Navy Arcade Sucks Now

Form my point of view you gathered to play sealcubbing, and now seals have guns.

I dunno, I see exact same matches most of all, like nothing changed. Few people doing a lot others like from another planet. Not always ofcourse, but in same proportions as before an update. I guess you know Russian proverb that suits well :D

Like you know, this works in both ways. They still swim straight even after hits, despite maneuvering and firing now is much easier, and if mediocre player could miss first salvo or two at them, now they just get annihilated

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i didn’t say that all seals born knowing how to use a gun, but before change they were with wobbling noddle swords versus those who mastered art of gun-fu aka. (skrs and m-802)

i notice that players in average achieve higher results in both dmg and points(and this with aiming partially broken), sure it’s not all thank to aiming but other changes too.

yeah in that part it’s true. But still not by that high as I was first thinking.

Personally, I’m ok with new system. Doesn’t changed a lot in terms of results, pretty much the same. Maybe yeah, a bit more comfortably, but some things are worse. Especially coastal engagements in higher tiers went much more chaotic. But it is also crazy bots ammoracking you with 1st hit (yo Pr. 12412) while u are fighting players playing huge role in this worsening.

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As Naval ARCADE Gameplay sits now, it is unplayable. Playing this mode is a waste of time now. Go back and install the previous version of Arcade gameplay. This way if snail wants to try something new which should be tested, at least players can play instead of driving them away from naval arcade game mode.

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Factually untrue

A matter of opinion - I’m mostly doing air for the event, but still do NAB whenever I get a big SL booster and still have no trouble with the game.

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what exatly you dislike, probably you aren’t aware that currently aiming system is bugged? or you don’t like new system as a whole so much?

Not getting bug into account it is definitely not unplayable and totally not a waste of time, still great SL farmsource, probably even more than before. It is more a matter of taste, someone likes, someone no, another doesn’t care at all (like me)

last year first buff on bluewater was the instant targetting time - results in a nerf of coastals
the aimbot update again buffed bluewater and coastals this time - resulting in a nerf of planes.
So you are right - the only ones which have no nerfs are the bluewater players

If a similar update would be applied to ground (edit: realistic) would result in a laser rangefinder for every tank and a radar equipment for every SPAA
I assume the pilots would start revolting…

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But you literally have that in ground AB for a decade.

Sure ability to easy aim and hit modules of DD like turrets and other stuff with 40mm+ from 4+ km it’s and ability to hit precise without rangefinder for all small boats guns is a nerf for costal.

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I don’t know why you are insisting into this narative, having guns is irrelavant, nobody complains about doubling their frags or doubling their damage.
All the post are complaining that hunting incocent seals in the ice is just too easy and not fun.

Angry customers have put this game back on track many times!
They have force them to correct the grinding.
They have force them to give meaning to premium bonus.
They have force them to correct the repair costs.
I can continue but you don’t need a history lesson.

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Don’t be innocent use your gun and brain to survive and score.

Yeah? Sure go do that if you think you could.

Form my perspective there was only one successful revolt and it was cause of cumulative effect of constant grind hardening which went for years before the revolt. Now you all pacified with some changes, but grind keep hardening now you have infinite marathons ongoing for less rewards taking 2+ more times, you have BP with 2 meaningful prizes instead of 4 which last longer. You have 80%+ RP for time in game, not for actual actions. You got tons of clones. You think community won ? I think it was barely a pyric victory.

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the mentioned nerf for coastals was the decrease of targetting time last year - not the aimbot update!

I wanted to compare the aimbot changes with what would be the same on ground realistic (which I should have mentioned)

Did you read my post? Please read it again.

Revolts are irrelevant, they are a company and angry customers are bad for bussiness.
And since you mentioned Battle passes, I agree with you, most of my team and friends stop buying them.
So you see a bad product=disapointed customers=problem for company.

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so new aiming buffed them?

we are in arcade, aren’t we

you think playing or stop playing in 3.0- costal where newbies are dwell(like you and many other who complain here and in other treads) any noticeable?

yes I already wrote this(!) - but the buff goes only vs planes as the bluewater was buffed in the same way vs. coastal and planes together
Shooting with 40mm vs a destroyer which can answer with his artillery is a uneven challenge…

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They should answer cause if they don’t 40 mm kill them in a minute or two with new HE mechanic and constant fires maybe even faster if they repair and wounded. 40+ mm guns now quite dangerous for DD 4+ and deadly for 3.3+


I already tried to explain to you the dynamics of angry customers!!
I also don’t see any wave of happy customers.

**Are you giving us the noobie speach now? No more arguments to press your narative I guess…

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happy customers don’t go to forum to celebrate their happiness, they play the game that they enjoy

actually in modern days only small amount of customers use forums to communicate with developers

So you finally you got it.

Sure, happy customers don’t read the forums or reply to posts.
You are the happy customer exeption then…

I see the same on Redid and Steam

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