Mirage IIIC/E BR

Both mirages III should be reduced in BR in air sim. Mirage IIIC from 10.3 to 9.7/10.0 (how is it 10.3 when F8 with CMs, RWR, 9D and C gets 10.0?) And Mirage III E from 10.7 to 10.0/10.3.
Both these planes are worse in flight performance to their counterparts in their bracket. Weapon wise they are more or less worse. Magic I might be a good missile but you get only 2 of them and they are stupidly short ranged and then mediocre radar missile on even worse radar set.
IIIC in addition lacks any countermesures while at higher BR than planes with CMs.
Kfir canard with 9Gs, damn good performance, CM and RWR is at same BR as IIIC, That plane has everything FAR superior (imho 9G is better than magic I due to range) than Mirages III. Kfir C2 with pythons same BR as IIIE? Is that a joke? FGR with PD 10.7 and DF skyflash, Harrier with 4x9L 10.7…
This is not OK BR for these planes.

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The SIM BR’s are a legacy of when the mirages were top tier for France and had a better radar (ACM, BVR) than they now have, even if the magic 1 has better performance nowadays.
I agree that they should go down .3 BR each to place them with their counterparts in other tech trees.

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In the current situation I would remove Magic I from Mirage IIIC and put it at 9.3 to hunt F-104s.

With the decompresion, Mirage IIIE doesn’t have to face those 3 planes anymore the 11.0 days …

Somewhat hijacking this to rant about the Mirage F1. Having fought/been fighting these planes for the past week during the event, they are noticeably more powerful than any of their contemporaries at 11.7.
They get an IR missile with IRCCM, the Magic 2, which no other actual fighter has an equal to, and on top of that have probably one of the best radars in the 11.0-12.0 BR spread. You could argue that the JA37C has a similar radar, but the Mirage gets IRCCM all-aspect missiles, which the JA37C does not get. Not only that, but the Mirage F1 also has access to the Super 530F, more or less equal to the R-24R, if not better. It’s no AIM-7F, but it is still better than the typical BVR missile at that BR, namely the AIM-7E/E-2 and derivatives. Paired with a good radar, these missiles are a look-down-shoot-down nightmare for the enemy team, and basically mean that you can’t hide from it. You also can’t dogfight it, it’s a Mirage. Without getting lucky or with a teammate nearby you are going to lose that fight. They also have the most countermeasures of any fighter at that BR spread, at 196 total, beating out the JA37C (48), the MiG-23s (ML/MLA/MLD: 60, M/MF: 12) and the F-4Es (90).
If there was some missile that they could get that wasn’t super good all-aspect IRCCM I’d say give them that, the closest is like an AIM-9P-4, but that’s only barely historical as while the Mirage was probably wired for them (Magics are compatible with Sidewinder rails), they definitely never carried any.
They really shouldn’t be 11.7, and should probably be 12.0. The Mirage F1s kind of sweep every other fighter at their BR bracket, and as a result make playing against them completely unfun. Like I said, if there was a missile they could carry as IR somewhere between the Magic 1 and Magic 2, then I’d say let them have that. But they simply didn’t, not in real life.

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Ok lemme preface this by saying I understand how difficult it can be in SIM and your argument for the F1 getting moved up is very valid BUT the Super 530F is a 1 chaff missile. Not all RWRs can pick it up or identify what kind of plane it is, but if it can, even if it is just a ? the 530F is defeated by a singular chaff pop. This doesn’t make it any less oppressive than it already may be but hopefully this knowledge could help someone.

I have a ton of respect for you SIM players tho I could never it’s too much for me.

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That’s fair, I think all the times I’ve gotten killed by the Super 530F are when I think I’m either out of range or when I’m trying to conserve countermeasures. No launch warning on a lot of stuff means u gotta kinda guess when someone is actually shooting at you

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It’s crazy to me how you guys do it lol, sounds like it would be nice if all planes got their actual BOL pods that most of the modern fighters carried.

It comes with practice. At least for the fighters I was playing (against the Mirages), I don’t think any of them got BOL pods? Not the F-4EJs and F-1s at least. Definitely not the MiG-23MF lol.

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I was talking about some later life phantoms and starfighters, as well as some other in too lazy to remember right now. Most aircraft are weird mish mashes of different upgrades to the same airframe (I’m looking at you F-4J) so I see no issue with adding them if they would be if it the players and make gameplay more skillful.

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I’d say yes, but at the same time no. Personally, while I’m not the biggest fan of the mishmash airframes like the F-4E and F-4J, I can understand why they did it - to avoid one particular plane having such a big jump. For example, if we gave the current F-4E AIM-7Ms and AIM-9Ms, it would be 1. way too good at its br and 2. when moved up would create a huge gap between itself and the F-4C.
As for BOL pods, where applicable yes, but I think only for those planes that will constantly be fighting all-aspect missiles, good ones at that, such as the AIM-9M and Magic 2, PL-8, etc. Especially right now with the way flares work, its not like DCS where its somewhat of a random chance for a missile to go for flares, it’s kind of an either the missile loves flares and eats them for breakfast or absolutely despises them and doesn’t ever listen to them. If they can iron that out, I’d say yes, but for now, no.

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Oh yeah 100% mish mashes are weird and kinda ruin the point of unique vehicles lol. Don’t get me started on the CMs man they’re so buggy and weird.

Although I will say if high tier starfighters are as big of suffer buses as they are in RB in SIM they need those BOL pods lol.

Where applicable I think so long as it’s not anything crazy they could be useful, 1000 chaff maybe too unbalanced but some of the earlier ones that held like 30 could definitely improve gameplay for some.

The game is quite broken right now because of that.

I think there are 2 planes that can counter it, the Kfir C7 and the japanese F-5E, but since the F1C-200 is premium, there are so many in every match, that the game is offten unbalanced.

I have the F1C-200 since launch almost, and it’s so OP now that the problem is finding a match with enought enemies. It’s curious, on launch it was a shitty plane, and the 23ML was the king …

Not really, now sometimes the radar changes lock to the chaf, but the misile still hits target, like the R24R

I’m not denying that can happen but it’s never ever happened when I’ve used it in RB, I don’t think the missile has any IOG and that’s why. Correct me if I’m wrong though.

Never mind it’s not a CW missile so it can’t do that


Thanks @KhakiGoat139042 for the pic

Did you use it in the last 2 months ? In the past it never happened to me, but recently, it’s happening a lot.

The key is after the lock, warm the misile and shoot it as fast as posible, before he chafs.

IDK the theory, but pulse misiles seem to behave differently now … I’m getting kills.

no worries man :). both 23r and 24r is cw
cw is pretty much as long the target gets picked up by the radar it will still track the target

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I used it like once or twice bc it’s a terrible missile for RB, slow as hell man. It hasn’t happened to me yet but I’ll keep you posted. I also only use it in down tiers bc most planes around that BR don’t carry chaff.

The 530 or the Super 530F you say ?

Anyways, these last 2 days, it’s not working even for people not chaffing, IDK if it’s a bug, or a feature, as usual with WT.

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The regular 530 is slow all the way there, the 530F is like a geriatric grandma off the rails and needs a lot of time to accelerate