Exactly! And thanks!
I already made a suggestion about the DAP, the suggestion was aproved but was then send into some archive. All those things which are missing, where also in this suggestion… even the most points you mentioned…
I really really hope the door gunners will get AI targeting like gunners on bombers, it would be a very unique thing for US helis (would also love to see them on the Hueys!) seeing as though IMO, they are the blandest heli tree in game. Also I’m not sure whether the MH-60L DAP got AGM-114Ls but I’ve noticed an influx of FnF weapons coming to helicopters so it would be nice for the US to have something different and actually useable in the age of pantsirs/tors/so on and so forth.
So at least the AH-64D can get them, that’s alright, it’s just that all the US helicopters have pretty much the exact same loadout, it’s pretty damn bland and uninteresting, not to mention that hellfires are pretty unreliable and leave you exposed for way too long… unless they implement buddy lasing, I won’t really use helicopters outside of heli PvE or doing anti aircraft things lol
I only know that the DAP has a ground radar, so I don’t actually know for shure but I would say it COULD carry AGM-114Ls. But at least I hope for the gunpods and yeah maybe doorgunners. And I know that some AH-64 variants (I think it was the AH-64A) have been tested with spike missiles. So If the AGM-114Ls are too powerful ATM, they could at least give us these. (IMO) :D
Regarding the Hellfire-L’s, theres 3 reasons why I dont think they should ever be added in-game tbh;
They are MMWR seekers instead of IIR like the PARS 3 LR and Spike ER, this means smoke has no effect on them (this could be rectified by just making them IIR for balance purposes but then ppl will complain about that a ton)
The AH-64D carries 16xAGM-114’s, all helis with F&F missiles in-game atm only carry 8 (though the UHT CAN carry 12, gaijin has refused adding that loadout option). Doubling the number of F&F missiles per load is a massive jump in capabilities and would single handedly obliterate ground teams. Its just bad game design imo.
The AH-64D is a better helicopter than the Tigers and A129D. Particularly the UHT, which literally only got F&F because the helicopter is otherwise atrocious as it doesnt even have a chin gun and has to rely on the garbage ATAS for air defense, which makes it incredibly easy to kill. I was already surprised France and Italy got Spike equipped versions of their helis seeing as the Spike is better in basically every way compared to the PARS 3 in-game, and both those helis have better air to air missiles (Mistral ATAM) and a chin gun, the AH-64 has all that and better avionics as well along with the previously mentionned16x ATGM’s instead of 8x
I mean they can just limit agm114L to 8 max and make them not go through smoke like you said I really don’t see the issue with them being added if they did that. Considering how bad of a state the AH64Ds are right now they should give agm114L to them.
I think that just opens a whole new can of worms though with the community complaining about “incorrect modelling” and likely a lot of classified leaks. It could also lead to the brits getting Brimstones, which is their (better) version of hellfire’s, as it has a 12km range instead of the longbow hellfires 8km which is an even bigger issue.
The other thing to consider is that F&F ATGM’s are specifically usefull vs SPAA and other helis, so limiting to 8xAGM-114L while allowing them to carry another 8xAGM-114K (for example) wouldnt actually nerf its effectivness, you’d just need to choose which missile to use with which target. Limiting the AH-64D to only 8 ATGM’s if they carry hellfires would also lead to more complaints.
I think the best next step for the AH-64D’s is to give it the AN/APR-48 detailed here, allowing it to always know exactly where SPAA are if they have their radar on, preventing them from having to risk themselves out in the open while searching for enemy SPAA visually, and would therefore also lead to SPAA shutting off their radar (and therefore reducing their own information available) to avoid this feature.
Kind of off topic from the MH-60L tho at this point lol
I believe the limit would be dual mounts instead of quad mounts, so if you wanted Ks then you’d only have 4 Ls which seems like a decent trade off if you want more total hellfires, tbf idc if they model them as IIR instead of MMW or at the very least keep MMW but have pieces of “chaff” in with the smokes.
and to get back on topic, I reckon it could be good to introduce buddy lasing, that way you can use your hellfire equipped heli (of which there are plenty for many nations) without getting blown out of the sky waiting for the missile to reach it’s target. (I have no idea why all the Apaches are 11.3 and up when the KA-50 is still 11.0 and outranges most of the SPAA it faces, and with the cap of 12.3, it gets downtiered a lot)