Model Errors of the LS-6 Series Bombs

This is a bug topic dedicated to the model issues of the LS-6 series bombs.

Before this, I had already written a bug report Model Errors of the LS-6 Series Bombs. However, the Reporting Manager deemed my supporting materials insufficient to substantiate the issue and then locked it… This has really frustrated me, so I plan to post a special topic about this bug on the forum.

These were a series of canned responses, and he didn’t even give specific reasons for the rejection.

①Incorrect Dimensions of the LS-6 250

The model of the LS-6 / LS-6(IR) 250kg bomb in the game is incorrect. The in-game model is larger than its real-life counterpart.

The “LS-6 Modularized” is a modification based on existing general-purpose bombs.This means that using this kit will not alter the original size and dimensions of the bomb.

Specifically, the LS-6 250 utilizes the 250-3 bomb as its base. The in-game model for the LS-6 500 correctly matches the size of the 500-3 bomb, which accurately reflects this real-world adaptation.

in game

LS-6 500 in 3D modeling software Blender


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Whether in the game or in reality, the LS-6 250 is correctly associated with the “250-3” designation.

designation 250-3



However, the bomb body of the LS-6 250 is noticeably larger than the standalone 250-3 bomb. A direct comparison of the models in software like Blender clearly shows that the LS-6 250 model is significantly bigger than the 250-3 model .

bigger size and dimensions


② Incorrect Folding Wing Geometry for the LS-6 Series Bombs(LS6-250 and LS6-500)

At the 2024 Zhuhai Airshow, the LS-6 series bombs were displayed with their flight wings in a fully folded , parallel configuration .

LS6-250 In Zhuhai Airshow


In contrast, in the game, for both the LS-6 250 and LS-6 500, the wings in the folded state are not parallel and form a noticeable angle, which is inaccurate.As the fins assume a “V” shape in the game

in game

ls6 wings


ls6-500

modles in blender

③ Reduced Payload Capacity on J-10C Due to Model Errors

After describing the first two bugs mentioned above, we can now move on to the third issue: the integration of the LS-6 250 bomb with the triple ejector rack mounted on the J-10C.In the TER, there should be three LS-6 250 bombs instead of the current two in the game.

Due to the oversized dimensions and incorrect flight wing modeling of the LS-6 250, it clips through the models of the left and right bombs when mounted on the TER of the J-10C. This model collision issue prevents each pylon from carrying three bombs, and the loadout has to be reduced to just two.

model clipping

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If these issues are fixed

1:

If the LS-6 250’s model is scaled down to match the actual dimensions of the 250-3 bomb

2:

and combined with a correction to the wing folding geometry

3:

the three bombs fit perfectly on the rack without any model clipping.

No model clipping


(ps:my 3D modeling skills are not particularly proficient. Since these model assets are integrated and non-modular, I had no choice but to modify them directly based on the original in-game model files. I adjusted the bomb size by scaling it proportionally, and when it came to modifying the flight wings in particular, I could only edit them by deleting their vertices, edges, and faces, followed by stretching and reshaping them… In the end, I barely managed to approximate the real-world configuration, but the final result is not very precise. At the same time, I would like to express my sincere gratitude to everyone who has taken the time to read this far and review this issue.)

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