Naval matchmaking need some improvements

Several easy improvements to naval battle matchmaking, what could be done to enrich player experience:

  1. Return small map variants (from before where spawn points were pushed back) to the rotation for low Battle Ratings (BR 6.3 and below).

  2. Return to rotation the maps that were completely removed: South Africa, both variants of Southern Kvarken in Domination mode, Aleutian Islands for large ships, Southern Kvarken and Aleutian Islands in Encounter mode, as well as Southern Kvarken and Aleutian Islands in Conquest mode.

  3. Shift the BR ranges for mid-tier maps upward by 0.3-0.7. After BR decompression adjustment, destroyers and frigates ended up fighting in Encounter mode at distances of 20+ km. These maps don’t even have separate destroyer spawns, and convoy bots accurately spray fire from all their guns throughout the entire battle.

  4. Return Domination mode maps to the 6.3+ rotation (our favorite Japanese Port, Black Sea Port, New Zealand, Cape Horn/Fireland, Coral Sea Islands, and Norway). Removing them from battleship matches was a major mistake and significantly reduced battle variety. Currently, a quarter of all large fleet ships—on which players spend the most time grinding and where they purchase expensive premium vessels—are limited to playing on just 8 maps, 4 of which are virtually identical Conquest maps with a large capture circle in the middle of nowhere.

  5. Finally, as a bonus—add weather and time-of-day variety to naval battle matchmaking. Let fleet commanders experience storms, night battles, sunrise, and sunset. Currently, 90% of all maps use presets between 10 AM and 1 PM with weather conditions like haze, overcast, thin clouds, or light cloudiness, which are visually indistinguishable from each other.

It wouldn’t be difficult to adjust matchmaking slightly for naval battles, and players would greatly appreciate it.

  • Yes, I’m all in for that
  • Nah, everything is fine
0 voters
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begging the question by slanting the vote makes your poll meaningless … ask a question neutrally or don’t bother asking at all

Night battle? NO and Never

It’s not that bad as you think. Not ground battles style with pitch black screen, but decent with illumination.







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Evening battle happened for the first time in years.





Night for naval looks sick. It’s only borderline pitch black when it’s also stormy weather though.

Actual moon with “thunderclouds” weather.

Even in full “Storm” weather it’s not even close to pitch black.

I don’t know, chief.

Edit

Settings: Night, storm

Looks like it dependent on the real time of the day, moon moved on the same settings as before.

night - storm now:



so it’s manageable, some intersections of weather+time of the day, could be banned as they are now, if they create unplayable combination.

I’m not saying - night battle every second game, but one in 15-20 it’s interesting.

And looks like we got same weather/ToD cause “exact time” presets used - and they didn’t change with - real time of the day.

handing a huge advantage to players with spare brightness control
and a huge disadvantage for those already maxed out and already on the dark side
yehhh
wonderful idea
aka … not the brightest suggestion of the year