Mitsubishi F-2

F-2A at low speeds: so anyway I started dogfighting

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Excluding Eurofighter of course.
I am also not certain what the flight manual and the pilots are saying about continued 12 or 13 g turns.
The way you put it makes it sound as if those g loads are as per the norm in the JASDF.

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Turns better than a Typhoon based on what I have seen.

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Still has far too much nose authority all F-16s do they act like deltas in that department.

F-16s pull much more AoA IRL then is commonly thought, they’re fully stable up to 26 degrees, and can pull up to 31 before stall characteristics begin.

At very low (sub 200kph) speeds, they do have a bit better authority then IRL. But that’s a considerably small part of their flight model, and very few planes in game actually have near stall characteristics modeled anyways.

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That is great but the only way to know that is from pilot accounts, manuals and flight regimes are all under the G limiter. Fms in game are not modelled or based on pilot accounts.

Otherwise brother, I could dump so many reports on how underwhelming the Typhoon is.

These values are taken from General Dynamic F-16 Flight Manuals (Lockheed Martin ones are too new to be used on the forums).

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That’s interesting!

it cant

Yup, in a duel scenario, I think the Rafale > EFT > F-2 => Gripen > everything else:

Though that being said, in a real world scenario, you can opt to bleed all your energy to point first and launch AAM-3/AAM-4 and win before they turn around, so you aren’t completely helpless against those 2.

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Point first?

The “Parthian Shot” with MICA or IRIS-T would be a bit of a probkem WVR.

Generally speaking, I’ve found that in a 1 circle scenario where you decide to just burn all energy, you get to launch first. So best case you fire first and they try to defend and die or worst case, you fire first and they decide to fire too and you trade.

Real life or in game what are we talking about now?
I don’t think pilots want to shed all their air speed immediately.

In game, of course

Eurofighter could attempt bleeding speed as well.
Rafale likely just holds S.

I did defeat Eurofighter in F-2 in random matches.
Sure that is random matches but F-2 is a bit of a beast in it’s own right.

The lack of HMD is something I really noticed however.

I thonk the EFT could but I think they don’t bleed fast enough? Though haven’t fully tested it.

But yea if we talking random matches then every EFT/Rafale has lost but that’s also because they’re probably carrying more fuel and have bombs and such.

As for HMD, I haven’t noticed it since I always use vertical ACM mode and am pretty quick switching targets in TWS. I think it can be a bit troubling in GRB when there’s a bunch if AGMs in the air cluttering TWS tho.

Especially in a dogfight the lack of HMD can be annoying and you have to change course and bleed energy to get the missile of. Some launche angles are simply impossible.

Eurofighter bkeeds speed extremely quickly if it doesn’t compress at highest speed.
Reducing throttle with the airbreak deployed and you drift around at 600 km/h.
F-2 has to carry more fuel than Eurofightet or Rafale.

For me the lack of HMD doesnt matter in a dogfight as I can roll and easily target anything I need. Until we get AAM-5s, we won’t be getting super close range missiles off anyway. Though I actually use AAM-4s as they pull more and can track pretty well.

As for fuel, I generally am between 15-25 mins of fuel in GRB and can extend the loitering time by being in 60% thrust.

Rolling gives away energy while some angles for missile launches are entirely closed off to you.

Other aircraft could also use less fuel and reduce throttle. Eurofighter and Rafake in particular.

I always bring full fuek on F-2 because I do not want to lose out on position.