Mi28NM LEMURS

18 kills and 72 launch.

Still not as good as LMURs statistically, otherwise it’d perform better.

Well its heat against top tier mbt, no wonder no dmg is done.

normal hellfire didnt have this problem

Ah, the joys of having nearly 10kg of explosives. That’s the only thing I miss about the hellfires. If it hits, it hits hard

More like having another damage preset for 170mm+ calibre.

This isn´t just Mi-28NM problem. The issue is L-DIRCM (Ah-64E, Z-10ME aswell). Is there a way to counter it?
Options: ARH missile, laser guided ammunition, recon drone or SACLOS missiles
I don´t think the player will stay too much time in the air when a missile alert pops up (ARH missile), laser guided ammunition (like brimstone), recon drone takes too much time to get there or the ¨most¨ viable way are the SACLOS missiles. Basically you lauch the missile, pop smoke if necessary and pray. Oh well, I forgot most of them have a 12km launch range, which they struggle to hit at 10-11kms.
I don´t see irl helis and planes flying towards anti-air nowadays. Why could that be the reason?
Also, the game force us to play in a square which if you exit, you take storm sickness damage, I guess (Fortnite joke haha am so funny).

What does this mean, by any chance? When the USSR’s victory rates were lower, everyone was still complaining.

well both the jagm and hellfire use the same preset and have the same penetration. The main difference between the two is it’s explosive mass.

Yes. But in this particular jagm vs hellfire case, it has little effect on damage. This is very much decided by the current FnF implementation, where the missile selects a center of a random tank module as a target. Because of this, the FnF missile will be much more likely to hit an armored/blackhole place where it either will not penetrate or cause minimal damage.

Personally, I don’t like the current FnF “spread” implementation and I think it needs to be changed. It is unfavorable for most heat missiles.

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How many kills I wonder

Because fox 3s are bad, but the actual missile is the strongest A2A missile in the game kinematically. Land ceptor and sampt suffer much more.

Did you read the convo

The funniest thing I’ve read in this thread.

It can’t hit people notching and 50 meters or below. It’s also gigantic and struggles to intercept helicopters at all.

I own 4 of the top-tier SAMS, and I’m not really impressed with any of them, including the IRIS-T. The SPYDER is the worst performing out of the entire bunch.

They don’t mean anything in a vacuum, just like KD.

This can be perfectly seen if you look at the Ariete, Leclerc, or Merkava. These tanks are blatantly inferior to the Abrams and Leopards, yet they remain competitive due to the player factor.

they are not in a vacuum tho? We can compare them to Russian winrated pre update, we can compare the MI28NMs performance to pre update and get plenty of useful context.

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It can when guide missile with TELAR (not TADS) radar. Not always, but with a pretty good chance. Especially helicopters.

While the Mi-28NM is the strongest helicopter in the game, it does not make sense why the Russian lineup is doing so well on its own.

As we can see here, you can notice a few anomalies that prove this isn’t simply a “Russia Overpowered” situation. As you can see, Japan and Italy are maintaining extremely competitive numbers compared to everyone else, outside of Russia. While the Type 10 is a good vehicle in its niche, it isn’t better than a Leopard or Abrams in average circumstances. The Ariete is also objectively the worst MBT at top tier as well.

What’s more likely occuring is that the Sweats are migrating to Russia simply because it has the new shiny “super weapon”, which artificially raises its win rate regardless of true performance. Games are not won in the air, and Russia is severely lacking in competitive tanks. If the Russian Ground players can’t perform exceedingly well on the ground, it doesn’t matter how well they perform in the air. An Su-30 and Mi-28NM aren’t going to be capturing points. The T-80BVM and T-90M are decent vehicles that work, but they aren’t good enough to have a win rate like that, while the Leopard 2A7V, Typhoon, and IRIS-T have a 43% winrate.

Statistics can lie if you don’t dig into them a bit. A high win rate doesn’t necessarily mean being overpowered 100% of the time. Other factors are important.

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The reason is that they end up in combat on Russia’s side more often than other nations.

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