"Missile Shooting Missiles" have the potential to ruin top tier gameplay if it gets popular

notching definitely works lol, idk what youre talking about

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Notching works though and in fact it works much better than it should be too. maybe do some self reflection?

in mcm usually whoever has more missiles automatically wins. when you are jousting against someone with more missiles, you can still win the engagement by just defending more often than your opponent, turning the fight into a dogfight at the end to use your guns or switching into ir missiles. in mcm you just click at the missile icons on the tws screen and keep headbutting the other guy with less missiles. what an engaging gameplay!

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They relatively recently made it so that missiles wont prox fuse on munitions if they are not the primary target. I would simply start by changing it so that the prox fuse never works on munitions. Meaning for an A2A missile to intercept another A2A missile, it has to score a direct impact. (or maybe ultra-heavily reduce the prox fuse range if nothing else).

That is probably both fairly realistic and all the nerf really needed to MCM.

Recently it’s been fine. A while back it wouldn’t ever work well for some reason, only like 50% would notch. If you weren’t at the perfect angle for a sustained amount of time and changed direction it wouldn’t work.

@Radical_Rat please, just don’t. Turning out from your opponent instantly puts you at a disadvantage and makes you take defense.

Notching does work

You just suck at it

In fact, you can do it without chaff in the right situation

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Yeah…

I played a few matches recently and notching worked perfectly fine. Even against R-77’s and MICA’s.

Tell me you are lazy in learning how to play the game without telling me you are lazy and skilless