tho i wish they just gave all AESA radars the full 140 like the rafale theres no reason not to
it got narrower search but wider TWS
much taller for both though
That was honestly my biggest annoyance when I used the radar.
I’m use to the average flight performance and the average missile count.
I however need vertical rows to go with my moderate width.
if it had quicker scan and better modes it would be amazing.
EPAWSS would be wonderful as well
After 100% of YouTube bloggers called this plane terrible, I hope Gaijin will listen and do something about this plane?
But channel loss. Yeah right… Just something you guys are repeating without knowing anything about. The most unrestricted out of the 3 mentioned is the F-15. And the F-15 has a better variable intake than the Eurofighter. The Rafale doesn’t even have a variable intake

Rafale

Eurofighter

F-15
Variable intake on display
You don’t know the channel losses in-game, on top of that variable intakes harm low-speed thrust more than intakes that aren’t variable, on top of the intakes being designed for higher top speeds.
It’s more laminar drag.
One simple google would have told him that c hannel loss in the F-15’s supersonic inlet can negatively affect flight characteristics by decreasing engine thrust and potentially causing aerodynamic instability.
Still it is not repaired xD guys they do not even read this thread stop wasting our time

That’s a good question since the F-18 currently has channel thrust gain right now
channel loss are account by the intake if i remember
f-15s has almost 1:1 if not 1:1 intake but still result in a ~20% thrust lost across the board
I just don’t understand the engine nerfs across different aircraft. The Rafale only has about a 9% reduction from its real life stats, yet the F15C’s engine performance is around 20% lower than its real life counterpart. I get that adjusting engine performance can affect the F15C at 13.7, and maybe that would justify raising it to 14.0, I don’t know. I’m not even asking for the full 20% buff; just give it around 11% more thrust so the F15C has the same 9% debuff the Rafale has.
I’m also not in favour of trying to make the F15 the new top dog. People asking for a 14 to 16 missile loadout are going too far, and I wonder how much flight performance you would lose anyway. You can make the aircraft work, I can do well in the F15C, but individual performance doesn’t mean much when the broader statistics tell a different story.
Right now, US top tier win rates sit at roughly 46.6%, while most other nations are around 50 to 55%. That alone shows there is a performance disparity, and saying it is a skill issue from the player base is not convincing. France, for example, is on a completely different level with a 64.6% win rate.
When the Su30 arrived, it was already good, and it still received buffs to make it more competitive, and that was the right decision. It is better when the playing field is more fair. But with the US having the lowest win rate of all nations at top tier, being given an F15C with a new radar and placed at 14.3 just feels disappointing.
Imagine being a new player or someone planning to buy a premium to grind the US tree. The US tech tree is one of the biggest with many premiums. How many players will scroll to the bottom, look at what is waiting for them, and see that the F15C is basically the worst 14.3 of all the 14.3 aircraft with nothing unique, no thrust vectoring, no standout flight performance. Why would they invest time or money into that.
It is a shame because the US tree is awesome, but players will always focus on what is new and shiny, and since the new aircraft here does not feel new nor shiny, many will move on or wait for the F22. Most F15s in the game are good where they are (even tho the win rate sucks), but this F15C GE variant feels dull, gajin didn’t even give this thing a dev blog post because they know its bad.
The pylon situation also confuses me. Other aircraft have received weapons with little to no evidence, yet there are images of the F15C with pylons and documents suggesting that the F15C GE was wired for them (if I recall correctly, i saw it on a bug report
). Giving it pylons would at least make grinding it feel meaningful, but I still don’t think giving it 16 missiles is the right answer (maybe 10 to 12).
16 missile is maximum. But it might not come as other trees still stuck with only 8 missile at top tier
I am curious as of how much performance it would lose if you took 16 aim 120s
tbh the GE if it were to stay at 14.3 would need atleats 12 to be somewhat competitive
Yeah, I’m more for buffing the flight model and it having 10 to 12 aim 120s
i dont think 10 is a real config
its either 12 or 16
16 is definitely not possible
12 is possible since its 2 extra on each wing pylon
It doesnt.
Ppl are just a bit too “smart” to understand that
tbh i dont play or main usa tree but i give my opinion as a german and ussr main:
- there is to much planes in the usa tree from 13.0 to 14.0, compare to the other tree
- gaijin should realy just start focusing on other tree like sweden and china as they are the one they need the most plane top tier
- gaijin should not just add plane but also make the things around better like maps and br balance: exemple when i was farming the f106 even back then, i tried to play sim with the mig29A and omg, its like only the usa team can use the carrier, even if you wanna destroy it , you cant how much they respawn.
ah sorry I should have specified, I meant 10 120s and 2 aim 9s.



