Mirage IIIC/E BR

With the decompresion, Mirage IIIE doesn’t have to face those 3 planes anymore the 11.0 days …

Somewhat hijacking this to rant about the Mirage F1. Having fought/been fighting these planes for the past week during the event, they are noticeably more powerful than any of their contemporaries at 11.7.
They get an IR missile with IRCCM, the Magic 2, which no other actual fighter has an equal to, and on top of that have probably one of the best radars in the 11.0-12.0 BR spread. You could argue that the JA37C has a similar radar, but the Mirage gets IRCCM all-aspect missiles, which the JA37C does not get. Not only that, but the Mirage F1 also has access to the Super 530F, more or less equal to the R-24R, if not better. It’s no AIM-7F, but it is still better than the typical BVR missile at that BR, namely the AIM-7E/E-2 and derivatives. Paired with a good radar, these missiles are a look-down-shoot-down nightmare for the enemy team, and basically mean that you can’t hide from it. You also can’t dogfight it, it’s a Mirage. Without getting lucky or with a teammate nearby you are going to lose that fight. They also have the most countermeasures of any fighter at that BR spread, at 196 total, beating out the JA37C (48), the MiG-23s (ML/MLA/MLD: 60, M/MF: 12) and the F-4Es (90).
If there was some missile that they could get that wasn’t super good all-aspect IRCCM I’d say give them that, the closest is like an AIM-9P-4, but that’s only barely historical as while the Mirage was probably wired for them (Magics are compatible with Sidewinder rails), they definitely never carried any.
They really shouldn’t be 11.7, and should probably be 12.0. The Mirage F1s kind of sweep every other fighter at their BR bracket, and as a result make playing against them completely unfun. Like I said, if there was a missile they could carry as IR somewhere between the Magic 1 and Magic 2, then I’d say let them have that. But they simply didn’t, not in real life.

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Ok lemme preface this by saying I understand how difficult it can be in SIM and your argument for the F1 getting moved up is very valid BUT the Super 530F is a 1 chaff missile. Not all RWRs can pick it up or identify what kind of plane it is, but if it can, even if it is just a ? the 530F is defeated by a singular chaff pop. This doesn’t make it any less oppressive than it already may be but hopefully this knowledge could help someone.

I have a ton of respect for you SIM players tho I could never it’s too much for me.

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That’s fair, I think all the times I’ve gotten killed by the Super 530F are when I think I’m either out of range or when I’m trying to conserve countermeasures. No launch warning on a lot of stuff means u gotta kinda guess when someone is actually shooting at you

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It’s crazy to me how you guys do it lol, sounds like it would be nice if all planes got their actual BOL pods that most of the modern fighters carried.

It comes with practice. At least for the fighters I was playing (against the Mirages), I don’t think any of them got BOL pods? Not the F-4EJs and F-1s at least. Definitely not the MiG-23MF lol.

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I was talking about some later life phantoms and starfighters, as well as some other in too lazy to remember right now. Most aircraft are weird mish mashes of different upgrades to the same airframe (I’m looking at you F-4J) so I see no issue with adding them if they would be if it the players and make gameplay more skillful.

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I’d say yes, but at the same time no. Personally, while I’m not the biggest fan of the mishmash airframes like the F-4E and F-4J, I can understand why they did it - to avoid one particular plane having such a big jump. For example, if we gave the current F-4E AIM-7Ms and AIM-9Ms, it would be 1. way too good at its br and 2. when moved up would create a huge gap between itself and the F-4C.
As for BOL pods, where applicable yes, but I think only for those planes that will constantly be fighting all-aspect missiles, good ones at that, such as the AIM-9M and Magic 2, PL-8, etc. Especially right now with the way flares work, its not like DCS where its somewhat of a random chance for a missile to go for flares, it’s kind of an either the missile loves flares and eats them for breakfast or absolutely despises them and doesn’t ever listen to them. If they can iron that out, I’d say yes, but for now, no.

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Oh yeah 100% mish mashes are weird and kinda ruin the point of unique vehicles lol. Don’t get me started on the CMs man they’re so buggy and weird.

Although I will say if high tier starfighters are as big of suffer buses as they are in RB in SIM they need those BOL pods lol.

Where applicable I think so long as it’s not anything crazy they could be useful, 1000 chaff maybe too unbalanced but some of the earlier ones that held like 30 could definitely improve gameplay for some.

The game is quite broken right now because of that.

I think there are 2 planes that can counter it, the Kfir C7 and the japanese F-5E, but since the F1C-200 is premium, there are so many in every match, that the game is offten unbalanced.

I have the F1C-200 since launch almost, and it’s so OP now that the problem is finding a match with enought enemies. It’s curious, on launch it was a shitty plane, and the 23ML was the king …

Not really, now sometimes the radar changes lock to the chaf, but the misile still hits target, like the R24R

I’m not denying that can happen but it’s never ever happened when I’ve used it in RB, I don’t think the missile has any IOG and that’s why. Correct me if I’m wrong though.

Never mind it’s not a CW missile so it can’t do that


Thanks @KhakiGoat139042 for the pic

Did you use it in the last 2 months ? In the past it never happened to me, but recently, it’s happening a lot.

The key is after the lock, warm the misile and shoot it as fast as posible, before he chafs.

IDK the theory, but pulse misiles seem to behave differently now … I’m getting kills.

no worries man :). both 23r and 24r is cw
cw is pretty much as long the target gets picked up by the radar it will still track the target

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I used it like once or twice bc it’s a terrible missile for RB, slow as hell man. It hasn’t happened to me yet but I’ll keep you posted. I also only use it in down tiers bc most planes around that BR don’t carry chaff.

The 530 or the Super 530F you say ?

Anyways, these last 2 days, it’s not working even for people not chaffing, IDK if it’s a bug, or a feature, as usual with WT.

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The regular 530 is slow all the way there, the 530F is like a geriatric grandma off the rails and needs a lot of time to accelerate

People already explained that S530F is useless missile for anything as long as enemy can press countermesures button.
Next onto radar, i do own F1C200 btw,
The radar after changes aint really that special, yes, due to french using brain and game not modelling reliability issues and MTI suffering from sidelobes, it can “look up” in mti too.
But once you lock someone and they are above, its pulse so one chaff, and lock is gone. Highly unrealistic for any pulse radar of era but whatever.
Then RWR… that thing is on level of SPO-10 - useless.
Gunsight, even though it should be literally radar guided sight, not even gyro as they had computation calculating with target movement, it doesnt have it. Its just basic gunsight flying all over the place.
Then performance of plane itself. Its fast and gets decent ITR. Thats it.
Its accel is worse than comparable jets, its BFM performance is worse than all 11.7 mig23s, worse than all slatted phantoms.
Its LD/SD, well we know already, due to S530F working like trash, means nothing.
On the other hand, PD F4s have incredible LD/SD with 7F, 23 is a bit limited but if you fly it at atleast some altitude, you have very good LD/SDwithextremely good fox1 for short-medium range.

So finally, we are getting to magic IIs, literally ONLY two things making that thing viable in 11.7-12.0 bracket. Without them, its not even 11.0 plane. (yes, same as Mirage IIIE but i already had a rant about that and it should have stayed where it was, 11.0 is f**ng insane).
So you have 2 good all aspect missiles with limited range. That are “unflarable” only up close from behind and platform speed with ITR.
Unless gaijin balance team pulls heads out of their A****, it CANT be 12.0 because 12.0 faces stupidly unbalanced matchup 3 brackets out of 4. Unlike 11.7 which gets highly competetive once out of 4 and then absolute top 2 out of 4, being on the bottom only once per whole rotation, whoever designed new bracket rotation should be kicked out for absolute incompetence.
F1 doesnt have any BVR capability or missile count to actually fight against 12.0+ so often.

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mirage f1 is a very reliable plane at that br, its either average or good in every category, only being outdone by the m2ks5 which is undertiered and should be same br as f16a

Mirage F1C is OP because Magic2, but RWR and 530F are very bad, yes