https://community.gaijin.net/issues/p/warthunder/i/TyHjKYB9sBbO
Heres one i made about the GCS1 (for japanese domestic aircraft) and aam3 for ej kai
https://community.gaijin.net/issues/p/warthunder/i/TyHjKYB9sBbO
Heres one i made about the GCS1 (for japanese domestic aircraft) and aam3 for ej kai
Not to mention the T2 and F1 dont have their ASM1s and T2 missing its quad bomb rack on the belly and twin bomb pylon on the wing (used to have on wing but gaijin removed it for some random reason)
Plus F104J missing its bomb loadout too
I can tell you why it didnβt get accepted
For the same reason the F4f Ice doesnβt have the Iris-T
And the reason is balancing, giving it the AAM3 would increase its br.
The same goes for the AAM5 whenever it gets added to the game
Do you really want to fly a phantom at 12.7?
It was also pitched to move it up in BR to 12.7 or 13.0 even (wouldnt mind no change for me honestly)
Let me tell you from experience,
There is nothing worse than flying a phantom at 13.0
Yak-41 is as far from Yak-41M we got in game as YF-16A to F-16AJ, these are equally βfakeβ planes. It doesnβt make them bad, we play a game and there nothing bad of having unrealised projects or unimplemented modifications.
I have no issues, i take it to 14.0 and still do fine
Might do it again later on actually, thanks for that :)
Also F18C early with datalink sparrows at 12.7 (6 of them) that seems balanced
While the first part is good - Gaijin doesnβt want to add GCS-1 for whatever reason (even tho files about it are in the game) and all bugreports about them are ignored - the second part is basically just bad report. Not because of arguments or documents, but because of lack of common sense.
AAM-3 are not on F-4EJ Kai because of balance reasons. Nobody will let fly a plane with 4 IRCCM and 4 SARH missiles at 12.7. And at 13.0 we have F-15J. And also, no reasoning. EJ Kai is good at its current state
Could do F-4EJ Kai (Late) and folder it under the ej kai so its entirely optional
And they refused the GCS-1 cause βNo proof it can track tanksβ
Despite that it has been proven it can indeed track tanks
People who buy it (and other top tier premiums) are largely not great with the game, you can give it AIM-176 and its perfomance would barely move + A-G kit is pretty weak
Send these proofs then! At least here. A direct proof, that GCS-1 seeker is able to track tanks.
Iβll send them once again once I am home on my pc
Penguin can so GCS-1 can as well. As far as physics goes ships and tanks are more or less the same in terms of IR signature
Anti ship missile: can track tanks
IR guided bomb: cant track tanks
I think somethings wrong here but idk what it is
One can argue abot size difference but ships are generally speaking colder targets due to engine block being under several decks and often underwater (unlike tanks that has it more or less wide open) and as far as I know GCS-1 is more of an anti-landing craft munition rather than anti-warship one so size difference is not so drastic as well.
GCS-1 has a dual wavelength allowing it to track ships and tanks as well as tell the difference between a high (missiles and jets) and low heat (ships and tanks) signatures
I never found any information about seeker head for it, I suspect it is more or less same as on ASM-2 given timeline of development, but anyway itβs primary target would be something like Type 067 Landing craft βYunnanβ which is hardly bigger than tank it carries