And this is the one I did for the Apache, the hamburger hemispheres means it has a blind spot in the middle and I illustrated a 3rd missile not being dazzled because it can only 2 one at a time.
I am not contradicting myself, you just seem incapable of actually understanding the argument.
The MI28NM didnt increase on its own, it got an immensely powerful new missile thats piss easy to use for even the worst of players. Just because someone has the tree researched doesnt automatically make them insanely good at the game.
Is it so hard for you to understand that the additional games the BVM had in october compared to september aka your so called meta chasers would need a winrate over 100% to make the jump to 57.8% winrate mathematically possible?
The KH38 is way more oppressive than the LMUR, yeah.
It’s not exactly a “100%” situation as nothing really is. What I mean is that for a vehicle like a helicopter to have such a high winrate, it has to rely on teammates to win the games. If your objectives are capped with only a single guy on the ground as backup, you’re still going to lose 99% of the time.
The Mi-28NM is undoubtedly the strongest helicopter in the game, even if only by a slight margin, but H_ngma is overblowing it. Russia’s ground vehicles on their own are not particularly strong compared to an Abrams or Leopard, yet they perform well because the players are doing better than an Abrams or Leopard to compensate.
The thing is if invincible CAS deletes all the enemy team, even a BT-5 will win the ground, bc it has no enemies to face.
The CAS its the cause, and the win on ground the consequence.
This was not very likely before kh38 and ldirc bc was somewhat balanced, but now Russia has the absolute advantage.
Well, russian air is absurdly strong. Its LMUR, KH’s and DIRCM. These toys wipe out most of an enemy team with one volley. Seen kill messages by the seconds. Its so easy so spacebar helpless ground units.
Its not just at top tier. Also at low tier Yak-9 simply gun down even Tiger tanks with default belts. APHE shot into the turret and boom. Its the same as in toptier. Enemy tanks drop like flies to russian air and thats the story.
And so did literally everyone else? What’s your point?
It’s an indicator of experience. Especially for someone who went through the trouble grind a helicopter tree, then spading the vehicle. Someone with that mindset will always be better than someone who didn’t do so.
There are plenty of people I’ve run into with 70% win rates in their russian lineups. The reason why a “Meta Chaser” can come to a lineup they already have when it gets buffed and sharply increases a win rate is that they have the strong vehicles.
For Russia, when it gets popular, the players who want to use it again for the new shiny toy will bring out their KH38 missiles alongside the LMUR. A single helicopter can’t do anything on its own, but a helicopter with a strong vehicle lineup and an Su-30 or Su-34 can do some real damage even with only a single player in the lobby.
The problem isn’t the Mi-28NM on its own. My point is that the Mi-28NM is only a piece of the puzzle here. Returning players bring their optimized lineups, which, even while few in number, can bring serious punishment.
If your team’s SPAA gets wiped out by a Su-30 or Su-34, they weren’t playing particularly well. These missiles, while strong, can be intercepted, and most SPAA at least can suppress them from getting angles to team wipe.
Fundamentally, this game is and should be balanced with asymmetrical gameplay in mind. An aircraft will always be stronger than a tank in a fight, but the tank can have SPAA, which should be stronger than the plane (within reason).
That’s not entirely true. The F-4E was the original bias CAS plane, and thanks to decompression, is again.
In CAS, yes. Not much in other areas. Their radars are terrible and slow.
The KH38 is a problem because it lacks an equivalent in other tech trees. The LMUR is strong, but isn’t too much stronger in effect compared to a JAGM or Blue Arrow. LDIRCM isn’t a Russian thing exclusively and the AH-64E performs just a little bit under the Mi-28NM.
LDIRCM needs to be made more realistic, but it shouldn’t be used as a “Russian Bias” thing since the US and China also have it.
Yes. I made the most popular post slamming Gaijin for that decision.
No the only major who got a comparable heli is the US and that one is a 540000rp new vehicle, not a mod.
Those same players with their BVMs and MI28NMs were also responsible for the lower winrates pre october. They did not magically become better just because October came around.
Dude i used 100% winrate in my calculation which is literally the best possible case for your theory and the math still didnt check out 70% is cutting it even less.
One of the rare cases I don’t feel bad for the enemy the moment i spawn the destroyers of worlds Rafale is
In my experience most of my matches the helis spawn first to clean the spaa and some tanks, and later comes the kh38 slingers. We shouldnt be forced to spawn 2 types of spaa to counter CAS (i dont have GE slot bought), also israel doesnt ahve saclos spaa lol.
I remember a time in Tunisia map when while playing germany I spawned with Flarak, cleaned the enemy helis but shortly after bombed with 3 planes carrying kh38.
https://warthunder.com/en/tournament/replay/412137455338443076
(I think this its the replay, not sure not in my pc rn)
Whole match defending the skies, and dealing with a spawncamper tank.

Right. Only the US got it…
It was 58% in September before the LMUR was added, but it was announced. In August, it was roughly 48%.
If the LMUR is the cause for the vehicle’s skyrocketing performance, why did it gain 10% prior to the LMUR being added?
The only logical answer is that great players wanted it and are heavily skewing the performance.
The Mi-28NM prior to the LMUR gained 10% winrate from August to September. Your math isn’t checking out.
The KH38 is definitely a problem, but outside the LDIRCM helicopters, most high-tier helicopters are pretty easy to kill.
I think ldircm still has a heavier role than anything in all of this than fnf weapons…… theres no way in September 25th lmurs get released and 5 days russian win rates just from an avg of 43 in august shot up to 50% in September avg.
Like in 5 days youre telling me enough games with lmur were played to completely change the avg with 25 days taken into account without lmurs
- Do you know what the word major means?
- except for the chinese one they dont have LDIRCM
- They got added in November for which we dont even have data yet.
Do you know how calenders work? The LMUR got added in September
How many times do i have to repeat myself? EVEN IF EVERY SINGLE ADDITIONAL GAME POST UPDATE COMPARED TO PRE UPDATE WAS A 100% WINRATE THE REST OF THE PLAYERS WOULD STILL NEED TO GO UP BY A SIGNIFICANT MARGIN TO MAKE THE JUMP. If you take your 70% winrate then about a third of all games played would need to have a 70% winrate if the rest stays the same as the month before
The LMUR got added in September please consult a calender before you comment.
Yes, new content, new update, more interest more games. Thats also why the september change is smaller and then in october when the update has its first full month the change gets bigger
I do get that but it doesn’t make sense, as the queues before the lmur update relatively stayed the same. Russia had already 100+ player queues when i logged on for august end and september beginning in the hypes for the Buk m3 and japan as well due to the new Oplot T.
I’m sorry but its impossible until a statshark dev can give us the massive difference of 25 days of non lmurs vs actually the win rates combined when lmurs dropped for September. that massive shot up of win rates that Russia had, from 43 of august to 50% in September were more combined factors than simply lmur.
Like i said, July it was at its lowest with 41% and the increase in wr had begun before lmur dropped.
it was a mix factors, Like ive said lmurs did play a part but not as heavily as Ldircm helis and just general large player theory.
And since their arrival russia continued to have simply large player numbers regardless
Hmm, what site are u using for the numbers? But i do agree, russia had increased winrate in august-25th September before lmurs dropped.
Anecdotes dont matter.
I did a bit of math. If we assume the August winrate for the first 25 days of September and the October winrate for the 5 last then to arrive at the actual september winrate wed need about 45% of games in 25 days and 55% in the last 5 which admittedly does sound unlikely.
However the increase of games/players is still too low to be the major cause of the winrate increase. The only way that theory would make sense was if Russia actively lost bad players post update and gained exclusively good players in their stead.
Im not disputing that there are very good people that chase the meta but frankly the narrative that thats the main driver of winrate increases is ridiculous and just excuses Gaijins terrible balancing atm.
EO and TV guided ones are not
its really funny to hit them with 65bs when they think they are immune to all your weapons
iirc LUMR was added like 5-10 days before the end of september, so some of the LMUR spam affected september stats
You can ask @Ghost_of_TelAviv and @ItsOnyy
During our testing, the mi-28nm was so hit or miss. In areas where the LDIRCM should’ve worked it didn’t, and in areas it shouldn’t have worked it did.
It was like a toss of the dice every time. It was so inconsistent.
Meanwhile the AH-64E and the China heli were consistent. They both blocked far more.
So easy in fact, most helicopter gameplay is borderline terrible. No matter the br.





