There isn’t any. Also depends on what plane u are flying, a few advice.
Try not to fly high unless u are in a kinetically advantageous plane. Or for example ur IRIAF F14 with FK90. In which case try to get as fast as possible within the space and time allowed and try to aim for those with at least 600m/s approach rate. Don’t launch anything towards negative approach rate targets unless it is within sort of 5Km or so. Also note that the higher u shoot ARH the less likely it will be subject to multi path cause the larger the angle the lesser the chance.
Just save them, try to supress the enemy aircraft who are very high at start but then leave a few at least so that u can farm from high up.
This guy makes pretty good videos on how ARHs work, although it is more focused on defeating them usually.
However, using that logic and working backwards, understanding how to defeat them will show you how to see targets that are in poor positions to react to your launches.
No, now MICA its the most OP missile. The missile and plane they should nerf isnt USSR or USA now.
Its need to be France now. Or move Rafale up to 15.0 BR
Actual skill issue
defending all ARH missiles in this game is stupidly easy and id actually argue they all need to be buffed
LIterally just notch and chaff It works 100% of the time if you do it correctly
It works so well that you can be up in space and notching missiles because gaijin in their infinite wisdom is not properly modelling radars (It should actually be harder to notch them at altitude not easier)
This is what i personally do because its easier to defend against at altitude and it gives me a better offensive position to get missiles to hit
as an russian main at top tier the only place where the amraam has any advantage over other ARH missiles is at BVR other than that its the same as any other when it comes to defending from it