will be awesome.
speaking of phoenixes, did anyone notice that they go pitbull WAAY too late? i dont know if this is because they loft too much and get in to my rwr blindspot above me, but i remember phoenix/fakours going pitbull at like 8 kilometers at maximum. i didnt used to have time to get in to the notch in my su 30’s, i think i’ll try playing a plane with 360 rwr to see if this is the case or not
I honestly didn’t notice any change, what i’ve been experiencing is random losses of DL and completely unreliable Inertial Guidance. I believe the pitbull was suppose to happen at 20 km to target, iirc.
not a change, i think they were always like this tbh. (im talking about this year, i wasnt that active before that or at a br where i saw f14’s)
i dont have the f14, so i dont know how its radar and datalink works with the phoenix. i just used to have this problem of them getting pitbull at extremely close range where i cant get into a horizontal or a vertical notch at all. it might be just me or my fault, i dunno.
I never said the playstyle was good, only that its the best thing the F-14 has. If you don’t carry and use the 6 phoenixes you are essentially just playing a 12.7 jet at 13.0 or a 12.3 jet at 12.7. A very mid one at that. These are all air RB BRs. This thread is also about air RB due to the nature of the conversation.