Noting that aiming seems again different, by means that when you point and click on an enemy ship, your gunners just shoot somewhere into the water nearby your ship. Is this a new feature or a bug? Looks very strange you are a bunch of ships and everyone just shooting at the water nearby because the Gaijin-bot decides so. While the ‘official’ bots snipe you from 20km.
If you lock any target that you don’t have clear line of sight with (that is, no islands or other obstructions, even if you can see the ship’s superstructure clearly) the arcade aiming just nopes out and cannot range the target, and simply shoots into the water. In my testing, if you lock a target when you have clear line of sight, the ranging will continue to work for that particular target as long as you do not deselect it. If you accidentally deselect it, the aiming will once again just lose any concept of range and will fire into the surf. You can force it to shoot further out by just aiming at the sky, but you cannot be accurate that way.
Boy that is for sure. My last match I thought I would try to do the “whaleman” task with the PT-15 staying at maximum range and just lobbing torpedoes, but bot Emden said no and sniped me from about 15 km. It used to be if you were in a PT boat you wouldn’t be spotted by a bot or a player at long range (8-10 km), but that doesn’t seem to be the case any more.
In any event, after taking a break I tried it out again but after three matches I think I am now done with this mode. It is completely broken, and I won’t be playing it again unless they revert these changes and/or give players back the ability to actually aim their weapons.
Essentially samsies. I guess I’ll check in every once in awhile. Do my three matches so I can talk about what’s going on but… the game sucks right now. It’s all big boats focused. No skill. No nuance. Nothing of interest.
It sucks.
If there is no skill and easymode why you are not in first places? It not faceroll at all, you need to play smart to live and score. It easier in aiming yes, but harder to live long, and it leads to more active gameplay, just like i said in my proposal year ago. And don’t forget that new aiming boosted those ships and boats which underperform previously like slow reloaders and those who had big guns but don’t have rangefinder mechanic for some reasons.